Commit graph

419 commits

Author SHA1 Message Date
WBHarry
3670c98a9e Fixed so that the tokenHUD matches the current V14 foundry layout. Fixed so that the tooltips have the correct translations 2026-05-16 18:32:18 +02:00
Carlos Fernandez
88e64531b4
[UI] Minor updates to tag team initialization visuals (#1882)
* Visual updates to tag team initialization

* Center players and handlet he case where is 5 or 6 players
2026-05-15 09:32:00 +02:00
Carlos Fernandez
dd2aa10871
[Fix] selecting multiclass and multiple sheet issues (#1884)
* Fix error with adding multiclass

* Make it more card like

* Fix issues with responsiveness when resized

* Fix cards spilling out of container when multiple lines

* Remove mask and fix regression in scrollbar
2026-05-15 09:23:55 +02:00
Carlos Fernandez
24993970da
Slightly improve visibility of countdowns and fix mixing light and dark modes (#1878)
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2026-05-14 01:21:06 +02:00
WBHarry
d86ab2053c
[Feature] 1876 - Adversary Disposition Split (#1877)
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2026-05-13 06:34:38 -04:00
Carlos Fernandez
24813e7e4f
Make background tab glassy in character sheet (#1868)
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* Make fieldsets glassy in character sheet

* Remove glassy from character features tab
2026-05-11 22:30:39 +02:00
WBHarry
80e314ca84 Minor style changes for character/header.hbs 2026-05-09 16:28:43 +02:00
Carlos Fernandez
9ef4929693
Implement another traits redesign (#1871)
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* Implement another traits redesign

* Adjust traits shape
2026-05-08 15:08:25 +02:00
WBHarry
b7bc452bf5
[Fix] Improve Class-Subclass Linkage (#1846)
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* Initial thoughts

* .

* Fixed linting

* Continue work on updating identifier

* Change to uuid approach

* Localization and minor fix

* Fixed CompendiumBrowser Class filter for Subclass view

* Fixed the class name display in the subclass view

* Improved missing class visual for subclass

* Fixed character creation

* Rerender class sheets when subclass link is changed

* Use compendium source over actual uuid in search

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-05-05 22:15:21 +02:00
Carlos Fernandez
fb5e3672dc
Disable spellcheck and autocorrect on all adversary sheets (#1869) 2026-05-05 22:14:45 +02:00
Carlos Fernandez
2ffe678503
Add setting to hide party stats (#1861) 2026-05-04 12:39:20 +02:00
Carlos Fernandez
e95ea3c281
[UI] Rework styling of traits section of the character sheet (#1865)
* Rework styling of traits section of the character sheet

* Adjust spacing in header a smidge
2026-05-04 12:34:52 +02:00
Carlos Fernandez
118c52a996
[Fix] console noise when starting a tag team dialog or group roll (#1842)
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2026-04-28 01:47:11 -04:00
Carlos Fernandez
53f77972e3
Order character sidebar equip items (#1837) 2026-04-26 10:43:42 +02:00
Carlos Fernandez
cc822856e5
[Feature] Redesign group roll dialog (#1824)
* Redesign group roll dialog

* Style and restore aid modifiers

* Move successful buttons to inner result

* Localize and finish dialog

* Remove empty line

* Fix error and remove old styles

* Make icon pop a tiny bit better

* Fix advantage/disadvantage
2026-04-26 10:43:10 +02:00
WBHarry
b8e00b2807 Translation fixes 2026-04-25 17:39:20 +02:00
WBHarry
fae05c24a8
1794 - Include Item Damage (#1827)
* Went ahead and made IncludeItemDamage work again, smashing the formulas together

* .

* Lint fix
2026-04-23 00:22:08 +02:00
Carlos Fernandez
7a4f9d7bc8
Tighten appearance of ability use chat messages (#1821) 2026-04-21 23:44:03 +02:00
WBHarry
3eda3c4c05
[Feature] Action Areas (#1815)
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* Functioning setup

* .

* Fixes

* Completed

* Apply suggestions from code review

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* using function.call instead of function.bind

* Run lint fix on action areas PR (#1820)

* .

* .

* Restructured getTemplateShape to be a lot more readable

* .

* .

* Changed from 'area' to 'areas'

* .

* Moved the areas button to the left

* Fix regression with actions list

* Updated all SRD adversaries

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-04-21 22:27:52 +02:00
Carlos Fernandez
f850cbda76
[Feature] Updates to inventory icons, context menus, action use, and observer visibility (#1814)
* Update inventory controls and permissions filtering

* Also disable prosemirror editors

* Address context menu deprecation warnings

* Fix context menu detection for actions

* Refine logic for use action when hovering over item icon
2026-04-20 15:30:43 +02:00
WBHarry
f2ec5ef458 Merge branch 'main' of https://github.com/Foundryborne/daggerheart 2026-04-20 15:20:42 +02:00
WBHarry
c683bc4352 Fixed IncludeBaseDamage to be an override 2026-04-20 15:20:35 +02:00
Carlos Fernandez
fa04c9920f
Fix translation string (#1817) 2026-04-20 08:11:17 +02:00
WBHarry
1fea8438ba Fixed DowntimeMove actions not opening 2026-04-19 11:29:47 +02:00
Carlos Fernandez
2fde61a1d5
[Feature] Make all item types quantifiable in the party (#1808)
* Show notification when invalid item types are added to actors

* Make all item types quantifiable in the party actor

* Remove from comment

* Use isInventoryItem to set quantity

* Fix formatting
2026-04-16 11:12:36 +02:00
WBHarry
16c07d23bb Changed diceFaces->dieFaces for consistency 2026-04-16 09:57:16 +02:00
WBHarry
91aff8b10d
[Feature] Advantage Default Dice (#1802) 2026-04-16 03:55:12 -04:00
WBHarry
7d5cdeb09d
[Feature] Active Party (#1803) 2026-04-15 20:26:39 -04:00
WBHarry
8808e4646d Corrected use of Foundry's Reset translation 2026-04-15 18:47:20 +02:00
Carlos Fernandez
a77d2088a0
Increase reuse of gold and inventory styling (#1804) 2026-04-15 18:42:30 +02:00
WBHarry
8d8dea81fe
[Fix] Compendium Advantage Sources (#1796)
* Duration Description field didn't show initially for type temporary

* Corrected SRD
2026-04-13 20:41:28 +02:00
WBHarry
c337338c8b Merge branch 'v14-dev' of https://github.com/Foundryborne/daggerheart into v14-dev 2026-04-12 13:58:51 +02:00
WBHarry
f900011510 Fixed trait counting in CharacterCreation. Fixed description layout and labels in CharacterCreation. Fixed drag/drop images from Compendium Browser 2026-04-12 13:58:43 +02:00
WBHarry
56a6613a73
Fixed more missing translations (#1792) 2026-04-12 11:38:15 +02:00
WBHarry
8a0b1b8e22
[Fix] Translation Fixes (#1789)
* Fixed translations

* .
2026-04-11 22:55:26 +02:00
WBHarry
a897037dc4
[Feature] Group Roll Rework (#1785)
* Initial

* .

* Improvements

* .

* Renamed 'Main Charater' to 'Leader'

* Localization fixes

* .

* Fixed roll sound coming when canceling a roll. Fixed the leader PART not being disabled when the player isn't the leader
2026-04-11 11:14:36 +02:00
WBHarry
9bea8d6a97 Merged with main 2026-04-11 00:05:18 +02:00
Carlos Fernandez
7ca420ae0e
[Feature] Redesign and merge party members and resources tabs (#1784) 2026-04-10 15:33:44 -04:00
WBHarry
ae480157d1
[Feature] 1766 - Group Attack (#1770)
* Implemented group attack logic

* Updated all minions in the SRD to use the group attack functionality

* .

* Renamed groupAttack.nr to groupAttack.numAttackers

* Moved the flag vs global setting logic to documents/scene

* .
2026-04-09 22:07:51 +02:00
WBHarry
087e69694c
Changed the character setup button to be more obvious (#1782) 2026-04-06 11:40:57 +02:00
WBHarry
fad830580c
Added checkboxes for muting the sounds of dice animations (#1781) 2026-04-06 00:18:43 +02:00
WBHarry
4c2d31b2f4
Fixed so that expanded damage info without any dice will show the correct value (#1780) 2026-04-05 19:28:27 +02:00
WBHarry
3a117ef117
Added evasion to party resources (#1771) 2026-04-03 23:32:30 +02:00
WBHarry
622b38ac08 Fixed certain fields in actionConfig not getting translated 2026-04-03 19:05:49 +02:00
WBHarry
36ffe8a23a Fixed labrys axe and unneccessary hr separations in enrichedItemDescriptions when prefix is empty 2026-04-02 22:18:18 +02:00
WBHarry
0747994686 Improved TagTeamRoll initialization when done by a player 2026-04-02 16:00:04 +02:00
WBHarry
56dc9afe8f Corrected some action labels and missing translations 2026-04-02 13:37:38 +02:00
WBHarry
0f1ac406df Fixed adding a new damage instance to an action default to prof, which doesn't work for adversaries 2026-04-02 12:22:31 +02:00
WBHarry
582a15be77 Fixed scene-navigation styling for levels 2026-04-02 11:23:57 +02:00
Carlos Fernandez
2b8e4cb2fa
[v14] Add toggle for critical damage (#1762)
* Fix rolling critical damage after rerolling into a crit

* Add toggle for critical damage

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-04-01 19:39:26 +02:00