* Added an explanation text to Strange Patterns trigger dialog
* Update lang/en.json
Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
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Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
* Support elevation in token distance hovering
* Reduce diffs
* Refine elevation check to handle stacked tokens
* Fix issue with overlapping tokens
* Fix tooltip reporting very close for adjacent diagonal tokens
- Adult Flickerfly: damage dice d10 → d20
- Giant Recruit: stress max 1 → 2
- Hallowed Soldier: stress max 1 → 2
- Jagged Knife Sniper: type standard → ranged
- Minor Demon: add missing melee range
- Oak Treant: type standard → bruiser, attack name → Branch, range → veryClose
- Outer Realms Thrall: range melee → veryClose
- Treant Sapling: add missing melee range
- Young Ice Dragon: range melee → close
- Zombie Legion: attack name Tentacles → Undead Hands
Co-authored-by: Sebastian Will <sebastian.h.will@gmail.com>
* Added daggerheart durations and auto expiration of them
* Added duration to all tier1 adversaries
* Finished all adversaries and environments
* Remaining compendiums updated
* Improved styling of duration in tooltips
* .
* Add support for changing the tier of an adversary
* Move scaling data to actorConfig
* Use a new algorithm using the median average deviation
* Fine tune damage conversion for actions
* Use standard deviation instead and change dialog type
* Use daggerheart style for dialog
* Formatting
* Improve handling of minions and hordes
* Changed to using lookup for Group Attack damage
* Added lookup for Horde feature
* Remove spaces in damage formulas
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
* Initial version
* .
* Fixed so that CompendiumSetting saving refreshes the CompendiumBrowser for all users
* .
* Improved design
* Fixed max height
* Fixed local reload
* Added GM restriction
* Raised version
* Fixed tooltip
* Raised verison to 1.7.0