WBHarry
6a3eb345c4
Merged with main
2025-08-01 17:15:35 +02:00
WBHarry
263dfa69ae
[Feature] 494 - Adversaries Tier 1 ( #500 )
...
* Some work
* More work
* Finished Tier 1
2025-08-01 16:43:59 +02:00
WBHarry
3014be79ad
Made sure to load compendium document if it wasn't already ( #501 )
2025-08-01 16:42:52 +02:00
joaquinpereyra98
a27ee1578e
Feature: add methods for generate tags and labels for documents and actions ( #499 )
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* FEAT: getTags and getLabels for weapons items
* FEAT: add _gettags and _getLabels to armor, domainCard, weapons and ActiveEffect
* define tags for actions
---------
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-01 04:33:26 +02:00
WBHarry
6ca24b3db7
Some corrections and adds to Consumables and Loot compendia ( #492 )
2025-07-31 17:25:28 -06:00
WBHarry
682ffc04d7
Adding features on CharacterItems now adds them on the Character and relinks
2025-07-31 18:47:22 +02:00
WBHarry
3dc4daffc3
Fixed relinking of Features from items created on Character
2025-07-31 18:03:33 +02:00
WBHarry
0cf9e1d17c
Fixed class/subclass drag-drop
2025-07-31 16:56:56 +02:00
WBHarry
39eb3dce69
Hide CharacterSetup if any part is done manually
2025-07-31 15:09:39 +02:00
WBHarry
d9a0decbda
Finalized Character-Settings
2025-07-31 14:57:27 +02:00
WBHarry
2faa5e5460
Merge branch 'main' into feature/manual-character-editing
2025-07-31 12:40:15 +02:00
WBHarry
8555b7a044
Added Character-Settings
2025-07-31 04:12:35 +02:00
WBHarry
bb9036ee7a
BeastformAction now respects and handles costs ( #484 )
2025-07-30 22:25:09 -03:00
WBHarry
798cf8c761
Initial
2025-07-31 01:04:37 +02:00
WBHarry
46baef65a6
[Feature] Active Effects toggle effects based in token distance ( #452 )
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* Added the ability for effects to automatically activate/deactivate depending on range between tokens
* Fixed to use Foundry's measuring instead.
* .
2025-07-30 10:57:06 -03:00
WBHarry
18fac18df3
[BUG] Feature Actions/Effects Lost On Creation ( #457 )
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* Fixed so that features get their actions and effects
* .
* Refactor features creations
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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-30 10:55:06 -03:00
WBHarry
2c4d3bd4a3
[Feature] Armor/Weapon Compendiums ( #459 )
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* Fixed localization
* .
* Added all Secondary Weapons
* Added all armors
* Added Tier1 weapons
* Tier2 Physical
* Tier 2 magical
* Tier 3 Physical
* Tier 3 Magical
* Tier 4 Physical
* Tier 4 Magical
* Added wheelchairs
2025-07-30 15:33:00 +02:00
Dapoulp
8e516df7cb
Feature/443 adversary action roll type ( #456 )
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* Some tests
* Filter types choices
* Resource/Uses max as FormulaField
* Removed isReversed on item resources
* Stuffs
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-29 22:34:09 +02:00
WBHarry
330e15cc46
Fixed so that extra selected proficiciency is added correctly ( #448 )
2025-07-28 16:17:34 -03:00
Dapoulp
2be4ee8857
Feature/416 reaction roll query ( #445 )
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* Create files
* before fixing damage roll on main
* g
* Player query for Roll All Save
* Exec Save message as GM for players
* Fix DsN bug
2025-07-28 17:44:11 +02:00
Dapoulp
fad64c9a35
Feature/allow action healing multiple resources ( #437 )
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* Healing updates
* Remove comments
2025-07-28 00:11:43 +02:00
WBHarry
187a0dc090
[Feature] Beastform Compendium ( #434 )
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* Various fixes
* Added fixes to make beastforms work
* .
* Added all SRD beastforms
2025-07-27 21:26:28 +02:00
5215212e02
some minor consumables fixes, more to come later ( #429 )
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* some minor consumables fixes, more to come later
* another typo T_T
* more loot rename fixes
* more loot fixes
* Changed miscellaneous to loot
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-27 15:50:48 +02:00
Dapoulp
8cb4b7663e
Action Save difficulty ( #427 )
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* Action Save difficulty
* Unequipped item icon opacity
* Fix sheet header
2025-07-27 14:40:25 +02:00
WBHarry
5cd9075732
Edit option is now always shown on compendium actions ( #423 )
2025-07-26 23:30:44 +02:00
WBHarry
a54f4e3831
[Bug] Downtime Actions Fixes ( #421 )
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* .
* Added a temp fix for a bug in action healing section
* Corrected rules.attack.roll.trait
* .
2025-07-26 22:34:20 +02:00
Dapoulp
e6bfe08d83
Fix async/await roll postEvaluate ( #417 )
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* Fix async/await roll postEvaluate
* Fixed DualityReroll DiceSoNice
* Add chatDisplay: false to actors base attack
* Add chatDisplay: false to downtime actions
* Add Action Type Select item name in header
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-26 15:49:02 +02:00
WBHarry
bf31ced3df
Added remaining options and fixed secure loading of dice models ( #413 )
2025-07-25 23:12:22 -03:00
Dapoulp
dddee78356
Max Cards loadout switch & Homebrew setting ( #412 )
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* Max Cards loadout switch & Homebrew setting
* Fixes
* Fixes
2025-07-26 00:50:39 +02:00
WBHarry
2a4777f1a0
[Fix] Itemlink Redux Revengeance ( #399 )
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* Small random fixes
* Added use of ItemLinkFields
* Multiclass levelup fixes
* Fixed our onCreate methods unintentionally being run on all clients
* Remade apps handling
* Added for all class items and subclass
* Restored foreignDocumentUuidField
* Improved
* PR fxies
* Fixed tooltip enrichment
* .
* Reverted silly change
2025-07-26 00:37:30 +02:00
Dapoulp
fcba5041e9
Action chat message + formatTarget fix ( #410 )
2025-07-25 21:34:03 +02:00
WBHarry
62b9a8fbee
[Feature] Downtime Improvements ( #411 )
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* Initial
* Fixed dialog again
* Fix healing targeted resource in setting
* Removed unused templates
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Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-07-25 21:31:05 +02:00
Dapoulp
3f95740b7a
Reduce Action Selection click number & Style Action Type Dialog ( #408 )
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* Reduce Action Selection click number & Style Action Type Dialog
* fixes
* Action Select buttons color
2025-07-25 19:13:21 +02:00
Dapoulp
26e3c38aa9
Fix Healing Action target ( #409 )
2025-07-25 18:04:56 +02:00
WBHarry
a71848cecb
[Fix] Random Fixes ( #405 )
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* Fixed so minimum damage taken is 1, 0 was in playtest rules. Fixed so useDowntime isn't triggered on clicking enter
* .
* .
2025-07-25 10:56:09 -03:00
Dapoulp
0632a8c6bb
Refactor/actions v2 ( #402 )
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* Action Refactor Part #1
* Fixed Weapon/Armor features. Fixed Feature actions
* f
* Action Refactor Part #2
* Fixes
* Remove ActionsField from Companion
* Fixes
* Localization fix
* BaseDataItem hasActions false
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-25 01:10:49 +02:00
WBHarry
6301e575e3
[Feature] Allow Dice Reroll in ChatMessage ( #395 )
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* Troubleshooting
Created test button in 'duality-roll.hbs' and functionality in chatLog.mjs
* Updated functionality
dialog recheck.
* Update duality-roll.hbs
testing toggle on specific areas so only tooltip is triggered.
Rest of CSS functionality not affected.
* Redoing Dice Reroll functionality
Attempting something new
* The rise of NaNs
Resolved Dice Parsing Errors, now dealing with parsing errors from system values.
* Forcing string evaluation for testing
* Fixed rerolling of duality dice
* Fixed message.rolls not being updated
* Added support for d20 rolls
* PR fixes
---------
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-07-23 01:01:21 +02:00
Murilo Brito
2721dfe417
Feature/enhance style applications ( #390 )
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* enhance settings style applications
* enhance beastform application and fix action selection style
* Start-aligned downtime move fieldsets
* requested changes
* fixing continue button style
* fixing double scroll bars in char sheet
* set currency above item list
* fix experience not appearing in sidebar
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-22 03:04:17 +02:00
WBHarry
42a705a870
[Feature] Beastform Types ( #372 )
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* Temp
* Finished Evolved
* Fixed hybrid
* Changed generalConfig.tiers to be number based
* Weaponhandling while in beastform
* Added unarmed strike in sidebar
* Added DamageEnricher
* Added effect enricher
* Corrected downtime buttons and actions
* Added BeastformTooltip
* Split the BeastformDialog into parts with tabs
* Added temp beastform features
* rollData change
* Improvement
* character.getRollData cleanup
2025-07-20 21:56:22 +02:00
WBHarry
3dd2378ffb
[Fix] Localization Misses ( #381 )
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* Initial localization adds
* Added remaining missing translation use
2025-07-20 04:15:26 +02:00
joaquinpereyra98
b8930b18a4
Bug/103 enrich htmlfield content before its used in applications ( #369 )
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* FIX: Add enritch to HTMLField
FIX: Remove no-HTMLField from Manifest
FIX: Convert Scar's HTMLField to StringField
FIX: Remove unused HTMLField
* REMOVE unused hanldebars helpers
* FEAT: add inventory-fieldset-items-V2 and inventory-item-V2 partials for Actors
* FIX showLabels to hideTags
* FEAT: add template to items sheet
* FEAT: add effects tabs on ItemSheet
* FEAT: add context menus for all inventory-items
* FEAT: add resources to inventory-item template
* FEAT: add enritch on inventory-item description
FEAT: add extensible behavior on inventory-item-content
FEAT: add fade effect on item-img to roll-itmg
* FEAT: add eritch to NPC description
FIX: missing htmlFieldss on manfiest
FIX: add misisng localizations
* FIX_ minor fixes
* Little resource fix. Noone will notice ._.
* FIX: remove default list styles
FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files
---------
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-19 22:21:46 +02:00
Dapoulp
7cbbb3168e
Feature/336 damage targeted resources ( #376 )
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* Unify healing & damage
* create DHResourceData
* Damages parts roll
* h
* ChatMessage & takeDamage updates
* Adapt healing
* No, there was not a console.log !
2025-07-19 15:48:50 +02:00
WBHarry
6e87e4dad0
[Fix] Downtime Rework ( #367 )
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* Fixed so that the dropdown for activeEffectAutocomplete never ends up behind dialog
* Downtime can now display both ShortRest and LongRest options depending on character rules
* Initial downtime layout rework
* Fixed styling for downtime tooltip
* Added icon to homebrew menu for DowntimeActions
* Fixed columns if both types of moves are not available
* Changed the lightmode to darkmode
* Added downtime buttons
* .
* Moved extra rest options from rules to bonuses
* Improved dialog width
2025-07-17 19:48:59 -03:00
WBHarry
0cc1597dfe
[Fix] Class Feature Change ( #364 )
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* Changed to just use a features field
* Subclass now uses a simple Features field
2025-07-17 19:43:35 +02:00
WBHarry
1d5e267285
Improved the datastructure some to avoid errors and simplify useage ( #361 )
2025-07-17 14:07:11 -03:00
WBHarry
f15483c722
Feature/349 items actions macro use ( #356 )
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* Added itemUse macro on drag to hotbar
* Fixed item.type logic
* Added support for actionMacro drag from items
* Added MacroDrag for Attacks
* Fixed so UseItem macros get the img set
2025-07-17 14:03:54 -03:00
WBHarry
d7e024be02
[Feature] Advantage/Disadvantage Tooltips ( #362 )
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* Added advantage/disadvantageSource to Character model. It's shown from a tooltip icon on rolls
* Added support for beastform advantageOn
2025-07-17 14:01:15 -03:00
Dapoulp
ad9e0aa558
Feature/344 bardic rally ( #363 )
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* 2
* Dardic Rally Dice
2025-07-17 00:45:53 +02:00
WBHarry
b40d053201
[Feature/Fixes] Adversary Touchups ( #359 )
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* Added support for automatic horde damage
* Active effects are shown on the token
* Fixed logic
* Fixed d20 dice lightmode color
2025-07-16 15:17:34 -03:00
WBHarry
5635bcaf7b
[Bug] Companion Trait Useage ( #357 )
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* Removed trait useage for companion attack
* Fixes companion attack.roll.bonus
* More fixes
* Corrected companion resource change on duality
* .
* Added Dead/Unconcious
2025-07-16 01:53:37 +02:00