* Initial
* Resource setup finished
* Fixed so that costs can be used
* Corrected standard resources
* Actions can only use item resources from their parent item
* Fixed up dice
* Fixed resource dice positioning
* Fixed parsing of resource.max
* Fixed styling on settings tab
* Added manual input for Dice Resources
* Lightmode fixes
* Fixed Feature spellcasting modifier
* Bugfix for item input to resourceDiceDialog
* Item fix for TokenInput
* PR Fixes
* Added parsing of effect values from Item data model. Almost finished with itemConfig.
* Added the last to itemConfig
* Fixed armor
* ContextMenu localization fixes
* Better tooltips for tagify
* Corrected resource logic
* Organized language
* Organized high level folders
* Some deeper organization
* More org. That's enough ._.
* Capitalized initial system localization categories
* Restructured all the files
* Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less
* Restored build/ folder
* Mvoed config out form under application
* Moved roll.mjs to module/dice and renamed to dhRolls.mjs
* Update module/canvas/placeables/_module.mjs
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
* Le massive export update
* Removed unncessary import
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Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>