mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-11 19:25:21 +01:00
[PR] [Feature] Party Sheet (#1230)
* start development * finish party members tab * start resources tab * finish resources tab * finish inventory tab and add inital template to projects tab * add resource buttons actions methods * add group roll dialog * Main implementation * Fixed costs * Minor fixes and tweaks for the party sheet (#1239) * Minor fixes and tweaks for the party sheet * Fix scroll restoration for party sheet tabs * Finished GroupRoll * Removed/commented-out not yet implemented things * Commented out Difficulty since it's not used yet * Re-render party when members update (#1242) * Fixed so style applies in preview chat message * Added the clown car * Fixed so items can be dropped into the Party sheet * Added delete icon to inventory * Fixed TokenHUD token property useage. Fixed skipping roll message * Added visible modifier to GroupRoll leader result * Leader roll displays the large result display right away after rolling * Corrected tokenHUD for non-player-tokens * Fixed clowncar tokenData * Fixed TagTeam roll message and sound * Removed final TagTeamRoll roll sound * [PR] [Party Sheets] Sidebar character sheet changes (#1249) * Something experimenting * I am silly (wearning Dunce hat) * Stressful task * Armor functional to be hit * CSS Changes to accomadate pip boy * last minute change to resource section for better visual feeling * restoring old css for toggle * Added setting to toggle pip/number display * toggle functionality added * Fixed light-mode in characterSheet * Fixed multi-row resource pips display for character * Fixed separators * Added pip-display to Adversary and Companion. Some fixing on armor display --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Fixed party height and resource armor update * Fixed deletebutton padding * Only showing expand-me icon on InventoryItem if there is a description to show * . * Fixed menu icon to be beige instead of white in dark mode --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
This commit is contained in:
parent
f53252a369
commit
261a3a68b0
91 changed files with 3769 additions and 271 deletions
|
|
@ -5,6 +5,8 @@ import { createScrollText, damageKeyToNumber } from '../helpers/utils.mjs';
|
|||
import DhCompanionLevelUp from '../applications/levelup/companionLevelup.mjs';
|
||||
|
||||
export default class DhpActor extends Actor {
|
||||
parties = new Set();
|
||||
|
||||
#scrollTextQueue = [];
|
||||
#scrollTextInterval;
|
||||
|
||||
|
|
@ -74,7 +76,7 @@ export default class DhpActor extends Actor {
|
|||
|
||||
// Configure prototype token settings
|
||||
const prototypeToken = {};
|
||||
if (['character', 'companion'].includes(this.type))
|
||||
if (['character', 'companion', 'party'].includes(this.type))
|
||||
Object.assign(prototypeToken, {
|
||||
sight: { enabled: true },
|
||||
actorLink: true,
|
||||
|
|
@ -83,6 +85,20 @@ export default class DhpActor extends Actor {
|
|||
this.updateSource({ prototypeToken });
|
||||
}
|
||||
|
||||
_onUpdate(changes, options, userId) {
|
||||
super._onUpdate(changes, options, userId);
|
||||
for (const party of this.parties) {
|
||||
party.render();
|
||||
}
|
||||
}
|
||||
|
||||
_onDelete(options, userId) {
|
||||
super._onDelete(options, userId);
|
||||
for (const party of this.parties) {
|
||||
party.render();
|
||||
}
|
||||
}
|
||||
|
||||
async updateLevel(newLevel) {
|
||||
if (!['character', 'companion'].includes(this.type) || newLevel === this.system.levelData.level.changed) return;
|
||||
|
||||
|
|
@ -808,4 +824,14 @@ export default class DhpActor extends Actor {
|
|||
|
||||
return await super.importFromJSON(json);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generate an array of localized tag.
|
||||
* @returns {string[]} An array of localized tag strings.
|
||||
*/
|
||||
_getTags() {
|
||||
const tags = [];
|
||||
if (this.system._getTags) tags.push(...this.system._getTags());
|
||||
return tags;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
import { emitAsGM, GMUpdateEvent } from '../systemRegistration/socket.mjs';
|
||||
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../systemRegistration/socket.mjs';
|
||||
|
||||
export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
||||
targetHook = null;
|
||||
|
|
@ -16,7 +16,7 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
const html = await super.renderHTML({ actor: actorData, author: this.author });
|
||||
|
||||
if (this.flags.core?.RollTable) {
|
||||
html.querySelector('.roll-buttons.apply-buttons').remove();
|
||||
html.querySelector('.roll-buttons.apply-buttons')?.remove();
|
||||
}
|
||||
|
||||
this.enrichChatMessage(html);
|
||||
|
|
@ -155,7 +155,15 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
event.stopPropagation();
|
||||
const config = foundry.utils.deepClone(this.system);
|
||||
config.event = event;
|
||||
this.system.action?.workflow.get('damage')?.execute(config, this._id, true);
|
||||
await this.system.action?.workflow.get('damage')?.execute(config, this._id, true);
|
||||
|
||||
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll });
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: {
|
||||
refreshType: RefreshType.TagTeamRoll
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async onApplyDamage(event) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue