* style items and action chat messages
* enhance death move chat message and fix border bottom from title actions
* fix padding bottom
* Added basic chat-message.hbs
* .
* style remaing chat messages
* style action messages
* remove console log
* add colapsable descriptions in chat messages
* inital style for message rolls
* fix deal damage button style
* add new partchments
* Roll Chat message new design template
* j
* l
* p
* y
* fix _getTags type error and add a alias label for non base messages
* Fix damage & healing roll
* Fix conflict
* Deleting old templates
* Good for now
* fix labels in duality rolls messages and style experience and effects messages
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
* Initial
* Resource setup finished
* Fixed so that costs can be used
* Corrected standard resources
* Actions can only use item resources from their parent item
* Fixed up dice
* Fixed resource dice positioning
* Fixed parsing of resource.max
* Fixed styling on settings tab
* Added manual input for Dice Resources
* Lightmode fixes
* Fixed Feature spellcasting modifier
* Bugfix for item input to resourceDiceDialog
* Item fix for TokenInput
* PR Fixes
* add basic drag drop window
* add better field
* make effects copy onto actor on attachment
* make items from inventory draggable
* working drop from inventory
* remove duplication issue
* add attachment only flag and logic
* add weapons to attachables
* remove debug logs
* try to make it drier
* remove unecessary try catch
* remove extra configs
* remove superfluous comments
* remove spurious defenses
* make drier
* remove unecessary code
* deduplicate and simplify
* its a desert
* standardize to be more similar to class item code
* fix bug of duplicate effects being created
* fix localization string
* fix bug of item equiping and un equiping
* remove this since were not going to be using attachmentonly
* update attachment tab with comments
* remove attachment only logic in favor of just transfer
* change flags
* change armor and weapon to be attachableItem
* change armor and weapon to be attachableItem
* change weapon to use mixin
* add mixin to armor
* move everything to mixin sheet
* refactor code for review comments
* cleanup and somehow git is ignoring some changes
* see if this picks up the changes now
* Import/Export updates
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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
* Added parsing of effect values from Item data model. Almost finished with itemConfig.
* Added the last to itemConfig
* Fixed armor
* ContextMenu localization fixes
* Better tooltips for tagify
* Corrected resource logic