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[PR] [Feature] Party Sheet (#1230)
* start development * finish party members tab * start resources tab * finish resources tab * finish inventory tab and add inital template to projects tab * add resource buttons actions methods * add group roll dialog * Main implementation * Fixed costs * Minor fixes and tweaks for the party sheet (#1239) * Minor fixes and tweaks for the party sheet * Fix scroll restoration for party sheet tabs * Finished GroupRoll * Removed/commented-out not yet implemented things * Commented out Difficulty since it's not used yet * Re-render party when members update (#1242) * Fixed so style applies in preview chat message * Added the clown car * Fixed so items can be dropped into the Party sheet * Added delete icon to inventory * Fixed TokenHUD token property useage. Fixed skipping roll message * Added visible modifier to GroupRoll leader result * Leader roll displays the large result display right away after rolling * Corrected tokenHUD for non-player-tokens * Fixed clowncar tokenData * Fixed TagTeam roll message and sound * Removed final TagTeamRoll roll sound * [PR] [Party Sheets] Sidebar character sheet changes (#1249) * Something experimenting * I am silly (wearning Dunce hat) * Stressful task * Armor functional to be hit * CSS Changes to accomadate pip boy * last minute change to resource section for better visual feeling * restoring old css for toggle * Added setting to toggle pip/number display * toggle functionality added * Fixed light-mode in characterSheet * Fixed multi-row resource pips display for character * Fixed separators * Added pip-display to Adversary and Companion. Some fixing on armor display --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Fixed party height and resource armor update * Fixed deletebutton padding * Only showing expand-me icon on InventoryItem if there is a description to show * . * Fixed menu icon to be beige instead of white in dark mode --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
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82
templates/sheets/actors/party/inventory.hbs
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82
templates/sheets/actors/party/inventory.hbs
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<section class='tab {{tabs.inventory.cssClass}} {{tabs.inventory.id}}' data-tab='{{tabs.inventory.id}}'
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data-group='{{tabs.inventory.group}}'>
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<div class="search-section">
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<div class="search-bar">
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<div class="icon">
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<i class="fa-solid fa-magnifying-glass"></i>
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</div>
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<input type="search" name="search" class="search-inventory" placeholder="Search...">
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</div>
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<a class="filter-button">
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<i class="fa-solid fa-filter"></i>
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</a>
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<a data-tooltip="{{localize 'DAGGERHEART.UI.Tooltip.compendiumBrowser'}}" data-action="tempBrowser">
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<i class="fa-solid fa-book-atlas"></i>
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</a>
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</div>
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<div class="currency-section">
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<div class="input">
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<span>{{localize this.inventory.currency.coins}}</span>
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{{formInput systemFields.gold.fields.coins value=source.system.gold.coins enriched=source.system.gold.coins
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localize=true toggled=true}}
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</div>
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<div class="input">
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<span>{{localize this.inventory.currency.handfuls}}</span>
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{{formInput systemFields.gold.fields.handfuls value=source.system.gold.handfuls
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enriched=source.system.gold.handfuls localize=true toggled=true}}
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</div>
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<div class="input">
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<span>{{localize this.inventory.currency.bags}}</span>
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{{formInput systemFields.gold.fields.bags value=source.system.gold.bags enriched=source.system.gold.bags
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localize=true toggled=true}}
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</div>
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<div class="input">
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<span>{{localize this.inventory.currency.chests}}</span>
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{{formInput systemFields.gold.fields.chests value=source.system.gold.chests
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enriched=source.system.gold.chests localize=true toggled=true}}
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</div>
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</div>
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<div class="items-section">
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{{> 'daggerheart.inventory-items'
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title='TYPES.Item.weapon'
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type='weapon'
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actorType='party'
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collection=document.itemTypes.weapon
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isGlassy=true
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canCreate=true
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hideResources=true
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hideContextMenu=true
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}}
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{{> 'daggerheart.inventory-items'
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title='TYPES.Item.armor'
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type='armor'
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actorType='party'
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collection=document.itemTypes.armor
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isGlassy=true
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canCreate=true
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hideResources=true
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hideContextMenu=true
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}}
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{{> 'daggerheart.inventory-items'
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title='TYPES.Item.consumable'
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type='consumable'
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actorType='party'
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collection=document.itemTypes.consumable
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isGlassy=true
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canCreate=true
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hideContextMenu=true
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}}
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{{> 'daggerheart.inventory-items'
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title='TYPES.Item.loot'
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type='loot'
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actorType='party'
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collection=document.itemTypes.loot
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isGlassy=true
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canCreate=true
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hideContextMenu=true
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}}
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</div>
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</section>
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