Commit graph

15 commits

Author SHA1 Message Date
WBHarry
4fedb42d44 Renamed 'Main Charater' to 'Leader' 2026-04-11 02:26:01 +02:00
WBHarry
154c1c939b Improvements 2026-04-11 02:02:32 +02:00
WBHarry
303f2fdae7 Merge branch 'main' into feature/group-roll-rework 2026-04-11 00:42:30 +02:00
Carlos Fernandez
7ca420ae0e
[Feature] Redesign and merge party members and resources tabs (#1784) 2026-04-10 15:33:44 -04:00
WBHarry
acb3e80b74 Initial 2026-04-04 00:50:49 +02:00
WBHarry
ef53a7c561
[V14] 1354 - Armor Effect (#1652)
* Initial

* progress

* Working armor application

* .

* Added a updateArmorValue function that updates armoreffects according to an auto order

* .

* Added createDialog

* .

* Updated Armor SRD

* .

* Fixed character sheet armor update

* Updated itemconfig

* Actions now use createDialog for effects

* .

* .

* Fixed ArmorEffect max being a string

* Fixed SRD armor effects

* Finally finished the migration ._.

* SRD finalization

* Added ArmoreEffect.armorInteraction option

* Added ArmorManagement menu

* Fixed DamageReductionDialog

* Fixed ArmorManagement pip syle

* feat: add style to armors tooltip, add a style to make armor slot label more clear that was a button and add a tooltip location

* .

* Removed tooltip on manageArmor

* Fixes

* Fixed Downtime armor repair

* Removed ArmorScore from character data model and instead adding it in basePrep

* [Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)

* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .

* Corrected the SRD to use base effects again

* Removed bare bones armor item

* [V14] Refactor ArmorChange schema and fix some bugs (#1742)

* Refactor ArmorChange schema and fix some bugs

* Add current back to schema

* Fixed so changing armor values and taking damage works again

* Fixed so that scrolltexts for armor changes work again

* Removed old marks on armor.system

* Restored damageReductionDialog armorScore.value

* Use toggle for css class addition/removal

* Fix armor change type choices

* Added ArmorChange DamageThresholds

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* [V14] Armor System ArmorScore (#1744)

* Readded so that armor items have their system defined armor instead of using an ActiveEffect

* Consolidate armor source retrieval

* Fix regression with updating armor when sources are disabled

* Simplify armor pip update

* Use helper in damage reduction dialog

* .

* Corrected SRD Armor Items

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Updated migrations

* Migrations are now not horrible =D

---------

Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-22 01:57:46 +01:00
WBHarry
3031531b14
[V14] TagTeamRoll Rework (#1732)
* Initial rolls working

* Fixed reroll

* more

* More work

* Added results section

* .

* Visual improvements

* .

* Removed traces of old TagTeamRoll

* Added initiator handling

* Added updating for other players

* Fixed sync start

* Completed finish method

* Damage reroll

* Fixed localization

* Fixed crit damage

* Fixes

* Added visual of advantage and disadvantage dice
2026-03-16 09:31:15 +01:00
WBHarry
9cba77ec11
[Fix] 1687 - Item Transfer Without Permissions (#1691)
* Fixed so that transfering items completly aborts if lacking permissions

* .
2026-03-05 22:14:07 +01:00
Nick Salyzyn
a168d8de65
[PR] Changing the drag targets in the inventory item v2 template (#1443)
* Adding styles to make the text div take up the full area of the inventory items

* Moving the draggable spots to internal divs and images

* For better visuals in dragDrop, always make the drag image the first image selected

* Fixing the dragDrop behavior on the sidebar, which still uses the classic layout

* Fixing other uses of dragDrop to handle the layout change

* Moving the draggable attribute to the parent img-portrait from img directly

* Switching to the less pretty version of the drag drop in case of currency problems

* Reverting how the dragSelector DEFAULT_OPTION is set and only modifying a few

* Removing extra space in styles/less/global/inventory-item.less

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* Fixing up the character sheet to once again allow selecting the text areas

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-12-23 14:14:55 +01:00
Carlos Fernandez
b57e98071f
[Feature] Sortable inventories and adversary/environment drag/drop (#1357)
* Add ability to sort inventories in player and party sheets

* Format base actor sheet

* Check item validity when creating on an actor

* Block dragdrop on adversaries and environments

* Support drag and drop in adversary and environment sheets

* Fix regression with dropping to character sheet

* Move vault when created handling to domain card preCreate
2025-12-06 15:05:10 +01:00
WBHarry
2920ead81a
[Fix] Inventory Item Transfer (#1316)
* Fixed so items from the inventory tab of the Party sheet can be dragged out

* Added transfer logic

* Added translation

* Improved item transfer dialog title

* Simplified title

* Updated image

* Simplified the handlebars templates for itemTransfer

* Improved item-identicial check

* Slight improved rendering

* .
2025-11-23 15:04:42 +01:00
Carlos Fernandez
c3660ffa34
Fix party sheet tab height when expanded (#1296) 2025-11-17 09:52:48 +01:00
WBHarry
023e17d47d Made it so you enable each currency denomination separately incase you don't want to have all 4 shown. 2025-11-16 15:30:47 +01:00
WBHarry
481ce46edf
[Fix] Party Fixes (#1284)
* Fixed deletion of characters in the world locking up the party actor

* .

* Fixed so leader in group roll gains resourcse

* Fixed so party.inventory has the right controls

* Corrected for added character purning

* .
2025-11-16 01:52:19 +01:00
WBHarry
261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00