Carlos Fernandez
805535c0bb
Remove unused companion hope resource
2026-04-26 04:52:51 -04:00
Carlos Fernandez
899f286def
Fix issues with companions
2026-04-25 23:29:29 -04:00
Carlos Fernandez
6d09c5504d
[Fix] origin change values and prioritize item options ( #1835 )
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Project CI / build (24.x) (push) Waiting to run
* Fix origin key replacement and prioritize item options
* Rename key to value
* Some fixes
* Attempt to always retrieve the source item for same actor origin
* Fix getters in item roll data
* Performance improvement
* Allow apply to item system data
* Replace implementation with shallow proxy
* Add delete to the shallow proxy
* Add proxy trap for the in operator
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-04-26 00:06:41 +02:00
WBHarry
c82bcbeb01
Linted
2026-04-25 22:50:59 +02:00
WBHarry
d0afee59d8
Corrected secondaryWeapon translation
2026-04-25 18:51:49 +02:00
WBHarry
4d17a7d9bf
Fixed that new weapons couldn't be created on the Character Sheet
2026-04-25 17:45:50 +02:00
WBHarry
e5ae56f45c
Fixed so that replaceFormulaValue doesn't loose getter values ( #1836 )
Project CI / build (24.x) (push) Waiting to run
2026-04-25 13:01:13 +02:00
Carlos Fernandez
ccb0073cef
Prevent class sheet and character errors when features/domains no longer exist ( #1833 )
Project CI / build (24.x) (push) Waiting to run
2026-04-24 20:49:42 +02:00
Carlos Fernandez
84afec31a7
[Fix] class domains when setting max domains to null or 0 ( #1832 )
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* Fix class domains when setting max domains to null or 0
* Convert max loadout to use data prep
2026-04-24 20:47:33 +02:00
WBHarry
da11510e02
Reverted party auto permission
Project CI / build (24.x) (push) Waiting to run
2026-04-24 00:28:08 +02:00
WBHarry
f45b1210c7
Adding so that newly creatd parties default to having the ownership default be owner
Project CI / build (24.x) (push) Waiting to run
2026-04-23 23:01:12 +02:00
WBHarry
41829bc9d5
Fixed so that Homebrew Item Features without effects don't error out because effects are expected
2026-04-23 22:51:54 +02:00
WBHarry
fae05c24a8
1794 - Include Item Damage ( #1827 )
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* Went ahead and made IncludeItemDamage work again, smashing the formulas together
* .
* Lint fix
2026-04-23 00:22:08 +02:00
WBHarry
3eda3c4c05
[Feature] Action Areas ( #1815 )
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Project CI / build (24.x) (push) Waiting to run
* Functioning setup
* .
* Fixes
* Completed
* Apply suggestions from code review
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* using function.call instead of function.bind
* Run lint fix on action areas PR (#1820 )
* .
* .
* Restructured getTemplateShape to be a lot more readable
* .
* .
* Changed from 'area' to 'areas'
* .
* Moved the areas button to the left
* Fix regression with actions list
* Updated all SRD adversaries
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-04-21 22:27:52 +02:00
WBHarry
646e0debbd
Fixed a situation where TagTeamDialog's rollSelection part could get rendered in a bad situation
2026-04-21 18:25:23 +02:00
Carlos Fernandez
3cbc18f42b
Add eslint and run linter in workflow ( #1819 )
Project CI / build (24.x) (push) Waiting to run
2026-04-21 10:15:39 +10:00
Carlos Fernandez
f850cbda76
[Feature] Updates to inventory icons, context menus, action use, and observer visibility ( #1814 )
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* Update inventory controls and permissions filtering
* Also disable prosemirror editors
* Address context menu deprecation warnings
* Fix context menu detection for actions
* Refine logic for use action when hovering over item icon
2026-04-20 15:30:43 +02:00
WBHarry
c683bc4352
Fixed IncludeBaseDamage to be an override
2026-04-20 15:20:35 +02:00
WBHarry
03110377e1
Fixed so that resource reset on downtime can handle math expressions
2026-04-20 00:04:03 +02:00
Carlos Fernandez
4944722139
Avoid error when backing out of action ( #1813 )
2026-04-18 23:31:56 +02:00
Carlos Fernandez
2fde61a1d5
[Feature] Make all item types quantifiable in the party ( #1808 )
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* Show notification when invalid item types are added to actors
* Make all item types quantifiable in the party actor
* Remove from comment
* Use isInventoryItem to set quantity
* Fix formatting
2026-04-16 11:12:36 +02:00
Carlos Fernandez
d9b322406d
Fix party sheet rerenders from member updates interfering with currency and note input ( #1809 )
2026-04-16 10:23:55 +02:00
WBHarry
16c07d23bb
Changed diceFaces->dieFaces for consistency
2026-04-16 09:57:16 +02:00
WBHarry
91aff8b10d
[Feature] Advantage Default Dice ( #1802 )
2026-04-16 03:55:12 -04:00
Carlos Fernandez
7e9385bc39
Add toggle for party sheet ( #1806 )
2026-04-16 09:22:26 +02:00
Carlos Fernandez
aa8771bf0d
Show notification when invalid item types are added to actors ( #1807 )
2026-04-16 08:23:25 +02:00
WBHarry
7d5cdeb09d
[Feature] Active Party ( #1803 )
2026-04-15 20:26:39 -04:00
WBHarry
8808e4646d
Corrected use of Foundry's Reset translation
2026-04-15 18:47:20 +02:00
Carlos Fernandez
a77d2088a0
Increase reuse of gold and inventory styling ( #1804 )
2026-04-15 18:42:30 +02:00
WBHarry
c337338c8b
Merge branch 'v14-dev' of https://github.com/Foundryborne/daggerheart into v14-dev
2026-04-12 13:58:51 +02:00
WBHarry
f900011510
Fixed trait counting in CharacterCreation. Fixed description layout and labels in CharacterCreation. Fixed drag/drop images from Compendium Browser
2026-04-12 13:58:43 +02:00
WBHarry
56a6613a73
Fixed more missing translations ( #1792 )
2026-04-12 11:38:15 +02:00
WBHarry
3ec013ff50
Reworked summon action and clowncar functionality to work with levels ( #1791 )
2026-04-12 00:25:43 +02:00
WBHarry
8a0b1b8e22
[Fix] Translation Fixes ( #1789 )
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* Fixed translations
* .
2026-04-11 22:55:26 +02:00
WBHarry
6804bfe047
Fixed so that bonus rest moves can be negative
2026-04-11 19:23:34 +02:00
WBHarry
28d9254883
Changed TagTeam initiasation cost label to be 'Hope Cost'
2026-04-11 16:23:41 +02:00
WBHarry
b076c2481b
Fixed the extra unarmored severe threshold bonus being applied to Bare Bones
2026-04-11 14:59:44 +02:00
WBHarry
e111f7c2ae
Corrected BareBones damageThreshold application
2026-04-11 13:58:57 +02:00
WBHarry
bbc1781d01
Raised version
2026-04-11 11:20:07 +02:00
WBHarry
a897037dc4
[Feature] Group Roll Rework ( #1785 )
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* Initial
* .
* Improvements
* .
* Renamed 'Main Charater' to 'Leader'
* Localization fixes
* .
* Fixed roll sound coming when canceling a roll. Fixed the leader PART not being disabled when the player isn't the leader
2026-04-11 11:14:36 +02:00
WBHarry
97636fa134
Fixed Countdown Actions not actually setting their DefaultOwnership. Fixed GMs not always getting Ownership of a countdown
2026-04-11 02:53:51 +02:00
WBHarry
9bea8d6a97
Merged with main
2026-04-11 00:05:18 +02:00
Carlos Fernandez
7ca420ae0e
[Feature] Redesign and merge party members and resources tabs ( #1784 )
2026-04-10 15:33:44 -04:00
WBHarry
ae480157d1
[Feature] 1766 - Group Attack ( #1770 )
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* Implemented group attack logic
* Updated all minions in the SRD to use the group attack functionality
* .
* Renamed groupAttack.nr to groupAttack.numAttackers
* Moved the flag vs global setting logic to documents/scene
* .
2026-04-09 22:07:51 +02:00
Carlos Fernandez
b505e15eb2
Fix editing of bar attributes in v14 ( #1786 )
2026-04-09 21:36:48 +02:00
WBHarry
fad830580c
Added checkboxes for muting the sounds of dice animations ( #1781 )
2026-04-06 00:18:43 +02:00
WBHarry
67d142df3d
Fixed migration
2026-04-05 17:27:02 +02:00
WBHarry
fdfd8c5a8d
Fixed selecting which roll to use in TagTeamRolls becoming impossible when using an Ability option
2026-04-05 11:28:41 +02:00
WBHarry
dbcef140a2
Fixed armorEffects erroring on isSuppressed when not on an actor
2026-04-05 11:09:00 +02:00
WBHarry
0d7469801e
Updated the longrest repair armor to the new armor max path along with a migration ( #1777 )
2026-04-04 23:22:25 +02:00