* Use 2d12 as hover icon for player rolls
* SVG test files added
Try to manipulate the fills and stroke of the SVG files as needed. I have made hope and fear based vectors to easily identify between them.
* Updated SVG path
Fear path fixed
* Use b&w duality and only show roll img if there are usable actions
* Switch to SVG and change colors
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Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>