* start development * finish party members tab * start resources tab * finish resources tab * finish inventory tab and add inital template to projects tab * add resource buttons actions methods * add group roll dialog * Main implementation * Fixed costs * Minor fixes and tweaks for the party sheet (#1239) * Minor fixes and tweaks for the party sheet * Fix scroll restoration for party sheet tabs * Finished GroupRoll * Removed/commented-out not yet implemented things * Commented out Difficulty since it's not used yet * Re-render party when members update (#1242) * Fixed so style applies in preview chat message * Added the clown car * Fixed so items can be dropped into the Party sheet * Added delete icon to inventory * Fixed TokenHUD token property useage. Fixed skipping roll message * Added visible modifier to GroupRoll leader result * Leader roll displays the large result display right away after rolling * Corrected tokenHUD for non-player-tokens * Fixed clowncar tokenData * Fixed TagTeam roll message and sound * Removed final TagTeamRoll roll sound * [PR] [Party Sheets] Sidebar character sheet changes (#1249) * Something experimenting * I am silly (wearning Dunce hat) * Stressful task * Armor functional to be hit * CSS Changes to accomadate pip boy * last minute change to resource section for better visual feeling * restoring old css for toggle * Added setting to toggle pip/number display * toggle functionality added * Fixed light-mode in characterSheet * Fixed multi-row resource pips display for character * Fixed separators * Added pip-display to Adversary and Companion. Some fixing on armor display --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Fixed party height and resource armor update * Fixed deletebutton padding * Only showing expand-me icon on InventoryItem if there is a description to show * . * Fixed menu icon to be beige instead of white in dark mode --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com> |
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| .husky | ||
| assets | ||
| lang | ||
| module | ||
| src/packs | ||
| styles | ||
| templates | ||
| tools | ||
| .env.example | ||
| .gitignore | ||
| .prettierignore | ||
| .prettierrc | ||
| COC.md | ||
| CONTRIBUTING.md | ||
| daggerheart.d.ts | ||
| daggerheart.mjs | ||
| gulpfile.js | ||
| jsconfig.json | ||
| LICENSE | ||
| package-lock.json | ||
| package.json | ||
| postcss.config.js | ||
| pull_request_template.md | ||
| README.md | ||
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| system.json | ||
Foundryborne Daggerheart
Table of Contents
Overview
This is the community repo for the Foundry VTT system Foundryborne Daggerheart. It is not associated with Critical Role or Darrington Press.
User Install
- Recommended Searching for Daggerheart or Foundryborne in the System Installation dialogue of the FoundryVTT admin settings.
- Pasting
https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.jsoninto the Install System dialog on the Setup menu of the application. - Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart.
Documentation
You can find the documentation here: https://github.com/Foundryborne/daggerheart/wiki
Development Setup
-
Navigate to the repo directory:
cd <path>/<to>/<repo> -
Install dependencies:
npm install -
Configure your Foundry paths:
npm run setup:dev -- --foundry-path="/path/to/foundry/main.js" --data-path="/path/to/data" -
Start developing:
npm start
Available Scripts
npm start- Start development with file watching and Foundry launchingnpm run build- One-time buildnpm run setup:dev -- --foundry-path="<path>" --data-path="<path>"- Configure development environment
Notes
- The repo should be placed in your Foundry
Data/systems/directory or symlinked there - Linux symlink can be made using
ln -snf <path to development folder> daggerheartinside the systems folder - Your
.envfile is ignored by git, so each developer can have their own configuration Foundry VTT Website
Contributing
Looking to contribute to the project? Look no further, check out our contributing guide, and keep the Code of Conduct in mind when working on things.
Disclaimer:
Daggerheart System Daggerheart is a trademark of Darrington Press LLC. All original content, mechanics, and intellectual property related to the Daggerheart roleplaying game are © Darrington Press LLC.
This project is intended for personal or non-commercial use. All rights to Daggerheart’s original materials remain with their respective owners.
Free Icons Some Icons used in this project are provided by https://game-icons.net and are licensed under the Creative Commons Attribution 3.0 Unported (CC BY 3.0).
This project is an unofficial fan creation and is not affiliated with or endorsed by Darrington Press or Critical Role.