Chris Ryan
afdffb672a
[PR] [Fix] Homebrew Settings, Initial Trait Modifiers improvements and clean up ( #1035 )
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* Remove old homebrew settings template file
* Improve the Initial Trait Modifiers config display
* Remove font setting
---------
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 22:38:09 -03:00
Murilo Brito
2a0d748b5e
[Bugfix] Fix light theme to roll messages ( #1066 )
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* fix light theme to roll messages
* fix light theme issues
* finally fix issues
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-24 02:52:18 +02:00
WBHarry
661808b5f1
Fixed so observer permission doesn't allow using or editing anything ( #1073 )
2025-08-24 10:33:54 +10:00
WBHarry
16173363d4
[Feature] 687 - Companion Improvements ( #1049 )
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* Companions can't be put into CombatState anymore. Companions now have a Action Roll button
* Added handling for multiselect toggleCombat
2025-08-24 10:24:57 +10:00
Dapoulp
a72d4583cd
[PR]Add custom formula to weapon base attack ( #964 )
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* Add custom formula to weapon base attack
* Remove log
* Update weapon custom damage formula label + update font-size in px
2025-08-23 14:54:57 +02:00
Chris Ryan
471cbd55df
Fixes some measurement issues with templates ( #1065 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 13:24:28 +02:00
WBHarry
d5f7e17339
Added Custom Adversary Types ( #1048 )
2025-08-23 10:18:25 +10:00
Dapoulp
ee786544c7
Fix double damageKeyToNumber ( #1044 )
2025-08-22 12:22:47 +02:00
Luiz HD Costa
888cf9172b
[Community PR] Localize hardcoded text ( #1002 )
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* Localize remaining hardcoded user-facing strings
* Introduce pluralize helper for localizing strings
* Localize missing strings from ItemBrowser
2025-08-22 11:35:36 +10:00
WBHarry
e9f7c0c16b
Merged with main
2025-08-22 01:57:54 +02:00
WBHarry
523ecb506b
[Fix] ItemLink Fix ( #1032 )
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* .
* .
* Removed outcommented code
* Raised to minor version
* Added confirmation on import of old character data
2025-08-22 01:38:07 +02:00
Chris Ryan
60b55619e1
[PR] [Feature] 652 Allow override range measurement settings ( #1030 )
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* Look for rangeMeasurementSettingsOverride on the scene to switch off DH global range measurement settings.
* Part progress on adding config tab to scene config
* Hard coded template; no value applied/saved
* Flag fix
* Use the flags setting
* Clean up
* Remove import
* Better initialisation of PARTS and TABS
* Fix localisation
---------
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-21 11:05:09 -04:00
Murilo Brito
7a6bbe3488
add light theme for chat messages ( #1016 )
2025-08-20 18:14:46 +10:00
WBHarry
218f180fa0
[Fix] DiceSoNice DamageRolls ( #1026 )
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* Fixed so the 3d damage dice can be seen by everyone when not whispered
* Fixed typo
2025-08-20 18:13:51 +10:00
joaquinpereyra98
af250d7a61
[BUG] - Deleting items in the scrollable window causes scrollbar to reset to top ( #1025 )
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Fixes #977
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-20 11:07:35 +10:00
WBHarry
774b6dbdcc
Fixed so character dice rolls await the DiceSoNice animation before consuming resources ( #1024 )
2025-08-20 10:56:00 +10:00
WBHarry
85111648aa
Fixed Spear/HallowedAxe and type in SRD ( #1023 )
2025-08-20 10:42:26 +10:00
WBHarry
fa8bd63614
Merge branch 'main' into development
2025-08-19 20:58:13 +02:00
WBHarry
a415ab9955
[Fix] Fixed 1.0.6 Errors ( #1020 )
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* Raised version
* Removed references to the unreleased expandChatMessage
* Raised version
* Restored 1.0.6 as version
2025-08-19 20:43:34 +02:00
WBHarry
b3062bf5b9
RollTable chat message cleanup ( #1012 )
2025-08-19 21:16:08 +10:00
WBHarry
540ee49f50
Fixed so that active effects can be dragged between all sheets ( #1011 )
2025-08-19 21:12:09 +10:00
WBHarry
4038c44f9a
[Fix] 987 - Auto Expand Bottom Chat ( #1010 )
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* If the last message in the chatlog is updated, scroll to bottom of chatlog
* Cleaned up with ui.chat methods
2025-08-19 21:03:16 +10:00
Carlos Fernandez
f19548ef4f
Make sidebar hover more visually stable ( #999 )
2025-08-18 00:40:58 -03:00
Carlos Fernandez
bc5b01bdcf
Use more opaque color for sheet background ( #974 )
2025-08-18 00:39:17 -03:00
WBHarry
bd8cfe0297
Clicking on the resource input of a feature no longer toggles the description ( #993 )
2025-08-18 12:06:10 +10:00
WBHarry
f69e5704e4
Added a simple ViewMode for a character's levelup progression ( #997 )
2025-08-18 11:59:57 +10:00
WBHarry
5cd5de31aa
Scrolling Texts are now queued with a 600ms delay ( #989 )
2025-08-18 11:52:20 +10:00
WBHarry
8c84edddad
[PR][Feature] 798 - Attribution ( #986 )
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* Added attribution for items, adversary and environment
* Added Attribution to all adversaries
* Added attribution to environments
* Added attribution for class and subclass
* Added Attribution to Ancestry/Community
* Added Attribution for Beastforms
* Added Attribution to DomainCards
* Added Attribution for wepaons
* Attribution for Armor/Loot/Consumables
* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00
Murilo Brito
495575fba4
[Support] Update Development Branch ( #1001 )
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* add typo report template (#971 )
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
* Fix/fix weapon damage datas in sheet (#988 )
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix weapon base attack reseting on update
* [PR]Fix/allow deal damage button use owner (#985 )
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix player not allowed to use Deal Damage button if Actor not assigned
* Fix/add translation key for Unarmed Attack (#973 )
Co-authored-by: Chris Ryan <chrisr@blackhole>
* Add setup script for development (#981 )
* [PR] testing something (#995 )
* testing something
* added template for PR test
* Initial Commit (#992 )
---------
Co-authored-by: Psitacus <59754077+Psitacus@users.noreply.github.com>
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Luiz HD Costa <luiz.costa@hey.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-08-18 11:19:22 +10:00
Nikhil Nagarajan
649b4d64bc
Initial Commit ( #992 )
2025-08-17 21:12:59 -04:00
WBHarry
577ed5f491
Added tooltips for experience description ( #975 )
2025-08-18 11:00:30 +10:00
Nikhil Nagarajan
233e9eddbe
[PR] testing something ( #995 )
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* testing something
* added template for PR test
2025-08-17 21:59:13 +02:00
joaquinpereyra98
18b6194afe
[Feature] Improves ForeignDocumentUUIDArrayField for can use documents to update it. ( #963 )
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Fixes #389
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-17 18:55:33 +02:00
Luiz HD Costa
e692f3814d
Add setup script for development ( #981 )
2025-08-17 18:51:29 +02:00
Chris Ryan
505ee6d3cf
Fix/add translation key for Unarmed Attack ( #973 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-17 18:50:53 +02:00
Dapoulp
6100f3cf9e
[PR]Fix/allow deal damage button use owner ( #985 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix player not allowed to use Deal Damage button if Actor not assigned
2025-08-17 18:40:47 +02:00
Dapoulp
667edda50a
Fix/fix weapon damage datas in sheet ( #988 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix weapon base attack reseting on update
2025-08-17 16:04:16 +02:00
Dapoulp
16591cd327
Feature/761 direct damage ( #961 )
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* Add Direct Damage to Adversary base attack
* Add direct damage to weapon
2025-08-17 15:58:34 +02:00
Dapoulp
03e6570d68
Feature/519 auto expand roll message ( #959 )
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* Add settings to auto expand roll message sections
* Change Settings labels to match roll message ones
* Add setting to auto expand chat card desc
2025-08-17 14:42:55 +02:00
Murilo Brito
96d26a1e5b
refactor font-family styles to avoid unecessary diplicities ( #983 )
2025-08-17 14:37:39 +02:00
Psitacus
264ba44a14
add typo report template ( #971 )
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Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
2025-08-16 12:05:02 +10:00
WBHarry
2820c96259
Merge branch 'main' into development
2025-08-16 02:22:27 +02:00
WBHarry
b241b36653
[Fix] Adversary Compendium Pass ( #960 )
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* Went over all adversaries to fix missing ranges
* Fixed translation for itemFeatures Protective
* Updated all instances of the 'Paired' WeaponFeature in the compendium
* Changed all adversary attacks to be chatDisplay=false
2025-08-16 01:56:51 +02:00
WBHarry
ab76d9e91d
[Fix] 940 Character Import ( #962 )
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* Changed Class/Multiclass to simple getters to avoid having to keep them up to date
* Corrected variable
2025-08-16 01:56:17 +02:00
WBHarry
0e43bf197d
[Fix] 948 - Damage Reroll Parts ( #965 )
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* Fixed so rerolling damage doesn't make damageParts an object
* Improved to properly handle theoretical additional damage parts
2025-08-16 01:35:04 +02:00
WBHarry
88be4c953d
[Fix] Creation/Levelup disable finish button ( #969 )
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* Set the finish buttons on levelup and creation to disable after first click
* Raised system version
2025-08-16 01:34:22 +02:00
Dapoulp
a07819611e
Fix armor slot reduction ( #968 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix armor slot reduction if armor as part of damage
2025-08-16 01:05:05 +02:00
Dapoulp
16e931179f
Fix/attack type migrate data ( #949 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Move attack type fix to actor migratedata
2025-08-15 21:43:33 +02:00
Dapoulp
ba42892eed
Fix sheet img ( #966 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix sheet portrait image css
2025-08-15 21:29:24 +02:00
Dapoulp
841819ee89
Fix/941 companion hope ranger ( #950 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix Companion not updating Partner resources
2025-08-15 21:27:55 +02:00