Commit graph

224 commits

Author SHA1 Message Date
WBHarry
87879c1f27 . 2025-11-10 09:27:46 +01:00
WBHarry
a7d035bcdb Fixed infinite loop errors 2025-11-08 14:30:15 +01:00
WBHarry
ba84a75bd0
[Feature] 942 - Limited Sheet Views (#1090)
* Added stumps for all limited actor views

* Added description to adversary and environment

* style limited sheets

* Limited views are no longer resizable

* .

* Update styles/less/sheets/actors/actor-sheet-shared.less

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-07 09:04:34 -05:00
WBHarry
659670c403
custom defeated icons (#1241) 2025-11-06 12:01:19 -03:00
WBHarry
ff79dd19bf
[Feature] 946 - Damage/Effect ChatMessages (#1089)
* Initial damage message

* Added hover functionality to adversary damage cards

* Added effect message

* enhance chat messages styles

* .

* Fixed promise lockup

* .

* Fixed token path for message

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-10-29 13:56:37 -04:00
WBHarry
906c7ac853
[Feature] 613 - Countdown Improvements (#1184)
* Added CountdownEdit view

* Added countdowns UI element

* .

* Fixed migration of countdowns

* .

* .

* style countdown interface, application and ownership dialog

* fix buttons height in ownsership selection

* .

* Added coloured pips to UI cooldowns to signify player visibility if not every player has it

* .

* Added max-height and overflow

* Sync countdown current with max when equal (#1221)

* Update module/applications/ui/countdownEdit.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-10-27 18:24:38 -03:00
IrkTheImp
d4f80b6fa1
[Feature] 789 - spotlight order (#1222)
* order spotlight requests

* add spotlight requests section to combat tracker
2025-10-25 18:59:25 +02:00
Chris Ryan
f1b5c80a53
Null check metadata (#1145)
* Null check metadata

* Fix d20RollDialog action find

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-09-18 22:28:25 +02:00
WBHarry
2c6aabb97a Merged with main 2025-09-07 01:01:53 +02:00
WBHarry
2176038ec6
Added homebrew for armor and weapon fatures (#1166)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 08:47:21 +10:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu (#1007)
* Added menu with refresh tools

* Replaced menu icon
2025-09-07 08:30:29 +10:00
Chris Ryan
ec54da4e23
Add and fix Tier names in level up (#1142)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-05 09:47:12 -04:00
joaquinpereyra98
eefb28c312
[REFACTOR] Simplify the DHAppearanceSettings (#1057)
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-09-05 11:09:47 +10:00
Dapoulp
f04619f73b
Fix/1144 fix experiences roll use costs (#1150)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix costs object being updated during getRealCosts
2025-09-05 10:45:05 +10:00
Dapoulp
0bd423ef52
fix (#1143) 2025-09-03 21:42:18 +10:00
Dapoulp
31238113c9
Fix/1116 fix action nullable fields (#1117)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Damage/Healing fields nullable fix

* Fix TargetField null value

* Other fixes

* Fix Action type to be not nullable
2025-08-30 11:44:16 -04:00
WBHarry
c6741b1c7a
Added background and connection questions (#1109) 2025-08-29 09:26:22 +10:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
WBHarry
7a764e39ae Merge branch 'main' into development 2025-08-26 21:38:27 +02:00
WBHarry
3386a9d61d
[Feature] 1031 - Action Names In Chat (#1039)
* Fixed so that actions don't print the actor name in chat along with its own name

* .
2025-08-26 14:13:31 +02:00
WBHarry
76d753cd88
Fixed so subclasses can be dragged to the sheet when they're stored in a folder (#1081) 2025-08-26 10:14:09 +10:00
WBHarry
990c73987e Merged with main 2025-08-24 21:31:57 +02:00
Dapoulp
7a1d259e82
Fix/1022 (#1079)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Show hit/miss to GM and hide to players if no OBSERVER permission
2025-08-24 20:55:35 +02:00
WBHarry
d686ac1e0c
. (#1056) 2025-08-24 13:40:06 -03:00
Murilo Brito
2a0d748b5e
[Bugfix] Fix light theme to roll messages (#1066)
* fix light theme to roll messages

* fix light theme issues

* finally fix issues

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-24 02:52:18 +02:00
WBHarry
fbeff1b908
The basic attack damage shown in the sidebar is modified if horde damage is active (#1071) 2025-08-24 10:21:00 +10:00
WBHarry
46ea4addd0
[Fix] Subclass Links (#1069)
* Attempt at making subclass aware of its class

* Update compendium classes/subclasses

* Fixed multiclass

* Update compenidum browser subclass class filter

* Added migration for subclass.linkedClass

* Using foundry's isNewer function rather than custom one

* Added migration for existing actor features

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
Dapoulp
a72d4583cd
[PR]Add custom formula to weapon base attack (#964)
* Add custom formula to weapon base attack

* Remove log

* Update weapon custom damage formula label + update font-size in px
2025-08-23 14:54:57 +02:00
WBHarry
f76515eac1 Revert "Fixed multiclass"
This reverts commit 2d20fb0df4.
2025-08-23 13:20:02 +02:00
WBHarry
2d20fb0df4 Fixed multiclass 2025-08-23 13:18:14 +02:00
WBHarry
d5f7e17339
Added Custom Adversary Types (#1048) 2025-08-23 10:18:25 +10:00
Dapoulp
7016f71da7
Fix/spellcast modifier (#1061)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix spellcast modifier bonus
2025-08-23 10:05:16 +10:00
Luiz HD Costa
888cf9172b
[Community PR] Localize hardcoded text (#1002)
* Localize remaining hardcoded user-facing strings

* Introduce pluralize helper for localizing strings

* Localize missing strings from ItemBrowser
2025-08-22 11:35:36 +10:00
WBHarry
e9f7c0c16b Merged with main 2025-08-22 01:57:54 +02:00
WBHarry
523ecb506b
[Fix] ItemLink Fix (#1032)
* .

* .

* Removed outcommented code

* Raised to minor version

* Added confirmation on import of old character data
2025-08-22 01:38:07 +02:00
WBHarry
fa8bd63614 Merge branch 'main' into development 2025-08-19 20:58:13 +02:00
WBHarry
a415ab9955
[Fix] Fixed 1.0.6 Errors (#1020)
* Raised version

* Removed references to the unreleased expandChatMessage

* Raised version

* Restored 1.0.6 as version
2025-08-19 20:43:34 +02:00
WBHarry
5cd5de31aa
Scrolling Texts are now queued with a 600ms delay (#989) 2025-08-18 11:52:20 +10:00
WBHarry
8c84edddad
[PR][Feature] 798 - Attribution (#986)
* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
2025-08-18 11:44:59 +10:00
Murilo Brito
495575fba4
[Support] Update Development Branch (#1001)
* add typo report template (#971)

Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>

* Fix/fix weapon damage datas in sheet (#988)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix weapon base attack reseting on update

* [PR]Fix/allow deal damage button use owner (#985)

* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix player not allowed to use Deal Damage button if Actor not assigned

* Fix/add translation key for Unarmed Attack (#973)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add setup script for development (#981)

* [PR] testing something (#995)

* testing something

* added template for PR test

* Initial Commit (#992)

---------

Co-authored-by: Psitacus <59754077+Psitacus@users.noreply.github.com>
Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Luiz HD Costa <luiz.costa@hey.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-08-18 11:19:22 +10:00
joaquinpereyra98
18b6194afe
[Feature] Improves ForeignDocumentUUIDArrayField for can use documents to update it. (#963)
Fixes #389

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-17 18:55:33 +02:00
Chris Ryan
505ee6d3cf
Fix/add translation key for Unarmed Attack (#973)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-17 18:50:53 +02:00
Dapoulp
03e6570d68
Feature/519 auto expand roll message (#959)
* Add settings to auto expand roll message sections

* Change Settings labels to match roll message ones

* Add setting to auto expand chat card desc
2025-08-17 14:42:55 +02:00
WBHarry
2820c96259 Merge branch 'main' into development 2025-08-16 02:22:27 +02:00
WBHarry
ab76d9e91d
[Fix] 940 Character Import (#962)
* Changed Class/Multiclass to simple getters to avoid having to keep them up to date

* Corrected variable
2025-08-16 01:56:17 +02:00
Dapoulp
16e931179f
Fix/attack type migrate data (#949)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Move attack type fix to actor migratedata
2025-08-15 21:43:33 +02:00
Dapoulp
841819ee89
Fix/941 companion hope ranger (#950)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Fix Companion not updating Partner resources
2025-08-15 21:27:55 +02:00
WBHarry
b3c0344b91 Merged in main 2025-08-14 20:39:53 +02:00
WBHarry
3d05c7fe0a Merged in release to fix history 2025-08-14 19:41:38 +02:00