WBHarry
3562ba649f
Fixed so that formula construction specific to DAMAGE is now only applied to damage.main rather than by applyTo=hitPoints
2026-07-18 17:14:55 +02:00
WBHarry
88754c5a80
Fixed GroupAttack and DirectDamage
2026-07-18 15:32:57 +02:00
WBHarry
21daa7f3c0
Corrected actor.takeDamage and actor.takeHealing
2026-07-18 13:54:16 +02:00
Carlos Fernandez
ce37bd9c60
Fix taking damage and start fixing healing
2026-07-18 03:28:36 -04:00
WBHarry
42ec4f8c30
Fixed ChatMessage damage creation
2026-07-18 03:09:37 +02:00
WBHarry
e6dcb0f9a5
Fixed so that DamageTypes are retained and joined together throughout TagTeamDialog
2026-07-17 22:23:53 +02:00
WBHarry
ab1772264a
Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired.
2026-07-17 17:41:32 +02:00
WBHarry
d7f0747e5c
Changed so all default rolls become BaseRolls to access convenience functions and getters
2026-07-17 16:28:37 +02:00
WBHarry
fbcb9e4572
Moved DamageTypes to roll.options
2026-07-17 14:10:06 +02:00
WBHarry
7a036821d9
TagTeamDialog somewhat working
2026-07-16 00:45:30 +02:00
WBHarry
221b84726d
Added aseDie.rerollResult method to specifically reroll a specific result die in a grouping
2026-07-15 14:58:02 +02:00
WBHarry
fea3671069
Fixed DamageActions
2026-07-15 02:00:43 +02:00
WBHarry
8e4ca52ab7
Added migration
2026-07-12 01:15:22 +02:00
WBHarry
5693c4c1a9
Removed unneeded method
2026-07-12 00:59:17 +02:00
WBHarry
92787329c3
Initial rework
2026-07-11 20:19:25 +02:00
Carlos Fernandez
0fbfe388b0
Remove postEvaluate static method ( #2073 )
Project CI / build (24.x) (push) Waiting to run
2026-07-11 01:52:50 +02:00
WBHarry
1492491998
[Fix] Reroll Countdown Automation ( #2031 )
...
* Fixed so that automated countdowns reverse progress from Fear when rerolling dice if the duality result changes
* .
* Removed overprep
* Apply suggestion from @CarlosFdez
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-22 00:14:40 +02:00
WBHarry
08b95e48d6
[Fix] TagTag/GroupRoll Resource Handling ( #2022 )
2026-06-20 22:50:09 -04:00
WBHarry
29be8c1395
Removed the unused ResourceMap total property ( #2024 )
Project CI / build (24.x) (push) Waiting to run
2026-06-21 00:13:45 +02:00
Carlos Fernandez
96f090bef5
Enable no unused vars and add more types ( #2005 )
Project CI / build (24.x) (push) Has been cancelled
2026-06-14 22:10:49 +02:00
Carlos Fernandez
2c09310694
Fix adding experiences to a roll ( #2002 )
2026-06-14 12:23:45 +02:00
WBHarry
9a220b4e16
[Fix] Companion Rolls ( #1982 )
Project CI / build (24.x) (push) Has been cancelled
2026-06-09 02:34:25 -04:00
Carlos Fernandez
a4428fd5be
Replace prettier with stylistic, improve types, and add no-undef rule ( #1975 )
Project CI / build (24.x) (push) Waiting to run
2026-06-05 15:53:15 -04:00
Carlos Fernandez
5be79f4ab8
Fix several issues with inline damage ( #1973 )
Project CI / build (24.x) (push) Waiting to run
2026-06-05 11:33:20 +02:00
Carlos Fernandez
2fc5b01f09
Fix rerolling when hope/fear automation is enabled ( #1972 )
2026-06-05 11:31:01 +02:00
WBHarry
2bc1c04c93
Fixed an issue where hope/fear dice size could no longer be changed in the roll dialog
Project CI / build (24.x) (push) Waiting to run
2026-05-30 12:56:42 +02:00
WBHarry
f1a530f57f
[Feature] Full Rerolls ( #1928 )
...
Project CI / build (24.x) (push) Waiting to run
* Initial
* Removed damage dialogs
* Fixed DamageReroll
* Fixed d20 modifiers
* Fixed
* Fixed DiceSoNice multiple damageType reroll
* Added triggerChatRollFx
* Fixed dice.denomination being lost on damage reroll
2026-05-29 12:19:08 +02:00
WBHarry
e529dd0f88
Fixed so that advantage dice do not get duplicated ( #1929 )
Project CI / build (24.x) (push) Waiting to run
2026-05-26 00:49:46 +02:00
WBHarry
4064701c16
Fixed so that the overridden ?? label is actually applied for private messages ( #1872 )
2026-05-09 16:25:43 +02:00
Carlos Fernandez
b22ce9697d
Fix detection of negative modifiers ( #1847 )
2026-05-01 20:54:18 +02:00
WBHarry
3eda3c4c05
[Feature] Action Areas ( #1815 )
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Project CI / build (24.x) (push) Waiting to run
* Functioning setup
* .
* Fixes
* Completed
* Apply suggestions from code review
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* using function.call instead of function.bind
* Run lint fix on action areas PR (#1820 )
* .
* .
* Restructured getTemplateShape to be a lot more readable
* .
* .
* Changed from 'area' to 'areas'
* .
* Moved the areas button to the left
* Fix regression with actions list
* Updated all SRD adversaries
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-04-21 22:27:52 +02:00
Carlos Fernandez
3cbc18f42b
Add eslint and run linter in workflow ( #1819 )
Project CI / build (24.x) (push) Waiting to run
2026-04-21 10:15:39 +10:00
WBHarry
91aff8b10d
[Feature] Advantage Default Dice ( #1802 )
2026-04-16 03:55:12 -04:00
WBHarry
ae480157d1
[Feature] 1766 - Group Attack ( #1770 )
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* Implemented group attack logic
* Updated all minions in the SRD to use the group attack functionality
* .
* Renamed groupAttack.nr to groupAttack.numAttackers
* Moved the flag vs global setting logic to documents/scene
* .
2026-04-09 22:07:51 +02:00
WBHarry
7057504a9e
Fixes ( #1774 )
2026-04-04 13:01:24 +02:00
Carlos Fernandez
2b8e4cb2fa
[v14] Add toggle for critical damage ( #1762 )
...
* Fix rolling critical damage after rerolling into a crit
* Add toggle for critical damage
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-04-01 19:39:26 +02:00
Carlos Fernandez
29734c5fb5
Fix rolling critical damage after rerolling into a crit ( #1761 )
2026-04-01 09:47:20 +02:00
WBHarry
25264c26e9
Fixed Adversary roll failing
2026-03-31 18:01:12 +02:00
Carlos Fernandez
259b66236c
[V14] Update duality and fate chat commands ( #1759 )
...
* Update duality and fate chat commands for v14
* FateRoll withfear/withHope wasn't working after merging with v14-Dev. Fixed
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-03-31 17:26:45 +02:00
WBHarry
f156b12d79
[V14] Message Rolls Rework ( #1757 )
...
* Basic rework to the roll data in messages
* .
* Fixed advantage/disadvantage
* .
* .
* Fixed TagTeamDialog
* Reuse getter in faces setter
* Simplify fate roll type css class
* Add more caution to the dualityRoll fromData function
* Apply suggestion from @CarlosFdez
* Compute modifiers using deterministic terms (#1758 )
---------
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-31 17:20:22 +02:00
WBHarry
d7ce388cad
Fixed resource error on TagTeamDialog reroll
2026-03-27 10:29:01 +01:00
WBHarry
de801924e6
Fixed a bunch of deprecations
2026-03-22 16:59:23 +01:00
WBHarry
d5244eedbf
Merged with main
2026-03-17 22:46:08 +01:00
WBHarry
83146d842d
Fixed not being able to tab between Hit/Current in roll messages
2026-03-17 21:39:25 +01:00
WBHarry
3031531b14
[V14] TagTeamRoll Rework ( #1732 )
...
* Initial rolls working
* Fixed reroll
* more
* More work
* Added results section
* .
* Visual improvements
* .
* Removed traces of old TagTeamRoll
* Added initiator handling
* Added updating for other players
* Fixed sync start
* Completed finish method
* Damage reroll
* Fixed localization
* Fixed crit damage
* Fixes
* Added visual of advantage and disadvantage dice
2026-03-16 09:31:15 +01:00
WBHarry
fb4ddf227c
Merged with main
2026-03-13 01:29:29 +01:00
WBHarry
7d50ba409f
Fixed so that damage buttons show up for players on their own messages
2026-03-13 01:25:52 +01:00
WBHarry
b87e630a0a
Merged main
2026-03-13 00:25:50 +01:00
WBHarry
8172e8baa7
[Feature] DualityDice DiceSoNice Animations ( #1722 )
...
* .
* Fixed translation
* Remove fieldset
* DiceSoNice Animation Overrides (#1726 )
* .
* .
* Fixed hope/fear animation input
* Visual tweaks to general tab
* Move general tab to top
* Fixed localizaiton
---------
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-13 00:15:52 +01:00
WBHarry
af04fb33d0
[Fix] Hit/Miss Display ( #1711 )
...
* Added an AppearanceSetting that decided if players should get to see information about hit/miss in chat messages
* .
* Improved setting name
* Introduced metagaming settings
* Raised verison
2026-03-10 18:48:44 +01:00