[V14] 1354 - Armor Effect (#1652)

* Initial

* progress

* Working armor application

* .

* Added a updateArmorValue function that updates armoreffects according to an auto order

* .

* Added createDialog

* .

* Updated Armor SRD

* .

* Fixed character sheet armor update

* Updated itemconfig

* Actions now use createDialog for effects

* .

* .

* Fixed ArmorEffect max being a string

* Fixed SRD armor effects

* Finally finished the migration ._.

* SRD finalization

* Added ArmoreEffect.armorInteraction option

* Added ArmorManagement menu

* Fixed DamageReductionDialog

* Fixed ArmorManagement pip syle

* feat: add style to armors tooltip, add a style to make armor slot label more clear that was a button and add a tooltip location

* .

* Removed tooltip on manageArmor

* Fixes

* Fixed Downtime armor repair

* Removed ArmorScore from character data model and instead adding it in basePrep

* [Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739)

* Initial

* .

* Single armor rework start

* More fixes

* Fixed DamageReductionDialog

* Removed last traces of ArmorEffect

* .

* Corrected the SRD to use base effects again

* Removed bare bones armor item

* [V14] Refactor ArmorChange schema and fix some bugs (#1742)

* Refactor ArmorChange schema and fix some bugs

* Add current back to schema

* Fixed so changing armor values and taking damage works again

* Fixed so that scrolltexts for armor changes work again

* Removed old marks on armor.system

* Restored damageReductionDialog armorScore.value

* Use toggle for css class addition/removal

* Fix armor change type choices

* Added ArmorChange DamageThresholds

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* [V14] Armor System ArmorScore (#1744)

* Readded so that armor items have their system defined armor instead of using an ActiveEffect

* Consolidate armor source retrieval

* Fix regression with updating armor when sources are disabled

* Simplify armor pip update

* Use helper in damage reduction dialog

* .

* Corrected SRD Armor Items

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Updated migrations

* Migrations are now not horrible =D

---------

Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
This commit is contained in:
WBHarry 2026-03-22 01:57:46 +01:00 committed by GitHub
parent a3f515cf6d
commit ef53a7c561
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GPG key ID: B5690EEEBB952194
94 changed files with 1961 additions and 545 deletions

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@ -113,26 +113,26 @@
"name": "Protective",
"description": "<p>Add the item's Tier to your Armor Score</p>",
"img": "icons/skills/melee/shield-block-gray-orange.webp",
"changes": [
{
"key": "system.armorScore",
"mode": 2,
"value": "ITEM.@system.tier",
"priority": null
}
],
"_id": "i5HfkF5aKQuUCTEG",
"_id": "7285CRGdZfHCEtT2",
"type": "base",
"system": {},
"system": {
"changes": [
{
"type": "armor",
"phase": "initial",
"priority": 20,
"value": {
"max": "ITEM.@system.tier"
}
}
]
},
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
"value": null,
"units": "seconds",
"expiry": null,
"expired": false
},
"origin": null,
"tint": "#ffffff",
@ -143,7 +143,10 @@
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!hiEOGF2reabGLUoi.i5HfkF5aKQuUCTEG"
"start": null,
"showIcon": 1,
"folder": null,
"_key": "!items.effects!hiEOGF2reabGLUoi.7285CRGdZfHCEtT2"
}
],
"sort": 0,