[Fix] Party NonCombat Type (#1260)

* Set Party actor as a non-combat type

* Improved initial potrait view on limited sheets
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WBHarry 2025-11-11 18:03:55 +01:00 committed by GitHub
parent 074a9486ae
commit 84ef1063d8
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2 changed files with 2 additions and 2 deletions

View file

@ -17,7 +17,7 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
}
};
static #nonCombatTypes = ['environment', 'companion'];
static #nonCombatTypes = ['environment', 'companion', 'party'];
async _prepareContext(options) {
const context = await super._prepareContext(options);

View file

@ -67,7 +67,7 @@
.profile {
width: 100%;
max-height: 275px;
max-width: fit-content;
max-width: 360px;
mask-image: linear-gradient(0deg, transparent 0%, black 10%);
}