Commit graph

879 commits

Author SHA1 Message Date
WBHarry
94a2a5723b Removed default spotlight keybind key 2026-03-26 16:34:24 +01:00
WBHarry
a4adbf8ac4
Added system keybind for spotlighting a combatant (#1749) 2026-03-26 16:12:05 +01:00
Carlos Fernandez
eb9e47c39d
Refresh effects display after actor preparation (#1752) 2026-03-26 15:50:52 +01:00
WBHarry
a4fff56461 Fixed base resources getting their values capped to max at prepareDerivedData. Fixed effect autocomplete not having labels for baseResources. 2026-03-25 17:07:20 +01:00
WBHarry
d258478218
Fixed so that tooltips don't get stuck (#1745) 2026-03-23 01:11:21 +01:00
WBHarry
848a7ab466 Removed DestroyOnEmpty from consumables 2026-03-23 00:33:02 +01:00
WBHarry
263c05c307 Fixed scars getting stuck at 0 2026-03-17 22:31:14 +01:00
WBHarry
83146d842d Fixed not being able to tab between Hit/Current in roll messages 2026-03-17 21:39:25 +01:00
WBHarry
f11d5f98dd Fixed TooltipManager setAnchor erroring when no options were sent in 2026-03-16 01:19:54 +01:00
WBHarry
13185bf28e
Fixed so that SRD Environment subfolders are correctly typed as Actor (#1734) 2026-03-16 01:01:04 +01:00
WBHarry
f9b7fdca52
Fixed error with missing partial block (#1733) 2026-03-15 22:46:56 +01:00
WBHarry
8024cac565 Raised version 2026-03-15 11:44:28 +01:00
Carlos Fernandez
1bd3daed43
Fix adversary feature type not rendering (#1731) 2026-03-15 00:20:49 +01:00
WBHarry
08a9bbdf05 Corrected KnuckleBlades to be twohanded 2026-03-14 12:15:20 +01:00
Carlos Fernandez
9d6c26e8c4
Fix retrieving resource attribute bars in token (#1730) 2026-03-14 06:22:33 -04:00
WBHarry
7d50ba409f Fixed so that damage buttons show up for players on their own messages 2026-03-13 01:25:52 +01:00
WBHarry
8172e8baa7
[Feature] DualityDice DiceSoNice Animations (#1722)
* .

* Fixed translation

* Remove fieldset

* DiceSoNice Animation Overrides (#1726)

* .

* .

* Fixed hope/fear animation input

* Visual tweaks to general tab

* Move general tab to top

* Fixed localizaiton

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-13 00:15:52 +01:00
WBHarry
6c7937a9ff Fixed Book Of Tyfar missing a spellcast action 2026-03-12 20:31:40 +01:00
WBHarry
50b4b4cf26 Fixed scars change preUpdate 2026-03-12 19:52:01 +01:00
WBHarry
4282933dcf Fixed so that TransformActions don't make a new actor when transforming into another world actor 2026-03-11 18:08:49 +01:00
WBHarry
552c62adc1
[Feature] Custom Resources (#1714)
* Initial

* .

* Fixed positioning

* .

* Only showing the menu if there are extra resources

* Improved resourceManager clickable

* .

* Changed variable name

* Refactor resources selection and data prep (#1721)

* Move resources select to scrolly text and accept actor object

* Convert isReversed to prepared data and add label

* Removed unused imports

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Naming

* [Feature] Custom Homebrew Resources (#1718)

* Added resources to the Homebrew Menu

* Fixed translations

* .

* Inverted from isImage to isIcon. Should be more logical for users

* Removed testing resources

* Refactor resource settings to not be a method (#1723)

* Fix editing homebrew resources with a custom ResourcesField

* Fix removing homebrew resources

* Remove vestigial code

* Use custom config for module data instead of including in all (#1724)

* Use custom config for module data instead of including in all

* More simple

* base highest priority

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-11 11:10:28 +01:00
WBHarry
af04fb33d0
[Fix] Hit/Miss Display (#1711)
* Added an AppearanceSetting that decided if players should get to see information about hit/miss in chat messages

* .

* Improved setting name

* Introduced metagaming settings

* Raised verison
2026-03-10 18:48:44 +01:00
WBHarry
f920fa7ba2
[Fix] 1699 - Trait Generalization For Descriptions (#1717)
* Fixed so that domaincard tooltips properly use the all domains including homebrew

* .

* Adjust spacing of compendium browser tags (#1720)

* Remove some vestigial inCompendiums

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-10 00:10:21 +01:00
WBHarry
83f6c940df
Fixed so that the new feature button in the character sheet can take you to the compendium browser (#1719) 2026-03-09 23:09:16 +01:00
WBHarry
d518993ec9
Fixed so that domaincard tooltips properly use the all domains including homebrew (#1716) 2026-03-09 13:18:07 +01:00
WBHarry
59363c57e4 Fixed CompendiumBrowserSettings misstakenly being a client setting instead of a world setting 2026-03-09 13:08:39 +01:00
WBHarry
a42d708f15
[Feature] Phase Transform (#1710)
* Added transform action to handle phased adversaries

* Added support for keeping currently marked hitPoints/stress when transforming

* Minor fixes

* Compendium update

* Added consideration for an active combatant
2026-03-08 14:34:22 +01:00
WBHarry
f1f5102af1 Raised version 2026-03-07 01:33:45 +01:00
WBHarry
a4f8c67707
Added vulnerable condition automation (#1704) 2026-03-07 01:32:36 +01:00
WBHarry
83c3da0130
Fixed so that Rally dice works as a single active effect for bard (#1708) 2026-03-07 00:08:03 +01:00
WBHarry
92d8c2ca18 Moved RefreshFeatures to utils and added a proper description 2026-03-07 00:06:12 +01:00
WBHarry
17aa0680d2
[Fix] 1697 - DamageRolls DiceSoNice (#1706)
* .

* .

* .
2026-03-06 13:07:55 +01:00
WBHarry
5732639391
. (#1705) 2026-03-06 11:07:52 +01:00
WBHarry
9bfe3505bf
[Fix] 1696 - Homebrew Fixes (#1707)
* SettingsActiveEffectConfig was out of date, making it error

* Other two fixes

* .

* .
2026-03-06 11:03:55 +01:00
WBHarry
9cba77ec11
[Fix] 1687 - Item Transfer Without Permissions (#1691)
* Fixed so that transfering items completly aborts if lacking permissions

* .
2026-03-05 22:14:07 +01:00
Carlos Fernandez
0675e1f019
Add recall cost to domain cards in grid view (#1700) 2026-03-05 21:31:49 +01:00
Carlos Fernandez
1212bd01f8
Increase the click area of sidebar and inventory control buttons (#1703) 2026-03-05 21:30:31 +01:00
Psitacus
3267f3f531
fix instances of rolls being called checks (#1702)
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
2026-03-05 09:56:35 +01:00
WBHarry
986544a653
[Fix] 1689 - Missing Feature Errors (#1690)
* Fixed so that weaponfeatures and armorFeatures are tolerant of features having been removed

* .
2026-03-04 22:16:11 +10:00
WBHarry
5459581f7f
Fixed styling in firefox (#1692) 2026-03-04 01:10:40 +01:00
WBHarry
0d0b5125ba
[Fix] 1683 - Strange Patterns Explanation (#1693)
* Added an explanation text to Strange Patterns trigger dialog

* Update lang/en.json

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>

---------

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
2026-03-02 09:37:33 +01:00
WBHarry
c48842dd2d Fixed error on deleting a sceneEnvironment item 2026-02-26 20:04:59 +01:00
WBHarry
e79ccd34e9
[Fix] 1671 - Compendium Context Menues (#1677)
* Fixed

* .
2026-02-26 11:42:42 +01:00
Carlos Fernandez
4324c3abf2
[Fix] Support elevation in token distance hovering and fix error when overlapping (#1675)
* Support elevation in token distance hovering

* Reduce diffs

* Refine elevation check to handle stacked tokens

* Fix issue with overlapping tokens

* Fix tooltip reporting very close for adjacent diagonal tokens
2026-02-26 11:37:40 +01:00
WBHarry
1b09b44d6c
[Fix] 1676 - Horde Damage Fix (#1678)
* Fixed so that horde damage reduction is only applied to the standard attack

* Changed to just adding 'isStandardAttack' in adversary data prep

* .
2026-02-26 11:32:05 +01:00
Cipher
340abbc98c
Fix incorrect adversary data (ranges, stats, types, names) (#1680)
- Adult Flickerfly: damage dice d10 → d20
- Giant Recruit: stress max 1 → 2
- Hallowed Soldier: stress max 1 → 2
- Jagged Knife Sniper: type standard → ranged
- Minor Demon: add missing melee range
- Oak Treant: type standard → bruiser, attack name → Branch, range → veryClose
- Outer Realms Thrall: range melee → veryClose
- Treant Sapling: add missing melee range
- Young Ice Dragon: range melee → close
- Zombie Legion: attack name Tentacles → Undead Hands

Co-authored-by: Sebastian Will <sebastian.h.will@gmail.com>
2026-02-23 16:34:06 +01:00
WBHarry
56cc16b39a
[Feature] Item Description Enrichment (#1666)
* Added enrichment for Ancestries and Communities

* Fixed remainder

* Bit of padding

* Increased left padding
2026-02-22 21:32:35 +01:00
WBHarry
267de9a8cf
Fixed so that saving custom scene measurements work (#1664) 2026-02-22 14:12:26 +01:00
WBHarry
9296b8fcc2
Fixed so that scars are applied to hope.max during derived data prep (#1673) 2026-02-22 14:10:06 +01:00
WBHarry
ca434d33f1
Fixed so that advantage/disadvantage dice are properly considered when rerolling (#1662) 2026-02-14 13:09:13 +01:00