daggerheart/templates
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[Feature] Action Areas (#1815)
* Functioning setup

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* Fixes

* Completed

* Apply suggestions from code review

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* using function.call instead of function.bind

* Run lint fix on action areas PR (#1820)

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* Restructured getTemplateShape to be a lot more readable

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* Changed from 'area' to 'areas'

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* Moved the areas button to the left

* Fix regression with actions list

* Updated all SRD adversaries

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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-04-21 22:27:52 +02:00
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actionTypes [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00
characterCreation Fixed trait counting in CharacterCreation. Fixed description layout and labels in CharacterCreation. Fixed drag/drop images from Compendium Browser 2026-04-12 13:58:43 +02:00
components refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
dialogs [Feature] Make all item types quantifiable in the party (#1808) 2026-04-16 11:12:36 +02:00
hud Updated TokenHUD to the new v14 2026-03-23 00:19:22 +01:00
levelup [Fix] Translation Fixes (#1789) 2026-04-11 22:55:26 +02:00
scene [Feature] Scene Environments (#1499) 2026-01-12 00:26:27 +01:00
settings Fixed DowntimeMove actions not opening 2026-04-19 11:29:47 +02:00
sheets [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00
sheets-settings [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00
sidebar Added fall and collision damage buttons in the GM Menu (#1756) 2026-03-29 23:54:45 +02:00
ui [Feature] Action Areas (#1815) 2026-04-21 22:27:52 +02:00