WBHarry
3dd2378ffb
[Fix] Localization Misses ( #381 )
...
* Initial localization adds
* Added remaining missing translation use
2025-07-20 04:15:26 +02:00
joaquinpereyra98
b8930b18a4
Bug/103 enrich htmlfield content before its used in applications ( #369 )
...
* FIX: Add enritch to HTMLField
FIX: Remove no-HTMLField from Manifest
FIX: Convert Scar's HTMLField to StringField
FIX: Remove unused HTMLField
* REMOVE unused hanldebars helpers
* FEAT: add inventory-fieldset-items-V2 and inventory-item-V2 partials for Actors
* FIX showLabels to hideTags
* FEAT: add template to items sheet
* FEAT: add effects tabs on ItemSheet
* FEAT: add context menus for all inventory-items
* FEAT: add resources to inventory-item template
* FEAT: add enritch on inventory-item description
FEAT: add extensible behavior on inventory-item-content
FEAT: add fade effect on item-img to roll-itmg
* FEAT: add eritch to NPC description
FIX: missing htmlFieldss on manfiest
FIX: add misisng localizations
* FIX_ minor fixes
* Little resource fix. Noone will notice ._.
* FIX: remove default list styles
FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files
---------
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-19 22:21:46 +02:00
WBHarry
b40d053201
[Feature/Fixes] Adversary Touchups ( #359 )
...
* Added support for automatic horde damage
* Active effects are shown on the token
* Fixed logic
* Fixed d20 dice lightmode color
2025-07-16 15:17:34 -03:00
WBHarry
0dd5b53313
[Feature] ActiveEffect Autocomplete ( #338 )
...
* Fixed translation of TrackedAttributeChoices
* Styling improvements
* Added hints
* fix autocomplete style, fix tagify style, fix magical and physical tag style and fix lang in details adversary settings
* Removed commented out code
* Some companion fixes
---------
Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-07-15 10:55:45 -03:00
Dapoulp
0fd62c610d
actors datas max/total rework ( #332 )
...
* actors datas max/total rework
* Removed unused translation
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 18:39:23 +02:00
WBHarry
5aa9ba661a
286 - Adversary Experience Value Bug ( #293 )
...
* Changed experience schema field name from 'modifier' to 'total' to match useage in Character and Companion
* Using 'signedString()'
2025-07-08 12:10:38 +02:00
joaquinpereyra98
87b3677956
Refactor/275 actor sheets simplification ( #291 )
...
* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation
* FIX: tabs label
* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class
* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter
* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet
* FIX jsdoc
* PRETTIER
---------
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00
WBHarry
488844603a
Language Organization ( #281 )
...
* Organized language
* Organized high level folders
* Some deeper organization
* More org. That's enough ._.
* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00
WBHarry
e9ad9c539a
264 - Action Feature Swap ( #265 )
...
* Removed action fields on Adversary/Environment in favor of using Feature Items
* Added drag/drop for features onto adversary/environment settings
* Added Drag of features from Adversary/Environment settings to anywhere in Foundry
* Updated all item types except Class/Subclass
* Added for Class/Subclass
* Items now copy over their features to Character
* Corrected back to actions for right items
* Fixed adversary/environment features display
* PR Fixes
2025-07-05 22:35:05 +02:00
WBHarry
9d76405221
File Structure Rework ( #262 )
...
* Restructured all the files
* Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less
* Restored build/ folder
* Mvoed config out form under application
* Moved roll.mjs to module/dice and renamed to dhRolls.mjs
* Update module/canvas/placeables/_module.mjs
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
* Le massive export update
* Removed unncessary import
---------
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
2025-07-05 00:26:33 +02:00