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[V14] 1354 - Armor Effect (#1652)
* Initial * progress * Working armor application * . * Added a updateArmorValue function that updates armoreffects according to an auto order * . * Added createDialog * . * Updated Armor SRD * . * Fixed character sheet armor update * Updated itemconfig * Actions now use createDialog for effects * . * . * Fixed ArmorEffect max being a string * Fixed SRD armor effects * Finally finished the migration ._. * SRD finalization * Added ArmoreEffect.armorInteraction option * Added ArmorManagement menu * Fixed DamageReductionDialog * Fixed ArmorManagement pip syle * feat: add style to armors tooltip, add a style to make armor slot label more clear that was a button and add a tooltip location * . * Removed tooltip on manageArmor * Fixes * Fixed Downtime armor repair * Removed ArmorScore from character data model and instead adding it in basePrep * [Feature] ArmorEffect reworked into ChangeType on BaseEffect (#1739) * Initial * . * Single armor rework start * More fixes * Fixed DamageReductionDialog * Removed last traces of ArmorEffect * . * Corrected the SRD to use base effects again * Removed bare bones armor item * [V14] Refactor ArmorChange schema and fix some bugs (#1742) * Refactor ArmorChange schema and fix some bugs * Add current back to schema * Fixed so changing armor values and taking damage works again * Fixed so that scrolltexts for armor changes work again * Removed old marks on armor.system * Restored damageReductionDialog armorScore.value * Use toggle for css class addition/removal * Fix armor change type choices * Added ArmorChange DamageThresholds --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * [V14] Armor System ArmorScore (#1744) * Readded so that armor items have their system defined armor instead of using an ActiveEffect * Consolidate armor source retrieval * Fix regression with updating armor when sources are disabled * Simplify armor pip update * Use helper in damage reduction dialog * . * Corrected SRD Armor Items --------- Co-authored-by: Carlos Fernandez <cfern1990@gmail.com> * Updated migrations * Migrations are now not horrible =D --------- Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
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94 changed files with 1961 additions and 545 deletions
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@ -743,3 +743,67 @@ export function getUnusedDamageTypes(parts) {
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return acc;
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}, []);
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}
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/** Returns resolved armor sources ordered by application order */
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export function getArmorSources(actor) {
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const rawArmorSources = Array.from(actor.allApplicableEffects()).filter(x => x.system.armorData);
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if (actor.system.armor) rawArmorSources.push(actor.system.armor);
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const data = rawArmorSources.map(doc => {
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// Get the origin item. Since the actor is already loaded, it should already be cached
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// Consider the relative function versions if this causes an issue
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const isItem = doc instanceof Item;
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const origin = isItem ? doc : doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc.parent;
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return {
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origin,
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name: origin.name,
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document: doc,
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data: doc.system.armor ?? doc.system.armorData,
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disabled: !!doc.disabled || !!doc.isSuppressed
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};
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});
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return sortBy(data, ({ origin }) => {
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switch (origin?.type) {
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case 'class':
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case 'subclass':
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case 'ancestry':
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case 'community':
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case 'feature':
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case 'domainCard':
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return 2;
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case 'loot':
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case 'consumable':
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return 3;
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case 'character':
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return 4;
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case 'weapon':
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return 5;
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case 'armor':
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return 6;
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default:
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return 1;
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}
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});
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}
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/**
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* Returns an array sorted by a function that returns a thing to compare, or an array to compare in order
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* Similar to lodash's sortBy function.
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*/
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export function sortBy(arr, fn) {
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const directCompare = (a, b) => (a < b ? -1 : a > b ? 1 : 0);
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const cmp = (a, b) => {
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const resultA = fn(a);
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const resultB = fn(b);
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if (Array.isArray(resultA) && Array.isArray(resultB)) {
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for (let idx = 0; idx < Math.min(resultA.length, resultB.length); idx++) {
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const result = directCompare(resultA[idx], resultB[idx]);
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if (result !== 0) return result;
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}
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return 0;
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}
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return directCompare(resultA, resultB);
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};
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return arr.sort(cmp);
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}
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