Carlos Fernandez
50dcbf4396
[V14] Refactor ArmorChange schema and fix some bugs ( #1742 )
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* Refactor ArmorChange schema and fix some bugs
* Add current back to schema
* Fixed so changing armor values and taking damage works again
* Fixed so that scrolltexts for armor changes work again
* Removed old marks on armor.system
* Restored damageReductionDialog armorScore.value
* Use toggle for css class addition/removal
* Fix armor change type choices
* Added ArmorChange DamageThresholds
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-03-21 13:53:12 +01:00
WBHarry
8a728e6c27
Corrected the SRD to use base effects again
2026-03-21 01:43:25 +01:00
WBHarry
b5e0bb7c27
[Feature] ArmorEffect reworked into ChangeType on BaseEffect ( #1739 )
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* Initial
* .
* Single armor rework start
* More fixes
* Fixed DamageReductionDialog
* Removed last traces of ArmorEffect
* .
2026-03-21 00:53:03 +01:00
WBHarry
115a31423e
Corrected ActiveEffect template styling and added useage of the new 'showIcon' property
2026-02-04 10:15:42 +01:00
WBHarry
1a928e950c
Initial v14 fixes
2026-01-29 18:46:39 +01:00
WBHarry
2176038ec6
Added homebrew for armor and weapon fatures ( #1166 )
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Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 08:47:21 +10:00
WBHarry
0dd5b53313
[Feature] ActiveEffect Autocomplete ( #338 )
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* Fixed translation of TrackedAttributeChoices
* Styling improvements
* Added hints
* fix autocomplete style, fix tagify style, fix magical and physical tag style and fix lang in details adversary settings
* Removed commented out code
* Some companion fixes
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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-07-15 10:55:45 -03:00
WBHarry
bc3525c970
Active Effects ( #123 )
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* Added Dh classes to ActiveEffect/ActiveEffectConfig with some initial logic
* TabFormFooter styling update
* Lowered tab-form-footer padding
2025-06-12 20:53:47 +02:00