Bug/103 enrich htmlfield content before its used in applications (#369)

* FIX: Add enritch to HTMLField
FIX: Remove no-HTMLField from Manifest
FIX: Convert Scar's HTMLField to StringField
FIX: Remove unused HTMLField

* REMOVE unused hanldebars helpers

* FEAT: add inventory-fieldset-items-V2 and inventory-item-V2  partials for Actors

* FIX showLabels to hideTags

* FEAT: add template to items sheet

* FEAT: add effects tabs on ItemSheet

* FEAT: add context menus for all inventory-items

* FEAT: add resources to inventory-item template

* FEAT: add enritch on inventory-item description
FEAT: add extensible behavior on inventory-item-content
FEAT: add fade effect on item-img to roll-itmg

* FEAT: add eritch to NPC description
FIX: missing htmlFieldss on manfiest
FIX: add misisng localizations

* FIX_ minor fixes

* Little resource fix. Noone will notice ._.

* FIX: remove default list styles
FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
joaquinpereyra98 2025-07-19 17:21:46 -03:00 committed by GitHub
parent 615df65415
commit b8930b18a4
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GPG key ID: B5690EEEBB952194
61 changed files with 1768 additions and 1434 deletions

View file

@ -1,8 +1,20 @@
<section
class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}'
data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'
>
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.activeEffects') type='effect'}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.inactiveEffects') type='effect'}}
<section class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}' data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'>
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.activeEffects'
type='effect'
isGlassy=true
collection=effects.actives
canCreate=true
hideResources=true
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.inactiveEffects'
type='effect'
isGlassy=true
collection=effects.inactives
canCreate=true
hideResources=true
}}
</section>

View file

@ -1,9 +1,13 @@
<section
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<section class='tab {{tabs.features.cssClass}} {{tabs.features.id}}' data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'>
<div class="feature-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize tabs.features.label) type='feature' values=document.system.features hideControls=true}}
{{> 'daggerheart.inventory-items'
title=tabs.features.label
type='feature'
collection=document.system.features
hideControls=true
canCreate=true
showActions=true
}}
</div>
</section>

View file

@ -27,7 +27,7 @@
<line-div></line-div>
<div class="adversary-info">
<div class="description">
<i>{{{source.system.description}}}</i>
<i>{{{description}}}</i>
</div>
<div class="motives-and-tatics">
<b>{{localize 'DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label'}}: </b>{{{source.system.motivesAndTactics}}}

View file

@ -5,6 +5,6 @@
>
<fieldset class="fit-height">
<legend>{{localize tabs.notes.label}}</legend>
{{formInput systemFields.notes value=document.system.notes enriched=document.system.notes localize=true toggled=true}}
{{formInput notes.field value=notes.value enriched=notes.enriched toggled=true}}
</fieldset>
</section>

View file

@ -1,111 +1,118 @@
<aside class="adversary-sidebar-sheet">
<div class="portrait {{#if (and source.system.resources.hitPoints.max (gte source.system.resources.hitPoints.value source.system.resources.hitPoints.max))}}death-roll{{/if}}">
<img src="{{source.img}}" alt="{{source.name}}" data-action='editImage' data-edit="img">
<a class="death-roll-btn" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.makeDeathMove"}}" data-action="makeDeathMove"><i class="fas fa-skull death-save" ></i></a>
<a class="death-roll-btn" data-tooltip="{{localize " DAGGERHEART.UI.Tooltip.makeDeathMove"}}"
data-action="makeDeathMove"><i class="fas fa-skull death-save"></i></a>
</div>
<div class="info-section">
<div class="resources-section">
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.hitPoints.value" value="{{source.system.resources.hitPoints.value}}" type="number"></p>
<p><input class="bar-input" name="system.resources.hitPoints.value"
value="{{source.system.resources.hitPoints.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{source.system.resources.hitPoints.max}}</p>
</div>
<progress
class='progress-bar'
value='{{source.system.resources.hitPoints.value}}'
max='{{source.system.resources.hitPoints.max}}'
></progress>
<progress class='progress-bar' value='{{source.system.resources.hitPoints.value}}'
max='{{source.system.resources.hitPoints.max}}'></progress>
<div class="status-label">
<h4>HP</h4>
<h4>{{localize 'DAGGERHEART.GENERAL.attack.hitPoints.short'}}</h4>
</div>
</div>
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.stress.value" value="{{source.system.resources.stress.value}}" type="number"></p>
<p><input class="bar-input" name="system.resources.stress.value"
value="{{source.system.resources.stress.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{source.system.resources.stress.max}}</p>
</div>
<progress
class='progress-bar stress-color'
value='{{source.system.resources.stress.value}}'
max='{{source.system.resources.stress.max}}'
></progress>
<progress class='progress-bar stress-color' value='{{source.system.resources.stress.value}}'
max='{{source.system.resources.stress.max}}'></progress>
<div class="status-label">
<h4>Stress</h4>
<h4>{{localize 'DAGGERHEART.GENERAL.stress'}}</h4>
</div>
</div>
</div>
<div class="status-section">
<div class="threshold-section">
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
</div>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.minor"}}</h4>
<h4 class="threshold-value">{{document.system.damageThresholds.major}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.major"}}</h4>
<h4 class="threshold-value">{{document.system.damageThresholds.severe}}</h4>
<h4 class="threshold-label">{{localize "DAGGERHEART.GENERAL.DamageThresholds.severe"}}</h4>
</div>
</div>
<div class="status-section">
<div class="status-number">
<div class='status-value armor-slots'>
{{#if source.system.difficulty}}
<p>{{source.system.difficulty}}</p>
<p>{{source.system.difficulty}}</p>
{{else}}
<p>-</p>
<p>-</p>
{{/if}}
</div>
<div class="status-label">
<h4>Difficulty</h4>
<h4>{{localize DAGGERHEART.GENERAL.difficulty}}</h4>
</div>
</div>
<div class="status-number">
<div class='status-value armor-slots'>
{{#if source.system.attack.target.amount}}
<p>{{source.system.attack.target.amount}}</p>
<p>{{source.system.attack.target.amount}}</p>
{{else}}
<p>-</p>
<p>-</p>
{{/if}}
</div>
<div class="status-label">
<h4>Attack</h4>
<h4>{{localize "DAGGERHEART.GENERAL.attack"}}</h4>
</div>
</div>
</div>
</div>
<div class="attack-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<h3>Attack</h3>
<side-line-div class="invert"></side-line-div>
<h3>{{localize "DAGGERHEART.GENERAL.attack"}}</h3>
<side-line-div></side-line-div>
</div>
<ul class="items-sidebar-list">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=source.system.attack type=source.system.attack.systemPath isSidebar=true}}
{{> 'daggerheart.inventory-item'
item=document.system.attack
type='action'
hideTags=true
hideDescription=true
hideTooltip=true
hideResources=true
noExtensible=true
}}
</ul>
</div>
<div class="experience-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<h3>Experience</h3>
<side-line-div class="invert"></side-line-div>
<h3>{{localize DAGGERHEART.GENERAL.experience.plural}}</h3>
<side-line-div></side-line-div>
</div>
<div class="experience-list">
{{#each source.system.experiences as |experience id|}}
<div class="experience-row">
<div class="experience-value">
+{{experience.value}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">
<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
</div>
<div class="experience-row">
<div class="experience-value">
+{{experience.value}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">
<a data-action="sendExpToChat" data-id="{{id}}">
<i class="fa-regular fa-message"></i>
</a>
</div>
</div>
{{/each}}
</div>
</div>
<line-div></line-div>
<div class="reaction-section">
<button data-action="reactionRoll">Reaction Test</button>
<button data-action="reactionRoll">{{localize DAGGERHEART.GENERAL.Roll.reaction}}</button>
</div>
</aside>

View file

@ -26,11 +26,11 @@
</fieldset>
<fieldset>
<legend>{{localize 'DAGGERHEART.ACTORS.Character.story.backgroundTitle'}}</legend>
{{formInput systemFields.biography.fields.background value=source.system.biography.background enriched=source.system.biography.background localize=true toggled=true}}
{{formInput background.field value=background.value enriched=background.enriched toggled=true}}
</fieldset>
<fieldset>
<legend>{{localize 'DAGGERHEART.ACTORS.Character.story.connectionsTitle'}}</legend>
{{formInput systemFields.biography.fields.connections value=source.system.biography.connections enriched=source.system.biography.connections localize=true toggled=true}}
{{formInput connections.field value=connections.value enriched=connections.enriched toggled=true}}
</fieldset>
</div>
</section>

View file

@ -1,8 +1,21 @@
<section
class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}'
data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'
>
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.activeEffects') type='effect'}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.inactiveEffects') type='effect'}}
<section class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}' data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'>
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.activeEffects'
type='effect'
isGlassy=true
collection=effects.actives
canCreate=true
hideResources=true
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.inactiveEffects'
type='effect'
isGlassy=true
collection=effects.inactives
canCreate=true
hideResources=true
}}
</section>

View file

@ -1,13 +1,25 @@
<section
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<section class='tab {{tabs.features.cssClass}} {{tabs.features.id}}' data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'>
<div class="features-sections">
{{#each document.system.sheetLists}}
{{#if this.values}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=this.title values=this.values}}
{{/if}}
{{#each document.system.sheetLists as |category|}}
{{#if (eq category.type 'feature' )}}
{{> 'daggerheart.inventory-items'
title=category.title
type='feature'
collection=category.values
canCreate=true
showActions=true
}}
{{else if category.values}}
{{> 'daggerheart.inventory-items'
title=category.title
type='feature'
collection=category.values
canCreate=false
showActions=true
}}
{{/if}}
{{/each}}
</div>
</section>

View file

@ -29,25 +29,25 @@
<div class="character-details">
<div>
{{#if document.system.class.value}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.class.value.id}}">{{document.system.class.value.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.class.value.uuid}}">{{document.system.class.value.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.classes">{{localize 'TYPES.Item.class'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.class.subclass}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.class.subclass.id}}">{{document.system.class.subclass.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.class.subclass.uuid}}">{{document.system.class.subclass.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.subclass">{{localize 'TYPES.Item.subclass'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.community}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.community.id}}">{{document.system.community.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.community.uuid}}">{{document.system.community.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.community">{{localize 'TYPES.Item.community'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.ancestry}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.ancestry.id}}">{{document.system.ancestry.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.ancestry.uuid}}">{{document.system.ancestry.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.ancestry">{{localize 'TYPES.Item.ancestry'}}</span>
{{/if}}
@ -56,13 +56,13 @@
{{#if document.system.multiclass.value}}
<div class="multiclass">
{{#if document.system.multiclass.value}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.multiclass.value.id}}">{{document.system.multiclass.value.name}}</span>
<span data-action="editDoc"data-item-uuid="{{document.system.multiclass.value.uuid}}">{{document.system.multiclass.value.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.classes">{{localize 'DAGGERHEART.GENERAL.multiclass'}}</span>
{{/if}}
<span class="dot">•</span>
{{#if document.system.multiclass.subclass}}
<span data-action="editDoc" data-type="Item" data-doc-id="{{document.system.multiclass.subclass.id}}">{{document.system.multiclass.subclass.name}}</span>
<span data-action="editDoc" data-item-uuid="{{document.system.multiclass.subclass.uuid}}">{{document.system.multiclass.subclass.name}}</span>
{{else}}
<span data-action="openPack" data-key="daggerheart.subclass">{{localize 'TYPES.Item.subclass'}}</span>
{{/if}}

View file

@ -1,8 +1,5 @@
<section
class='tab {{tabs.inventory.cssClass}} {{tabs.inventory.id}}'
data-tab='{{tabs.inventory.id}}'
data-group='{{tabs.inventory.group}}'
>
<section class='tab {{tabs.inventory.cssClass}} {{tabs.inventory.id}}' data-tab='{{tabs.inventory.id}}'
data-group='{{tabs.inventory.group}}'>
<div class="search-section">
<div class="search-bar">
<div class="icon">
@ -14,31 +11,61 @@
<i class="fa-solid fa-filter"></i>
</a>
</div>
<div class="items-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.weapon') type='weapon' isGlassy=true}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.armor') type='armor' isGlassy=true}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.consumable') type='consumable' isGlassy=true}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'TYPES.Item.miscellaneous') type='miscellaneous' isGlassy=true}}
{{> 'daggerheart.inventory-items'
title='TYPES.Item.weapon'
type='weapon'
collection=document.itemTypes.weapon
isGlassy=true
canCreate=true
hideResources=true
}}
{{> 'daggerheart.inventory-items'
title='TYPES.Item.armor'
type='armor'
collection=document.itemTypes.armor
isGlassy=true
canCreate=true
hideResources=true
}}
{{> 'daggerheart.inventory-items'
title='TYPES.Item.consumable'
type='consumable'
collection=document.itemTypes.consumable
isGlassy=true
canCreate=true
}}
{{> 'daggerheart.inventory-items'
title='TYPES.Item.miscellaneous'
type='miscellaneous'
collection=document.itemTypes.miscellaneous
isGlassy=true
canCreate=true
}}
</div>
<div class="currency-section">
<div class="currency-section">
<div class="input">
<span>{{localize this.inventory.currency.coins}}</span>
{{formInput systemFields.gold.fields.coins value=source.system.gold.coins enriched=source.system.gold.coins localize=true toggled=true}}
{{formInput systemFields.gold.fields.coins value=source.system.gold.coins enriched=source.system.gold.coins
localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize this.inventory.currency.handfulls}}</span>
{{formInput systemFields.gold.fields.handfulls value=source.system.gold.handfulls enriched=source.system.gold.handfulls localize=true toggled=true}}
{{formInput systemFields.gold.fields.handfulls value=source.system.gold.handfulls
enriched=source.system.gold.handfulls localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize this.inventory.currency.bags}}</span>
{{formInput systemFields.gold.fields.bags value=source.system.gold.bags enriched=source.system.gold.bags localize=true toggled=true}}
{{formInput systemFields.gold.fields.bags value=source.system.gold.bags enriched=source.system.gold.bags
localize=true toggled=true}}
</div>
<div class="input">
<span>{{localize this.inventory.currency.chests}}</span>
{{formInput systemFields.gold.fields.chests value=source.system.gold.chests enriched=source.system.gold.chests localize=true toggled=true}}
{{formInput systemFields.gold.fields.chests value=source.system.gold.chests
enriched=source.system.gold.chests localize=true toggled=true}}
</div>
</div>
</section>

View file

@ -10,28 +10,33 @@
<a class="filter-button">
<i class="fa-solid fa-filter"></i>
</a>
<button type="button" class="btn-toggle-view" data-action="toggleLoadoutView" data-value="{{listView}}">
<span class="{{ifThen listView 'list-active' ''}} list-icon">
<button type="button" class="btn-toggle-view" data-action="toggleLoadoutView" data-value="{{not cardView}}">
<span class="{{ifThen cardView '' 'list-active'}} list-icon">
<i class="fa-solid fa-bars"></i>
</span>
<span class="{{ifThen listView '' 'grid-active'}} grid-icon">
<span class="{{ifThen cardView 'grid-active' ''}} grid-icon">
<i class="fa-solid fa-grip"></i>
</span>
</button>
</div>
<div class="items-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs'
title=(localize 'DAGGERHEART.GENERAL.Tabs.loadout')
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.Tabs.loadout'
type='domainCard'
isGlassy=true
cardView=(ifThen listView "list" "card")}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs'
title=(localize 'DAGGERHEART.GENERAL.Tabs.vault')
cardView=cardView
collection=document.system.domainCards.loadout
canCreate=true
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.Tabs.vault'
type='domainCard'
isVault=true
isGlassy=true
cardView=(ifThen listView "list" "card")}}
cardView=cardView
collection=document.system.domainCards.vault
canCreate=true
inVault=true
}}
</div>
</section>

View file

@ -1,14 +1,16 @@
<aside class="character-sidebar-sheet">
<div class="portrait {{#if isDeath}}death-roll{{/if}}">
<img src="{{document.img}}" alt="{{document.name}}" data-action='editImage' data-edit="img">
<a class="death-roll-btn" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.makeDeathMove"}}" {{#if isDeath}}data-action="makeDeathMove"{{/if}}><i class="fas fa-skull death-save" ></i></a>
<a class="death-roll-btn" data-tooltip="DAGGERHEART.UI.Tooltip.makeDeathMove" {{#if
isDeath}}data-action="makeDeathMove" {{/if}}><i class="fas fa-skull death-save"></i></a>
</div>
<div class="info-section">
<div class="resources-section">
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.hitPoints.value" value="{{document.system.resources.hitPoints.value}}" type="number"></p>
<p><input class="bar-input" name="system.resources.hitPoints.value"
value="{{document.system.resources.hitPoints.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{document.system.resources.hitPoints.max}}</p>
</div>
@ -20,11 +22,12 @@
<div class="status-label">
<h4>HP</h4>
</div>
</div>
<div class="status-bar">
<div class='status-value'>
<p><input class="bar-input" name="system.resources.stress.value" value="{{document.system.resources.stress.value}}" type="number"></p>
<p><input class="bar-input" name="system.resources.stress.value"
value="{{document.system.resources.stress.value}}" type="number"></p>
<p>/</p>
<p class="bar-label">{{document.system.resources.stress.max}}</p>
</div>
@ -87,51 +90,65 @@
</div>
<div class="equipment-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Equipment</h3>
<side-line-div></side-line-div>
</div>
<ul class="items-sidebar-list">
{{#each document.items as |item|}}
{{#if item.system.equipped}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=item.type isSidebar=true}}
{{/if}}
{{#if item.system.equipped}}
{{> 'daggerheart.inventory-item'
item=item
type=item.type
hideTags=true
hideDescription=true
hideResources=true
noExtensible=true
}}
{{/if}}
{{/each}}
</ul>
</div>
<div class="loadout-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Loadout</h3>
<side-line-div></side-line-div>
</div>
<ul class="items-sidebar-list">
{{#each document.items as |item|}}
{{#if (eq item.type 'domainCard')}}
{{#unless item.system.inVault}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=item.type isSidebar=true}}
{{/unless}}
{{/if}}
{{#each document.system.domainCards.loadout as |card|}}
{{> 'daggerheart.inventory-item'
item=card
type='domainCard'
hideTags=true
hideDescription=true
hideResources=true
noExtensible=true
}}
{{/each}}
</ul>
</div>
<div class="experience-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
<side-line-div class="invert"></side-line-div>
<h3>Experience</h3>
<side-line-div></side-line-div>
</div>
<div class="experience-list">
{{#each document.system.experiences as |experience id|}}
<div class="experience-row">
<div class="experience-value">
+{{experience.value}}
</div>
<input name="{{concat "system.experiences." id ".name"}}" data-experience={{id}} value="{{experience.name}}" type="text" />
<div class="controls">
<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
</div>
<div class="experience-row">
<div class="experience-value">
+{{experience.total}}
</div>
<input name="system.experiences.{{id}}.name" data-experience={{id}}
value="{{experience.name}}" type="text" />
<div class="controls">
<a data-action="sendExpToChat" data-type="experience" data-id="{{id}}">
<i class="fa-regular fa-message"></i>
</a>
</div>
</div>
{{/each}}
</div>
</div>

View file

@ -1,8 +1,5 @@
<section
class='tab {{tabs.details.cssClass}} {{tabs.details.id}}'
data-tab='{{tabs.details.id}}'
data-group='{{tabs.details.group}}'
>
<section class='tab {{tabs.details.cssClass}} {{tabs.details.id}}' data-tab='{{tabs.details.id}}'
data-group='{{tabs.details.group}}'>
<div class="partner-section">
<div class="title">
<side-line-div class="invert"></side-line-div>
@ -10,11 +7,18 @@
<side-line-div></side-line-div>
</div>
{{#if document.system.partner}}
<ul class="item-list">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=document.system.partner type='actor' isSidebar=true isActor=true noTooltip=true}}
</ul>
<ul class="item-list">
{{> 'daggerheart.inventory-item'
item=document.system.partner
type='companion'
hideTags=true
hideDescription=true
isActor=true
hideTooltip=true
}}
</ul>
{{else}}
<span class="partner-placeholder">{{localize "DAGGERHEART.ACTORS.Companion.noPartner"}}</span>
<span class="partner-placeholder">{{localize "DAGGERHEART.ACTORS.Companion.noPartner"}}</span>
{{/if}}
</div>
<div class="attack-section">
@ -24,7 +28,13 @@
<side-line-div></side-line-div>
</div>
<ul class="item-list">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=source.system.attack type=source.system.attack.systemPath isSidebar=true isCompanion=true noTooltip=true}}
{{> 'daggerheart.inventory-item'
item=document.system.attack
type='action'
hideTags=true
hideDescription=true
hideTooltip=true
}}
</ul>
</div>
<div class="experience-list">
@ -34,15 +44,16 @@
<side-line-div></side-line-div>
</div>
{{#each source.system.experiences as |experience id|}}
<div class="experience-row">
<div class="experience-value">
+{{experience.value}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">
<a data-action="toChat" data-type="experience" data-uuid="{{id}}"><i class="fa-regular fa-message"></i></a>
</div>
<div class="experience-row">
<div class="experience-value">
+{{experience.value}}
</div>
<span class="experience-name">{{experience.name}}</span>
<div class="controls">
<a data-action="sendExpToChat" data-type="experience" data-id="{{id}}">
<i class="fa-regular fa-message"></i></a>
</div>
</div>
{{/each}}
</div>
</section>

View file

@ -1,8 +1,20 @@
<section
class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}'
data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'
>
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.activeEffects') type='effect'}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize 'DAGGERHEART.GENERAL.inactiveEffects') type='effect'}}
<section class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}' data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'>
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.activeEffects'
type='effect'
isGlassy=true
collection=effects.actives
canCreate=true
hideResources=true
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.inactiveEffects'
type='effect'
isGlassy=true
collection=effects.inactives
canCreate=true
hideResources=true
}}
</section>

View file

@ -4,6 +4,13 @@
data-group='{{tabs.features.group}}'
>
<div class="feature-section">
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=(localize tabs.features.label) type='feature' values=document.system.features hideControls=true }}
{{> 'daggerheart.inventory-items'
title=tabs.features.label
type='feature'
collection=document.system.features
hideControls=true
canCreate=true
showActions=true
}}
</div>
</section>

View file

@ -34,7 +34,7 @@
<line-div></line-div>
<div class="environment-info">
<div class="description">
<i>{{{source.system.description}}}</i>
<i>{{{description}}}</i>
</div>
<div class="impulses">
<b>{{localize 'DAGGERHEART.ACTORS.Environment.FIELDS.impulses.label'}}: </b>{{{source.system.impulses}}}

View file

@ -5,6 +5,6 @@
>
<fieldset class="fit-height">
<legend>{{localize tabs.notes.label}}</legend>
{{formInput systemFields.notes value=document.system.notes enriched=document.system.notes localize=true toggled=true}}
{{formInput notes.field value=notes.value enriched=notes.value toggled=true}}
</fieldset>
</section>

View file

@ -4,8 +4,17 @@
data-group='{{tabs.potentialAdversaries.group}}'
>
<div class="action-section">
{{#each document.system.potentialAdversaries}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-fieldset-items.hbs' title=this.label type='adversary' isGlassy=true adversaries=this.adversaries}}
{{#each document.system.potentialAdversaries as |category categoryId|}}
{{> 'daggerheart.inventory-items'
title=category.label
type='adversary'
isGlassy=true
isActor=true
categoryAdversary=categoryId
hideControls=true
collection=category.adversaries
hideResources=true
}}
{{/each}}
</div>
</section>

View file

@ -1,34 +1,22 @@
<li class="card-item" data-item-id="{{item.id}}" data-item-id="{{item.id}}">
<li class="card-item" data-item-uuid="{{item.uuid}}">
<img src="{{item.img}}" data-action="useItem" class="card-img" />
<div class="card-label">
<div class="menu {{#if item.system.resource}}resource-menu{{/if}} {{#if (eq item.system.resource.type 'diceValue')}}dice-menu{{/if}}">
<div
class="menu {{#if item.system.resource}}resource-menu{{/if}} {{#if (eq item.system.resource.type 'diceValue')}}dice-menu{{/if}}">
{{#if item.system.resource}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
<div class="controls">
{{#if (eq type 'weapon')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
<i class="fa-solid fa-hands"></i>
</a>
{{/if}}
{{#if (eq type 'armor')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
<i class="fa-solid fa-shield"></i>
</a>
{{/if}}
{{#if (eq type 'domainCard')}}
{{#unless item.system.inVault}}
<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToVault'}}">
<i class="fa-solid fa-arrow-down"></i>
</a>
{{else}}
<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToLoadout'}}">
<i class="fa-solid fa-arrow-up"></i>
</a>
{{/unless}}
{{/if}}
<a data-action="toChat" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToChat'}}"><i class="fa-regular fa-message"></i></a>
<a data-action="triggerContextMenu" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.moreOptions'}}"><i class="fa-solid fa-ellipsis-vertical"></i></a>
<a data-action="toggleVault"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
</a>
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
<i class="fa-regular fa-message"></i>
</a>
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
<i class="fa-solid fa-ellipsis-vertical"></i>
</a>
</div>
</div>
<div class="card-name">{{item.name}}</div>

View file

@ -1,30 +1,18 @@
<li class='feature-item' data-feature-id='{{feature.id}}'>
<li class='feature-item' data-item-uuid='{{feature.uuid}}'>
<div class='feature-line'>
<img class='image' src='{{feature.img}}' />
<h4>
{{feature.name}}
</h4>
{{#unless hideContrals}}
<div class='controls'>
<a
class='effect-control'
data-action='editFeature'
data-feature='{{feature._id}}'
data-type='{{type}}'
data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openItemWorld"}}'
>
<i class="fa-solid fa-globe"></i>
</a>
<a
class='effect-control'
data-action='deleteFeature'
data-feature='{{feature._id}}'
data-type='{{type}}'
data-tooltip='{{localize "CONTROLS.CommonDelete"}}'
>
<i class='fas fa-trash'></i>
</a>
</div>
<div class='controls'>
<a class='effect-control' data-action='editDoc' data-tooltip="DAGGERHEART.UI.Tooltip.openItemWorld">
<i class="fa-solid fa-globe"></i>
</a>
<a class='effect-control' data-action='deleteFeature' data-tooltip="CONTROLS.CommonDelete">
<i class='fas fa-trash'></i>
</a>
</div>
{{/unless}}
</div>
</li>

View file

@ -0,0 +1,70 @@
{{!--
Inventory/Domain Card Section
{{> 'daggerheart.inventory-items' }}
Parameters:
- title {string} : Localization key used for the legend.
- collection {array} : Array of items to render.
- type {string} : The type of items in the list:
- isGlassy {boolean} : If true, applies the 'glassy' class to the fieldset.
- cardView {boolean} : If true and type is 'domainCard', renders using domain card layout.
- isActor {boolean} : Passed through to inventory-item partials.
- canCreate {boolean} : If true, show createDoc anchor on legend
- inVault {boolean} : If true, the domainCard is created with inVault=true
- disabled {boolean}: If true, the ActiveEffect is created with disabled=true;
- categoryAdversary {string} : Category adversary id.
- showLabels {boolean} : If true, show label-tags else show simple tags.
- hideTooltip {boolean} : If true, disables the tooltip on the item image.
- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
- hideDescription {boolean} : If true, hides the item's description.
- hideResources {boolean} : If true, hides the item's resources.
- showActions {boolean} : If true show feature's actions.
--}}
<fieldset class="{{#if isGlassy}}glassy{{/if}}">
<legend>
{{localize title}}
{{#if canCreate}}
<a data-action="createDoc" data-document-class="{{ifThen (eq type 'effect') 'ActiveEffect' 'Item' }}"
data-type="{{ifThen (eq type 'effect') 'base' type}}"
{{#if inVault}}data-in-vault="{{inVault}}"{{/if}}
{{#if disabled}} data-disabled="{{disabled}}"{{/if}}
data-tooltip="{{localize 'DOCUMENT.Create' type=''}}"
>
<i class="fa-solid fa-plus icon-button"></i>
</a>
{{/if }}
</legend>
{{#if (and cardView (eq type 'domainCard'))}}
<ul class="card-list">
{{#each collection as |item|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs'
item=item
type='domainCard'
}}
{{/each}}
</ul>
{{else}}
<ul class="items-list">
{{#each collection as |item|}}
{{> 'daggerheart.inventory-item'
item=item
type=../type
hideControls=../hideControls
isActor=../isActor
categoryAdversary=../categoryAdversary
hideTooltip=../hideTooltip
showLabels=../showLabels
isAction=../isAction
hideResources=../hideResources
showActions=../showActions
}}
{{/each}}
</ul>
{{/if}}
</fieldset>

View file

@ -1,44 +0,0 @@
<fieldset class="{{#if isGlassy}}glassy{{/if}}">
<legend>{{title}}</legend>
<ul class="items-list">
{{#unless (eq cardView 'card') }}
{{#if (or (eq type 'domainCard') (eq type 'armor') (eq type 'consumable') (eq type 'miscellaneous') (eq type 'weapon'))}}
{{#each document.items as |item|}}
{{#if (eq item.type ../type)}}
{{#unless (and (eq ../type 'domainCard') (or (and item.system.inVault (not ../isVault)) (and (not item.system.inVault) ../isVault)))}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=item type=../type}}
{{/unless}}
{{/if}}
{{/each}}
{{else}}
{{#if (eq type 'effect')}}
{{#each document.effects as |effect|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=effect type=../type}}
{{/each}}
{{else}}
{{#each values}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=this type=../type hideControls=../hideControls featureType=true }}
{{/each}}
{{#each adversaries as |adversary|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/inventory-item.hbs' item=adversary type='adversary' hideControls=true isActor=true categoryAdversary=@../key}}
{{/each}}
{{/if}}
{{/if}}
{{/unless}}
</ul>
{{#if (and (eq cardView 'card') (eq type 'domainCard'))}}
<ul class="card-list">
{{#if isVault}}
{{#each document.system.domainCards.vault as |card|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs' item=card type=../type}}
{{/each}}
{{else}}
{{#each document.system.domainCards.loadout as |card|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/domain-card-item.hbs' item=card type=../type}}
{{/each}}
{{/if}}
</ul>
{{/if}}
</fieldset>

View file

@ -0,0 +1,239 @@
{{!--
{{> 'daggerheart.inventory-item' }}
Parameters:
- type {string} : The type of items in the list
- isActor {boolean} : Passed through to inventory-item partials.
- categoryAdversary {string} : Category adversary id.
- noExtensible {boolean} : If true, the inventory-item-content would be collapsable/extendible else it always be showed
- hideLabels {boolean} : If true, hide label-tags else show label-tags.
- hideTags {boolean} : If true, hide simple-tags else show simple-tags.
- hideTooltip {boolean} : If true, disables the tooltip on the item image.
- hideControls {boolean} : If true, hides the controls inside inventory-item partials.
- hideDescription {boolean} : If true, hides the item's description.
- hideResources {boolean} : If true, hides the item's resources.
- showActions {boolean} : If true show feature's actions.
--}}
<li class="inventory-item" {{#if (eq type 'action' )}}data-action-id="{{item.id}}" {{/if}}
data-item-uuid="{{item.uuid}}" data-type="{{type}}" draggable="true">
<div class="inventory-item-header" {{#unless noExtensible}}data-action="toggleExtended" {{/unless}}>
{{!-- Image --}}
<div class="img-portait"
data-action='{{ifThen (hasProperty item "use") "useItem" (ifThen (hasProperty item "toChat") "toChat" "editDoc") }}'
{{#unless hideTooltip}}data-tooltip="#item#{{item.uuid}}" {{/unless}}>
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
<img class="roll-img" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
</div>
{{!-- Name & Tags --}}
<div class="item-label {{#if hideResources}}fullWidth{{/if}}">
{{!-- Item Name --}}
<div class="item-name">{{item.name}}</div>
{{!-- Weapon Block Start --}}
{{#if (eq type 'weapon')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.name')}}
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.name')}}
</div>
<div class="tag">
{{item.system.attack.damage.parts.0.value.dice}}
{{#if item.system.attack.damage.parts.0.value.bonus}} +
{{item.system.attack.damage.parts.0.value.bonus}}{{/if}}
(
{{#each item.system.attack.damage.parts.0.type as |type|}}
{{localize (concat 'DAGGERHEART.CONFIG.DamageType.' type '.abbreviation')}}
{{#unless @last}}|{{/unless}}
{{/each}}
)
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Burden.' item.system.burden)}}
</div>
</div>
{{else if (not hideLabels)}}
<div class="item-labels">
<div class="label">
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.short')}}
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.short')}}
<span> - </span>
{{item.system.attack.damage.parts.0.value.dice}}
{{#if item.system.attack.damage.parts.0.value.bonus}} +
{{item.system.attack.damage.parts.0.value.bonus}}
{{/if}}
{{#with (lookup @root.config.GENERAL.damageTypes item.system.attack.damage.parts.0.type)}}
{{#each icon}}<i class="fa-solid {{this}}"></i>{{/each}}
{{/with}}
</div>
</div>
{{/if}}
{{/if}}
{{!-- Weapon Block End --}}
{{!-- Armor Block Start --}}
{{#if (eq type 'armor')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}: {{item.system.baseScore}}</div>
<div class="tag">
{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}:
{{item.system.baseThresholds.major}} / {{item.system.baseThresholds.severe}}
</div>
</div>
{{else if (not hideLabels)}}
<div class="item-labels">
<div class="label">
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}: {{item.system.baseScore}}
</div>
</div>
{{/if}}
{{/if}}
{{!-- Armor Block End --}}
{{!-- Domain Card Block Start --}}
{{#if (eq type 'domainCard')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}</div>
<div class="tag">{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}</div>
<div class="tag">
<span class="recall-label">{{localize "DAGGERHEART.ITEMS.DomainCard.recallCost"}}: </span>
<span class="recall-value">{{item.system.recallCost}}</span>
</div>
</div>
{{else if (not hideLabels)}}
<div class="item-labels">
<div class="label">
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}} -
{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}} -
<span class="recall-value">{{item.system.recallCost}}</span>
<i class="fa-solid fa-bolt"></i>
</div>
</div>
{{/if}}
{{/if}}
{{!-- Domain Card Block End --}}
{{!-- Effect Block Start --}}
{{#if (eq type 'effect')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">
{{localize item.parent.system.metadata.label}}: {{item.parent.name}}
</div>
<div class="tag">
{{#if item.duration.duration}}
{{localize 'DAGGERHEART.EFFECTS.Duration.temporary'}}
{{else}}
{{localize 'DAGGERHEART.EFFECTS.Duration.passive'}}
{{/if}}
</div>
{{#each item.statuses as |status|}}
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.Condition.' status '.name')}}</div>
{{/each}}
</div>
{{else if (not hideLabels)}}
{{!-- Empty --}}
{{/if}}
{{/if}}
{{!-- Effect Block End --}}
{{!-- Action Block Start --}}
{{#if (eq type 'action')}}
{{#if (not hideTags)}}
<div class="item-tags">
<div class="tag">{{localize (concat 'DAGGERHEART.ACTIONS.TYPES.' item.type '.name')}}</div>
<div class="tag">{{localize (concat 'DAGGERHEART.CONFIG.ActionType.' item.actionType)}}</div>
</div>
{{else if (not hideLabels)}}
{{!-- Empty --}}
{{/if}}
{{/if}}
{{!-- Action Block End --}}
</div>
{{!-- Simple Resource --}}
{{#if (and (not hideResources) (eq item.system.resource.type 'simple'))}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
{{#if (and (not hideResources) item.system.quantity)}}
<div class="item-resource">
<input type="number" class="inventory-item-quantity" value="{{item.system.quantity}}" step="1" />
</div>
{{/if}}
{{!-- Controls --}}
{{#unless hideControls}}
<div class="controls">
{{#if isActor}}
<a data-action="editDoc" data-tooltip="DAGGERHEART.UI.Tooltip.openActorWorld">
<i class="fa-solid fa-globe"></i>
</a>
{{#if (eq type 'adversary')}}
<a data-action='deleteAdversary' data-category="{{categoryAdversary}}" data-tooltip="CONTROLS.CommonDelete">
<i class='fas fa-trash'></i>
</a>
{{/if}}
{{else}}
{{#if (eq type 'weapon')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
<i class="fa-solid fa-hands"></i>
</a>
{{else if (eq type 'armor')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.equipped 'unequip' 'equip' }}">
<i class="fa-solid fa-shield"></i>
</a>
{{else if (eq type 'domainCard')}}
<a data-action="toggleVault"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.system.inVault 'sendToLoadout' 'sendToVault' }}">
<i class="fa-solid {{ifThen item.system.inVault 'fa-arrow-up' 'fa-arrow-down'}}"></i>
</a>
{{else if (eq type 'effect')}}
<a data-action="toggleEffect"
data-tooltip="DAGGERHEART.UI.Tooltip.{{ifThen item.disabled 'enableEffect' 'disableEffect' }}">
<i class="{{ifThen item.disabled 'fa-regular fa-lightbulb' 'fa-solid fa-lightbulb'}}"></i>
</a>
{{/if}}
{{#if (hasProperty item "toChat")}}
<a data-action="toChat" data-tooltip="DAGGERHEART.UI.Tooltip.sendToChat">
<i class="fa-regular fa-message"></i>
</a>
{{/if}}
<a data-action="triggerContextMenu" data-tooltip="DAGGERHEART.UI.Tooltip.moreOptions">
<i class="fa-solid fa-ellipsis-vertical"></i>
</a>
{{/if}}
</div>
{{/unless}}
</div>
<div class="inventory-item-content{{#unless noExtensible}} extensible{{/unless}}">
{{!-- Description --}}
{{#unless hideDescription}}
<div class="invetory-description"></div>
{{/unless}}
{{!-- Dice Resource --}}
{{#if (and (not hideResources) (eq item.system.resource.type 'diceValue'))}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
{{!-- Actions Buttons --}}
{{#if (and showActions (eq item.type 'feature'))}}
<div class="item-buttons">
{{#each item.system.actions as | action |}}
<button type="button" data-action="useAction" data-action-id="{{action.id}}">
{{action.name}}
</button>
{{/each}}
</div>
{{/if}}
</div>
</li>

View file

@ -1,197 +0,0 @@
<li class="inventory-item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-type="{{type}}" draggable="true">
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" data-action="useItem" {{#if (not noTooltip)}}data-tooltip="{{concat "#item#" item.uuid}}"{{/if}} />
<div class="item-label-wrapper">
<div class="item-label {{#unless (and (not isSidebar) (or (eq item.system.resource.type 'simple') item.system.quantity))}}fullWidth{{/unless}}">
{{#if isCompanion}}
<a class="item-name" data-action="attackRoll">{{item.name}}</a>
{{else}}
<div class="item-name">{{item.name}}</div>
{{/if}}
{{#if (eq type 'weapon')}}
<div class="item-tags">
{{#if isSidebar}}
<div class="item-labels">
<div class="label">
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.short')}}
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.short')}}
<span> - </span>
{{item.system.attack.damage.parts.0.value.dice}}{{#if item.system.attack.damage.parts.0.value.bonus}} + {{item.system.attack.damage.parts.0.value.bonus}}{{/if}}
{{#each item.system.attack.damage.parts.0.type as | type | }}
{{#with (lookup @root.config.GENERAL.damageTypes type)}}
<i class="fa-solid {{icon}}"></i>
{{/with}}
{{/each}}
</div>
</div>
{{else}}
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Traits.' item.system.attack.roll.trait '.name')}}
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Range.' item.system.attack.range '.name')}}
</div>
<div class="tag">
{{item.system.attack.damage.parts.0.value.dice}}{{#if item.system.attack.damage.parts.0.value.bonus}} + {{item.system.attack.damage.parts.0.value.bonus}}{{/if}}
(
{{#each item.system.attack.damage.parts.0.type}}
{{localize (concat 'DAGGERHEART.CONFIG.DamageType.' this '.abbreviation')}}
{{/each}}
)
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Burden.' item.system.burden)}}
</div>
{{/if}}
</div>
{{/if}}
{{#if (eq type 'armor')}}
{{#if isSidebar}}
<div class="item-labels">
<div class="label">
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}:
{{item.system.baseScore}}
</div>
</div>
{{else}}
<div class="item-tags">
<div class="tag">
{{localize "DAGGERHEART.ITEMS.Armor.baseScore"}}:
{{item.system.baseScore}}
</div>
<div class="tag">
{{localize "DAGGERHEART.ITEMS.Armor.baseThresholds.base"}}:
{{item.system.baseThresholds.major}}
<span>/</span>
{{item.system.baseThresholds.severe}}
</div>
</div>
{{/if}}
{{/if}}
{{#if (eq type 'domainCard')}}
{{#if isSidebar}}
<div class="item-labels">
<div class="label">
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}
<span> - </span>
{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}
<span> - </span>
<span class="recall-value">{{item.system.recallCost}}</span>
<i class="fa-solid fa-bolt"></i>
</div>
</div>
{{else}}
<div class="item-tags">
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.DomainCardTypes.' item.system.type)}}
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.GENERAL.Domain.' item.system.domain '.label')}}
</div>
<div class="tag">
<span class="recall-label">{{localize "DAGGERHEART.ITEMS.DomainCard.recallCost"}}: </span>
<span class="recall-value">{{item.system.recallCost}}</span>
</div>
</div>
{{/if}}
{{/if}}
{{#if (eq type 'effect')}}
<div class="item-tags">
<div class="tag">
{{localize (concat 'TYPES.Item.' item.parent.type)}}
<span>: </span>
{{item.parent.name}}
</div>
<div class="tag">
{{#if item.duration.duration}}
{{localize 'DAGGERHEART.EFFECTS.Duration.temporary'}}
{{else}}
{{localize 'DAGGERHEART.EFFECTS.Duration.passive'}}
{{/if}}
</div>
{{#each item.statuses as |status|}}
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.Condition.' status '.name')}}
</div>
{{/each}}
</div>
{{/if}}
{{#if (eq type 'action')}}
<div class="item-tags">
<div class="tag">
{{localize (concat 'DAGGERHEART.ACTIONS.TYPES.' item.type '.name')}}
</div>
<div class="tag">
{{localize (concat 'DAGGERHEART.CONFIG.ActionType.' item.actionType)}}
</div>
</div>
{{/if}}
</div>
{{#if (and (not isSidebar) (eq item.system.resource.type 'simple'))}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
{{#if (and (not isSidebar) item.system.quantity)}}
<div class="item-resource">
<input type="number" class="inventory-item-quantity" value="{{item.system.quantity}}" step="1" />
</div>
{{/if}}
</div>
{{#unless hideControls}}
{{#if isActor}}
<div class="controls">
{{#if (eq type 'actor')}}
<a data-action="viewActor" data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openActorWorld"}}'>
<i class="fa-solid fa-globe"></i>
</a>
{{/if}}
{{#if (eq type 'adversary')}}
<a data-action="viewAdversary" data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "DAGGERHEART.UI.Tooltip.openActorWorld"}}'>
<i class="fa-solid fa-globe"></i>
</a>
<a data-action='deleteAdversary' data-potential-adversary="{{categoryAdversary}}" data-adversary="{{item.uuid}}" data-tooltip='{{localize "CONTROLS.CommonDelete"}}'>
<i class='fas fa-trash'></i>
</a>
{{/if}}
</div>
{{else}}
<div class="controls">
{{#if (eq type 'weapon')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
<i class="fa-solid fa-hands"></i>
</a>
{{/if}}
{{#if (eq type 'armor')}}
<a class="{{#unless item.system.equipped}}unequipped{{/unless}}" data-action="toggleEquipItem" data-tooltip="{{#unless item.system.equipped}}{{localize 'DAGGERHEART.UI.Tooltip.equip'}}{{else}}{{localize 'DAGGERHEART.UI.Tooltip.unequip'}}{{/unless}}">
<i class="fa-solid fa-shield"></i>
</a>
{{/if}}
{{#if (eq type 'domainCard')}}
{{#unless item.system.inVault}}
<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToVault'}}">
<i class="fa-solid fa-arrow-down"></i>
</a>
{{else}}
<a data-action="toggleVault" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToLoadout'}}">
<i class="fa-solid fa-arrow-up"></i>
</a>
{{/unless}}
{{/if}}
<a data-action="toChat" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.sendToChat'}}"><i class="fa-regular fa-message"></i></a>
<a data-action="triggerContextMenu" data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.moreOptions'}}"><i class="fa-solid fa-ellipsis-vertical"></i></a>
</div>
{{/if}}
{{else}}
<span></span>
{{/unless}}
<div class="item-description">{{#unless isSidebar}}{{{item.system.description}}}{{/unless}}</div>
{{#if (and (not isSidebar) (eq item.system.resource.type 'diceValue'))}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
{{#if featureType}}
<div class="item-buttons">
{{#each item.system.actions as | action |}}
<button type="button" data-action="useAction" data-action-id="{{action.id}}">{{action.name}}</button>
{{/each}}
</div>
{{/if}}
</li>

View file

@ -3,22 +3,11 @@
data-tab='{{tabs.actions.id}}'
data-group='{{tabs.actions.group}}'
>
<fieldset class="one-column">
<legend>{{localize "DAGGERHEART.GENERAL.Action.plural"}} <a><i class="fa-solid fa-plus icon-button" data-action="addAction"></i></a></legend>
<div class="actions-list">
{{#each document.system.actions as |action index|}}
<div class="action-item"
data-action="editAction"
data-index="{{index}}"
data-tooltip="{{concat "#item#" @root.document.uuid "#action#" action.id}}"
>
<img class="image" src="{{action.img}}" />
<span>{{action.name}}</span>
<div class="controls">
<a data-action="removeAction"><i class="fa-solid fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
</fieldset>
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.Action.plural'
collection=document.system.actions
type='action'
canCreate=true
}}
</section>

View file

@ -1,26 +1,21 @@
<section
class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}'
data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'
>
<fieldset class="one-column">
<legend>
{{localize "DAGGERHEART.GENERAL.Effect.plural"}}
<a data-action="createDoc" data-document-class="ActiveEffect" data-type="base">
<i class="fa-solid fa-plus icon-button"></i>
</a>
</legend>
<div class="effects-list">
{{#each document.effects as |effect|}}
<div class="effect-item">
<img class="image" src="{{effect.img}}" />
<span>{{effect.name}}</span>
<div class="controls">
<a data-action="editDoc" data-type="ActiveEffect" data-doc-id="{{effect.id}}"><i class="fa-solid fa-pen-to-square"></i></a>
<a data-action="deleteDoc" data-type="ActiveEffect" data-doc-id="{{effect.id}}" {{disabled effect.mandatory}}><i class="fa-solid fa-trash icon-button {{disabled effect.mandatory}}"></i></a>
</div>
</div>
{{/each}}
</div>
</fieldset>
<section class='tab {{tabs.effects.cssClass}} {{tabs.effects.id}}' data-tab='{{tabs.effects.id}}'
data-group='{{tabs.effects.group}}'>
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.activeEffects'
type='effect'
isGlassy=true
collection=effects.actives
canCreate=true
hideResources=true
}}
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.inactiveEffects'
type='effect'
isGlassy=true
collection=effects.inactives
canCreate=true
hideResources=true
}}
</section>

View file

@ -1,14 +0,0 @@
<section
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<fieldset>
<legend>{{localize "DAGGERHEART.GENERAL.Tabs.features"}}</legend>
<div class="feature-list">
{{#each source.system.abilities as |feature key|}}
{{> 'systems/daggerheart/templates/sheets/global/partials/feature-section-item.hbs' feature=feature}}
{{/each}}
</div>
</fieldset>
</section>

View file

@ -1,23 +1,11 @@
<section
class='tab {{tabs.features.cssClass}} {{tabs.features.id}}'
data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'
>
<fieldset class="one-column drop-section">
<legend>{{localize "DAGGERHEART.GENERAL.features"}} <a><i data-action="addFeature" class="fa-solid fa-plus icon-button"></i></a></legend>
<div class="features-list">
{{#each document.system.features as |feature|}}
<div class="feature-item"
data-action="editFeature"
id="{{feature.id}}"
>
<img class="image" src="{{feature.img}}" data-tooltip="{{concat "#item#" feature.uuid}}" />
<span>{{feature.name}}</span>
<div class="controls">
<a data-action="removeFeature" id="{{feature.id}}"><i class="fa-solid fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
</fieldset>
<section class='tab {{tabs.features.cssClass}} {{tabs.features.id}}' data-tab='{{tabs.features.id}}'
data-group='{{tabs.features.group}}'>
{{> 'daggerheart.inventory-items'
title='DAGGERHEART.GENERAL.features'
type='feature'
isGlassy=true
collection=document.system.features
canCreate=(or document.parent isGM)
showActions=false
}}
</section>

View file

@ -38,7 +38,7 @@
<legend>{{localize "DAGGERHEART.ITEMS.Class.guide.suggestedPrimaryWeaponTitle"}}</legend>
<div class="drop-section-body list-items">
{{#if document.system.characterGuide.suggestedPrimaryWeapon}}
<div class="suggested-item item-line" data-action="viewDoc" data-uuid="{{document.system.characterGuide.suggestedPrimaryWeapon.uuid}}">
<div class="suggested-item item-line" data-action="editDoc" data-item-uuid="{{document.system.characterGuide.suggestedPrimaryWeapon.uuid}}">
<img class="image" src="{{document.system.characterGuide.suggestedPrimaryWeapon.img}}" />
<span>{{document.system.characterGuide.suggestedPrimaryWeapon.name}}</span>
<div class="controls">
@ -53,7 +53,7 @@
<legend>{{localize "DAGGERHEART.ITEMS.Class.guide.suggestedSecondaryWeaponTitle"}}</legend>
<div class="drop-section-body list-items">
{{#if document.system.characterGuide.suggestedSecondaryWeapon}}
<div class="suggested-item item-line" data-action="viewDoc" data-uuid="{{system.system.characterGuide.suggestedSecondaryWeapon.uuid}}">
<div class="suggested-item item-line" data-action="editDoc" data-item-uuid="{{system.system.characterGuide.suggestedSecondaryWeapon.uuid}}">
<img class="image" src="{{document.system.characterGuide.suggestedSecondaryWeapon.img}}" />
<span>{{document.system.characterGuide.suggestedSecondaryWeapon.name}}</span>
<div class="controls">
@ -68,7 +68,7 @@
<legend>{{localize "DAGGERHEART.ITEMS.Class.guide.suggestedArmorTitle"}}</legend>
<div class="drop-section-body list-items">
{{#if document.system.characterGuide.suggestedArmor}}
<div class="suggested-item item-line" data-action="viewDoc" data-uuid="{{document.system.characterGuide.suggestedArmor.uuid}}">
<div class="suggested-item item-line" data-action="editDoc" data-item-uuid="{{document.system.characterGuide.suggestedArmor.uuid}}">
<img class="image" src="{{document.system.characterGuide.suggestedArmor.img}}" />
<span>{{document.system.characterGuide.suggestedArmor.name}}</span>
<div class="controls">
@ -86,7 +86,7 @@
<legend>{{localize "DAGGERHEART.GENERAL.take"}}</legend>
<div class="drop-section-body list-items">
{{#each source.system.inventory.take}}
<div class="suggested-item item-line" data-action="viewDoc" data-uuid="{{this.uuid}}">
<div class="suggested-item item-line" data-action="editDoc" data-item-uuid="{{this.uuid}}">
<img class="image" src="{{this.img}}" />
<span>{{this.name}}</span>
<div class="controls">
@ -101,7 +101,7 @@
<legend>{{localize "DAGGERHEART.ITEMS.Class.guide.inventory.thenChoose"}}</legend>
<div class="drop-section-body list-items">
{{#each source.system.inventory.choiceA}}
<div class="suggested-item item-line" data-action="viewDoc" data-uuid="{{this.uuid}}">
<div class="suggested-item item-line" data-action="editDoc" data-item-uuid="{{this.uuid}}">
<img class="image" src="{{this.img}}" />
<span>{{this.name}}</span>
<div class="controls">
@ -116,7 +116,7 @@
<legend>{{localize "DAGGERHEART.ITEMS.Class.guide.inventory.andEither"}}</legend>
<div class="drop-section-body list-items">
{{#each source.system.inventory.choiceB}}
<div class="suggested-item item-line" data-action="viewDoc" data-uuid="{{this.uuid}}">
<div class="suggested-item item-line" data-action="editDoc" data-item-uuid="{{this.uuid}}">
<img class="image" src="{{this.img}}" />
<span>{{this.name}}</span>
<div class="controls">