WBHarry
cf51153432
Review Inventory ( #55 )
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* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.
* Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it
* Fixed drag equip and extracted unequipBeforeEquip logic
2025-05-26 15:43:04 +02:00
IrkTheImp
98a76aec48
fix height issue, missing text, and red color for Feature ( #51 )
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* fix height issue, missing text, and red color
* Update module/applications/sheets/feature.mjs
Co-authored-by: Emilio Jimenez <19908114+emiliojc@users.noreply.github.com>
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Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
Co-authored-by: Emilio Jimenez <19908114+emiliojc@users.noreply.github.com>
2025-05-25 12:14:25 +02:00
WBHarry
5a501d6769
Fixed Check Rolls, Attack Rolls and Damage Rolls for PCs
2025-05-24 16:56:01 +02:00
WBHarry
707e47bc1b
Updated NpcRollSelectionDialog.mjs to ApplicationV2
2025-05-24 12:00:52 +02:00
WBHarry
5a3bb25e53
Merged with main
2025-05-24 10:36:36 +02:00
WBHarry
faab60b45b
Updated attack rolls and damage rolls for adversaries
2025-05-24 10:25:40 +02:00
Emilio Jimenez
504e2ca0f2
feat(equipmentFeatures): update itemConfig ( #26 )
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Co-authored-by: JimCanE <6275508-jimcane@users.noreply.gitlab.com>
2025-05-23 21:45:25 +02:00
JimCanE
2c11ae1acb
feat(equipmentFeatures): update and add weapons and armore features
2025-05-23 21:03:50 +02:00
WBHarry
b24cdcc9ed
Adding Prettier
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* Added prettier with automatic useage on pre-commit to avoid style breakage
* Ran Prettier on the project
2025-05-23 18:57:50 +02:00
Emilio Jimenez
820c2df1f4
feat(armorItem): add base thresholds to armor ( #21 )
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Co-authored-by: JimCanE <6275508-jimcane@users.noreply.gitlab.com>
2025-05-23 17:56:55 +02:00
WBHarry
aa4021d1a2
Initial commit
2025-05-22 16:53:39 +02:00