Carlos Fernandez
988dc82c36
Apply border color variable to matching borders
2026-05-26 21:59:44 -04:00
Carlos Fernandez
fa6f9d56b8
Add emphatic color variable and set up scoped based overrides for core variables ( #1932 )
Project CI / build (24.x) (push) Waiting to run
2026-05-26 22:18:52 +02:00
Carlos Fernandez
0e8c3dc74a
[UI] Adjust actor sheet headers ( #1923 )
2026-05-25 17:55:57 -04:00
Carlos Fernandez
a77d2088a0
Increase reuse of gold and inventory styling ( #1804 )
2026-04-15 18:42:30 +02:00
WBHarry
5459581f7f
Fixed styling in firefox ( #1692 )
2026-03-04 01:10:40 +01:00
WBHarry
84ef1063d8
[Fix] Party NonCombat Type ( #1260 )
...
* Set Party actor as a non-combat type
* Improved initial potrait view on limited sheets
2025-11-11 18:03:55 +01:00
WBHarry
ba84a75bd0
[Feature] 942 - Limited Sheet Views ( #1090 )
...
* Added stumps for all limited actor views
* Added description to adversary and environment
* style limited sheets
* Limited views are no longer resizable
* .
* Update styles/less/sheets/actors/actor-sheet-shared.less
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
---------
Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-07 09:04:34 -05:00
WBHarry
8c84edddad
[PR][Feature] 798 - Attribution ( #986 )
...
* Added attribution for items, adversary and environment
* Added Attribution to all adversaries
* Added attribution to environments
* Added attribution for class and subclass
* Added Attribution to Ancestry/Community
* Added Attribution for Beastforms
* Added Attribution to DomainCards
* Added Attribution for wepaons
* Attribution for Armor/Loot/Consumables
* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00
Dapoulp
ba42892eed
Fix sheet img ( #966 )
...
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix sheet portrait image css
2025-08-15 21:29:24 +02:00