WBHarry
9b63371f4a
Merged with main
2026-02-13 13:17:00 +01:00
WBHarry
472f876ea3
Merge branch 'development'
2026-02-12 22:27:59 +01:00
Carlos Fernandez
7022630316
[PR][Feature] Add support for changing the tier of an adversary ( #1503 )
...
* Add support for changing the tier of an adversary
* Move scaling data to actorConfig
* Use a new algorithm using the median average deviation
* Fine tune damage conversion for actions
* Use standard deviation instead and change dialog type
* Use daggerheart style for dialog
* Formatting
* Improve handling of minions and hordes
* Changed to using lookup for Group Attack damage
* Added lookup for Horde feature
* Remove spaces in damage formulas
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-02-12 22:27:37 +01:00
WBHarry
e0b3d33f80
Added the ability to exclude world compendiums in the Compendium Browser Settings
2026-02-12 19:27:03 +01:00
WBHarry
60cd28ae82
Fixed the fear tracker showing up while supposed to be hidden
2026-02-12 19:03:21 +01:00
WBHarry
12bcd6e34e
Fixed ScenEnvironment menu removing sceneEnvironments when used
2026-02-12 18:55:22 +01:00
WBHarry
6cbe770880
[Fix] ActiveEffectConfig Missing Resistances ( #1653 )
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* Fixed so that ActiveEffectConfig uses missing hints and has resistance in the autocomplete list
* Raised version
2026-02-11 23:59:27 +01:00
WBHarry
95d4003045
Fixed so that messages auto expand the description ( #1650 )
2026-02-11 23:56:35 +01:00
WBHarry
fa19339868
Fixed better sceneNavigation compatability
2026-02-11 23:34:10 +01:00
WBHarry
17ec77a349
Fixed not being able to open the tokenConfig of actor-less tokens
2026-02-11 00:31:45 +01:00
WBHarry
063ff3d999
Merged with main
2026-02-09 15:44:54 +01:00
WBHarry
a65514b1c1
Improved Downtime Prepare translation
2026-02-09 14:25:56 +01:00
WBHarry
b23b6c75fb
[Feature] Browser Compendium Handling ( #1648 )
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* Initial version
* .
* Fixed so that CompendiumSetting saving refreshes the CompendiumBrowser for all users
* .
* Improved design
* Fixed max height
* Fixed local reload
* Added GM restriction
* Raised version
* Fixed tooltip
* Raised verison to 1.7.0
2026-02-09 12:42:00 +01:00
WBHarry
7c86417752
Added _applyLegacy parse logic for ActiveEffect
2026-02-09 12:41:13 +01:00
WBHarry
c7431d16a7
Improved the Reaction toggle in dice rolls ( #1643 )
2026-02-09 01:02:59 +01:00
WBHarry
5413730108
Corrected experience value display to handle negative values aswell
2026-02-09 00:25:18 +01:00
WBHarry
d96e72505a
Fixed Armor/Weapon sheet showing double 'Configure Attribution' options
2026-02-08 22:21:36 +01:00
WBHarry
f9f252c7a6
Fixed so that node start can accept escaped spaces in the path ( #1649 )
2026-02-08 19:22:48 +01:00
WBHarry
78012be6e4
Added delete confirmation to homebrew items
2026-02-08 19:14:04 +01:00
alterNERDtive
4ad8b960b5
fix: adds actions to prepare downtime actions ( #1646 )
2026-02-08 18:30:32 +01:00
WBHarry
f7e4c5346e
[Fix] ActiveEffect Autocomplete ( #1641 )
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* Added rules and bonuses to ActiveEffect-autocomplete
* .
2026-02-08 18:03:35 +01:00
WBHarry
44131d21a6
[Fix] Beastform Effects ( #1635 )
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* Fixed so that beastform items always have a beastformEffect on them that can't be removed
* Fixed so that you can drag an active effect onto a character
2026-02-08 18:01:30 +01:00
WBHarry
202e624a06
Fixed so that SecondWind has a decreasing resource ( #1642 )
2026-02-08 18:00:09 +01:00
WBHarry
5e7201bfe9
[Fix]Environment Attack Error ( #1647 )
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* Fixed so that environment attacks don't error
* Fixed for companion aswell
2026-02-08 17:59:08 +01:00
alterNERDtive
cad3f533ad
fix: restricts target amount for downtime actions ( #1645 )
2026-02-07 23:14:17 +01:00
alterNERDtive
c3653e1b30
feat(dev): adds editorconfig ( #1644 )
2026-02-07 20:02:28 +01:00
WBHarry
c1f7866594
[Fix] 1633 - ActiveEffect Autocomplete ( #1636 )
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* Improved the autocomplete typing experience
* Made it work. But I hate it.
* Revert "Made it work. But I hate it."
This reverts commit d2fc9fd648 .
* Actually nice solution instead O_O
2026-02-06 11:32:33 +01:00
WBHarry
0d2495c143
Fixed fumigation and bold presence ( #1638 )
2026-02-06 00:36:52 +01:00
WBHarry
cab185df66
Made gridless distances lean towards being in the lower range ( #1639 )
2026-02-05 16:36:49 -05:00
WBHarry
593105b163
Fixed ActiveEffect create dialog options
2026-02-04 20:08:52 +01:00
WBHarry
115a31423e
Corrected ActiveEffect template styling and added useage of the new 'showIcon' property
2026-02-04 10:15:42 +01:00
WBHarry
735ed4c214
[Fix] RollMessage Order ( #1626 )
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* Fixed so that the description message always comes first with the action workflow
* Changed to instead render the description in the roll message
* Made the action config title not get changed in d20rolldialog if it's not a trait roll
* Initial chat message description design change
* Revert "Initial chat message description design change"
This reverts commit f4f5fd6c24 .
* .
2026-02-04 07:11:18 +01:00
WBHarry
ac998adaa6
Merged with development
2026-02-04 00:25:58 +01:00
WBHarry
c8d1ea1460
[Fix] TriggerConfig Expand/Collapse ( #1630 )
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* Fixed so that the angle icon indicating expand/collapse for a trigger config actually flips when clicked
* Fixed styles
2026-02-03 23:31:18 +01:00
WBHarry
c1924534da
Fixed a case where SceneConfig could fail to save because flags were not submitted
2026-02-03 23:26:29 +01:00
WBHarry
6a0a8d8d6e
Updated the sidebar so the new Placeables tab coems in
2026-02-02 23:56:57 +01:00
WBHarry
c17020c2c8
Fixed ActiveEffect.getChangeValue not expecting a number as change.value
2026-02-02 20:00:15 +01:00
WBHarry
31c70469ef
[Fix] ActionField UUID for Actor Actions ( #1622 )
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* Fixed so that actionFields correctly grab a uuid for actions that are directly on an actor
* Corrected to logical or
* Update module/data/fields/actionField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-02-02 00:57:17 +01:00
WBHarry
491d921a9b
Made sure item.toChat enriches descriptions ( #1625 )
2026-02-02 00:40:09 +01:00
WBHarry
578b090f08
[V14] 1605 - Template Migration ( #1621 )
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* Fixed so that our templates make use of SceneRegions instead
* Fixed visibility
2026-02-01 17:21:56 +01:00
WBHarry
668dbdf8f4
Fixed character hopeResource to be set as 'isReversed' again, so damage and healing is applied correctly ( #1620 )
2026-02-01 01:19:31 +01:00
WBHarry
ab538df3aa
[Fix] 1601 - Template Enrichment ( #1609 )
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* Fixed so param.range is compared as lowerCase
* .
2026-02-01 00:59:50 +01:00
WBHarry
57e51ee841
Added in comments about Beastform failing
2026-02-01 00:25:40 +01:00
WBHarry
da368f3df5
Merge branch 'development' into v14-Dev
2026-01-31 19:46:47 +01:00
WBHarry
483caa1062
Corrected default DowntimeMoves to have effects defined
2026-01-31 19:46:21 +01:00
WBHarry
307af5b990
Merged with development
2026-01-31 19:35:46 +01:00
WBHarry
22d446f360
Fixed so that homebrew downtime move actions can have effects ( #1615 )
2026-01-31 19:34:37 +01:00
WBHarry
ae91d6786f
Fixed actions not being delete:able
2026-01-31 19:32:51 +01:00
WBHarry
cd52aa8f9c
Updated from special database update syntax to DataFieldOperators
2026-01-31 18:31:10 +01:00
WBHarry
9553f3387f
Fixed sceneConfig, sceneNavigation and SceneEnvironments ( #1616 )
2026-01-31 15:09:07 +01:00