Commit graph

9 commits

Author SHA1 Message Date
WBHarry
261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00
WBHarry
d24fef7494
[Fix] Hints For Drag/Drop (#1076)
* Added hints for drag-drop areas

* Changed to drag-area style. Updated localization
2025-08-24 14:15:42 -03:00
WBHarry
936c96a1be
Fixed so enriched buttons are inline by default. Can be set to 'inline:true' to make them fit with the text better (#1068) 2025-08-23 21:49:10 +10:00
Murilo Brito
74df2c4e87
Feature/chat message styles (#514)
* style items and action chat messages

* enhance death move chat message and fix border bottom from title actions

* fix padding bottom

* Added basic chat-message.hbs

* .

* style remaing chat messages

* style action messages

* remove console log

* add colapsable descriptions in chat messages

* inital style for message rolls

* fix deal damage button style

* add new partchments

* Roll Chat message new design template

* j

* l

* p

* y

* fix _getTags type error and add a alias label for non base messages

* Fix damage & healing roll

* Fix conflict

* Deleting old templates

* Good for now

* fix labels in duality rolls messages and style experience and effects messages

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-02 09:24:51 +02:00
Murilo Brito
a119683c31
[Bugfix] Fix style rules to enrich editor (#488)
* fix style rules to enrich editor

* fix li font style
2025-07-31 04:50:46 +02:00
WBHarry
4be3e6179c
[Feature] Item Resource Support (#328)
* Initial

* Resource setup finished

* Fixed so that costs can be used

* Corrected standard resources

* Actions can only use item resources from their parent item

* Fixed up dice

* Fixed resource dice positioning

* Fixed parsing of resource.max

* Fixed styling on settings tab

* Added manual input for Dice Resources

* Lightmode fixes

* Fixed Feature spellcasting modifier

* Bugfix for item input to resourceDiceDialog

* Item fix for TokenInput

* PR Fixes
2025-07-13 20:12:32 -03:00
Psitacus
687500f191
Iss4 - create a way to attach attach items to armor and weapons (#310)
* add basic drag drop window

* add better field

* make effects copy onto actor on attachment

* make items from inventory draggable

* working drop from inventory

* remove duplication issue

* add attachment only flag and logic

* add weapons to attachables

* remove debug logs

* try to make it drier

* remove unecessary try catch

* remove extra configs

* remove superfluous comments

* remove spurious defenses

* make drier

* remove unecessary code

* deduplicate and simplify

* its a desert

* standardize to be more similar to class item code

* fix bug of duplicate effects being created

* fix localization string

* fix bug of item equiping and un equiping

* remove this since were not going to be using attachmentonly

* update attachment tab with comments

* remove attachment only logic in favor of just transfer

* change flags

* change armor and weapon to be attachableItem

* change armor and weapon to be attachableItem

* change weapon to use mixin

* add mixin to armor

* move everything to mixin sheet

* refactor code for review comments

* cleanup and somehow git is ignoring some changes

* see if this picks up the changes now

* Import/Export updates

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 03:07:22 +02:00
WBHarry
b3e7c6b9b2
284 - Armor/Weapon Feature Improvements (#292)
* Added parsing of effect values from Item data model. Almost finished with itemConfig.

* Added the last to itemConfig

* Fixed armor

* ContextMenu localization fixes

* Better tooltips for tagify

* Corrected resource logic
2025-07-09 13:06:49 +02:00
Murilo Brito
4150de757b
refactor styles folder (#302) 2025-07-09 00:39:00 +02:00