Dapoolp
7626e57a2b
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-24 11:30:38 +02:00
WBHarry
fbeff1b908
The basic attack damage shown in the sidebar is modified if horde damage is active ( #1071 )
2025-08-24 10:21:00 +10:00
WBHarry
46ea4addd0
[Fix] Subclass Links ( #1069 )
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* Attempt at making subclass aware of its class
* Update compendium classes/subclasses
* Fixed multiclass
* Update compenidum browser subclass class filter
* Added migration for subclass.linkedClass
* Using foundry's isNewer function rather than custom one
* Added migration for existing actor features
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Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-24 10:13:15 +10:00
WBHarry
0b2694b007
Improved feature request label ( #1072 )
2025-08-23 17:50:10 -04:00
WBHarry
0c3ebd6e11
Fixed description on Dracon and Orderborne ( #1067 )
2025-08-23 21:55:31 +10:00
WBHarry
936c96a1be
Fixed so enriched buttons are inline by default. Can be set to 'inline:true' to make them fit with the text better ( #1068 )
2025-08-23 21:49:10 +10:00
WBHarry
f76515eac1
Revert "Fixed multiclass"
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This reverts commit 2d20fb0df4 .
2025-08-23 13:20:02 +02:00
WBHarry
2d20fb0df4
Fixed multiclass
2025-08-23 13:18:14 +02:00
Chris Ryan
b83adbf09b
Fixed the Cult Initiate Group Attack to use Fear instead of marking Stress ( #1062 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 10:32:17 +02:00
Dapoulp
7016f71da7
Fix/spellcast modifier ( #1061 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix spellcast modifier bonus
2025-08-23 10:05:16 +10:00
WBHarry
86d451f0d7
. ( #1060 )
2025-08-23 09:55:18 +10:00
Dapoolp
cedf07bc35
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-22 13:08:51 +02:00
WBHarry
523ecb506b
[Fix] ItemLink Fix ( #1032 )
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* .
* .
* Removed outcommented code
* Raised to minor version
* Added confirmation on import of old character data
2025-08-22 01:38:07 +02:00
Dapoolp
f29912cbfe
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-21 23:19:01 +02:00
WBHarry
218f180fa0
[Fix] DiceSoNice DamageRolls ( #1026 )
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* Fixed so the 3d damage dice can be seen by everyone when not whispered
* Fixed typo
2025-08-20 18:13:51 +10:00
WBHarry
a415ab9955
[Fix] Fixed 1.0.6 Errors ( #1020 )
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* Raised version
* Removed references to the unreleased expandChatMessage
* Raised version
* Restored 1.0.6 as version
2025-08-19 20:43:34 +02:00
Dapoolp
d4056b3c00
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-19 20:43:16 +02:00
WBHarry
b3062bf5b9
RollTable chat message cleanup ( #1012 )
2025-08-19 21:16:08 +10:00
WBHarry
540ee49f50
Fixed so that active effects can be dragged between all sheets ( #1011 )
2025-08-19 21:12:09 +10:00
WBHarry
bd8cfe0297
Clicking on the resource input of a feature no longer toggles the description ( #993 )
2025-08-18 12:06:10 +10:00
Nikhil Nagarajan
649b4d64bc
Initial Commit ( #992 )
2025-08-17 21:12:59 -04:00
Nikhil Nagarajan
233e9eddbe
[PR] testing something ( #995 )
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* testing something
* added template for PR test
2025-08-17 21:59:13 +02:00
Luiz HD Costa
e692f3814d
Add setup script for development ( #981 )
2025-08-17 18:51:29 +02:00
Chris Ryan
505ee6d3cf
Fix/add translation key for Unarmed Attack ( #973 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-17 18:50:53 +02:00
Dapoulp
6100f3cf9e
[PR]Fix/allow deal damage button use owner ( #985 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix player not allowed to use Deal Damage button if Actor not assigned
2025-08-17 18:40:47 +02:00
Dapoulp
667edda50a
Fix/fix weapon damage datas in sheet ( #988 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix weapon base attack reseting on update
2025-08-17 16:04:16 +02:00
Dapoolp
91b0b5cff6
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-16 13:38:13 +02:00
Psitacus
264ba44a14
add typo report template ( #971 )
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Co-authored-by: Psitacus <walther.johnson@ucalgary.ca>
2025-08-16 12:05:02 +10:00
WBHarry
b241b36653
[Fix] Adversary Compendium Pass ( #960 )
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* Went over all adversaries to fix missing ranges
* Fixed translation for itemFeatures Protective
* Updated all instances of the 'Paired' WeaponFeature in the compendium
* Changed all adversary attacks to be chatDisplay=false
2025-08-16 01:56:51 +02:00
WBHarry
ab76d9e91d
[Fix] 940 Character Import ( #962 )
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* Changed Class/Multiclass to simple getters to avoid having to keep them up to date
* Corrected variable
2025-08-16 01:56:17 +02:00
WBHarry
0e43bf197d
[Fix] 948 - Damage Reroll Parts ( #965 )
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* Fixed so rerolling damage doesn't make damageParts an object
* Improved to properly handle theoretical additional damage parts
2025-08-16 01:35:04 +02:00
WBHarry
88be4c953d
[Fix] Creation/Levelup disable finish button ( #969 )
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* Set the finish buttons on levelup and creation to disable after first click
* Raised system version
2025-08-16 01:34:22 +02:00
Dapoolp
8dd01e434a
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-16 01:23:47 +02:00
Dapoulp
a07819611e
Fix armor slot reduction ( #968 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix armor slot reduction if armor as part of damage
2025-08-16 01:05:05 +02:00
Dapoulp
16e931179f
Fix/attack type migrate data ( #949 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Move attack type fix to actor migratedata
2025-08-15 21:43:33 +02:00
Dapoolp
58a44515a3
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-15 21:39:32 +02:00
Dapoulp
ba42892eed
Fix sheet img ( #966 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix sheet portrait image css
2025-08-15 21:29:24 +02:00
Dapoulp
841819ee89
Fix/941 companion hope ranger ( #950 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix Companion not updating Partner resources
2025-08-15 21:27:55 +02:00
Dapoolp
2ef36401d5
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-14 23:45:02 +02:00
WBHarry
006f9dde1f
[Fix] Levelup Blackbox Issue ( #934 )
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* Made the original inputs related to tagify be display: none to avoid css issues
* Raised system.json version
2025-08-14 19:49:45 +02:00
WBHarry
3d05c7fe0a
Merged in release to fix history
2025-08-14 19:41:38 +02:00
WBHarry
633600f271
Merge branch 'release'
2025-08-14 19:40:02 +02:00
WBHarry
16299a9865
Fixed damage reduction any ( #937 )
2025-08-14 13:21:12 -04:00
Dapoolp
e00e1d0cb0
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-14 16:20:13 +02:00
Dapoulp
207d0d6335
Fix/929 flat modifier disappears ( #936 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
2025-08-14 15:51:56 +02:00
Dapoolp
87236879a9
Move missing attack type to getModel
2025-08-14 15:04:40 +02:00
Chris Ryan
89e4e43026
Set the Variant Rules settings to GM Only ( #935 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-14 14:41:36 +02:00
Dapoolp
42aba217ee
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-14 14:27:13 +02:00
Chris Ryan
6942ec7d14
Stress is a isReversed resource, so need to supply different values to clear/add ( #932 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-14 10:26:07 +02:00
Dapoolp
59353d7f50
Merge branch 'main' of https://github.com/Foundryborne/daggerheart
2025-08-14 00:44:52 +02:00