[V14] 1354 - Armor Effect (#1652)

* Initial

* progress

* Working armor application

* .

* Added a updateArmorValue function that updates armoreffects according to an auto order

* .

* Added createDialog

* .

* Updated Armor SRD

* .

* Fixed character sheet armor update

* Updated itemconfig

* Actions now use createDialog for effects

* .

* .

* Fixed ArmorEffect max being a string

* Fixed SRD armor effects

* Finally finished the migration ._.

* SRD finalization

* Added ArmoreEffect.armorInteraction option

* Added ArmorManagement menu

* Fixed DamageReductionDialog

* Fixed ArmorManagement pip syle

* feat: add style to armors tooltip, add a style to make armor slot label more clear that was a button and add a tooltip location

* .

* Removed tooltip on manageArmor

* Fixes

* Fixed Downtime armor repair

* Removed ArmorScore from character data model and instead adding it in basePrep

* [Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)

* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .

* Corrected the SRD to use base effects again

* Removed bare bones armor item

* [V14] Refactor ArmorChange schema and fix some bugs (#1742)

* Refactor ArmorChange schema and fix some bugs

* Add current back to schema

* Fixed so changing armor values and taking damage works again

* Fixed so that scrolltexts for armor changes work again

* Removed old marks on armor.system

* Restored damageReductionDialog armorScore.value

* Use toggle for css class addition/removal

* Fix armor change type choices

* Added ArmorChange DamageThresholds

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* [V14] Armor System ArmorScore (#1744)

* Readded so that armor items have their system defined armor instead of using an ActiveEffect

* Consolidate armor source retrieval

* Fix regression with updating armor when sources are disabled

* Simplify armor pip update

* Use helper in damage reduction dialog

* .

* Corrected SRD Armor Items

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Updated migrations

* Migrations are now not horrible =D

---------

Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
This commit is contained in:
WBHarry 2026-03-22 01:57:46 +01:00 committed by GitHub
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commit ef53a7c561
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94 changed files with 1961 additions and 545 deletions

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@ -7,53 +7,57 @@
<div class="section-container padded">
<div class="resources-container">
<div class="resource-container">
<h4 class="armor-title">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.armorMarks"}}</h4>
<div class="markers-subtitle">{{armorMarks}}/{{armorScore}}</div>
<h4 class="armor-title">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.maxUseableArmor"}}</h4>
<div class="markers-subtitle">{{availableArmor}}</div>
</div>
{{#if this.stress}}
<div class="resource-container">
<h4 class="armor-title">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.stress"}}</h4>
<div class="markers-subtitle">{{this.stress.value}}/{{this.stress.max}}</div>
</div>
{{/if}}
</div>
</div>
<div class="section-container">
<h4 class="mark-selection divider">
<div class="mark-selection-inner">
{{#each marks.armor}}
<div
class="mark-container {{#if this.selected}}selected{{/if}}"
data-action="setMarks" data-key="{{@key}}" data-type="armor"
>
<i class="fa-solid fa-shield"></i>
</div>
{{/each}}
<div class="section-container full-width">
{{#each marks.armor as |source|}}
<div class="mark-selection">
<h4 class="divider">{{source.label}}</h4>
<div class="mark-selection-inner">
{{#each source.marks}}
<a
class="mark-container {{#if this.selected}}selected{{/if}} {{#if this.spent}}spent{{/if}} {{#if this.disabled}}inactive{{/if}}"
data-action="setMarks" data-type="armor" data-path="{{concat "armor." @../key ".marks." @key}}" data-id="{{@key}}"
{{#if this.disabled}}disabled{{/if}}
>
<i class="fa-solid fa-shield"></i>
</a>
{{/each}}
</div>
</div>
{{/each}}
{{#if usesStressArmor}}
<div class="mark-selection">
<h4 class="divider">{{localize "Stress"}}</h4>
<div class="mark-selection-inner">
{{#each marks.stress}}
<div
class="mark-container {{#if this.selected}}selected{{/if}} {{#if (not @root.basicMarksUsed)}}inactive{{/if}}"
{{#if @root.basicMarksUsed}}data-action="setMarks"{{/if}} data-key="{{@key}}" data-type="stress" data-tooltip="{{#if @root.basicMarksUsed}}{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.armorWithStress"}}{{else}}{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.unncessaryStress"}}{{/if}}"
{{#if @root.basicMarksUsed}}data-action="setMarks"{{/if}} data-type="stress" data-path="{{concat "stress." @key}}" data-tooltip="{{#if @root.basicMarksUsed}}{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.armorWithStress"}}{{else}}{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.unncessaryStress"}}{{/if}}"
>
<i class="fa-solid fa-bolt"></i>
</div>
{{/each}}
</div>
</div>
</h4>
<div class="markers-subtitle bold">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.usedMarks"}}</div>
{{/if}}
</div>
{{#if availableStressReductions}}
<div class="resources-container">
<div class="resource-container">
<h4 class="armor-title">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.stressReduction"}}</h4>
<h4 class="armor-title divider">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.stressReduction"}}</h4>
</div>
</div>
{{/if}}
{{#each availableStressReductions}}
<div class="section-container">
<h4 class="chip-container divider">
<h4 class="chip-container">
<div class="chip-inner-container selectable {{#if (or this.any (eq this.from @root.currentDamage))}}active{{/if}} {{#if this.selected}}selected{{/if}}" data-action="useStressReduction" data-reduction="{{@key}}">
{{#if this.any}}
{{localize "DAGGERHEART.GENERAL.any"}}
@ -74,7 +78,7 @@
{{#if reduceSeverity}}
<div class="resources-container">
<div class="resource-container">
<h4 class="armor-title">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.reduceSeverity" nr=reduceSeverity}}</h4>
<h4 class="armor-title divider">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.reduceSeverity" nr=reduceSeverity}}</h4>
</div>
</div>
{{/if}}
@ -82,7 +86,7 @@
{{#if thresholdImmunities}}
<div class="resources-container">
<div class="resource-container">
<h4 class="armor-title">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.thresholdImmunities"}}</h4>
<h4 class="armor-title divider">{{localize "DAGGERHEART.APPLICATIONS.DamageReduction.thresholdImmunities"}}</h4>
</div>
</div>
{{/if}}