mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
Refactor/actions v2 (#402)
* Action Refactor Part #1 * Fixed Weapon/Armor features. Fixed Feature actions * f * Action Refactor Part #2 * Fixes * Remove ActionsField from Companion * Fixes * Localization fix * BaseDataItem hasActions false --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
This commit is contained in:
parent
80744381f5
commit
0632a8c6bb
52 changed files with 988 additions and 743 deletions
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@ -1,4 +1,3 @@
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export * as ActionDice from './actionDice.mjs';
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import AttackAction from './attackAction.mjs';
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import BaseAction from './baseAction.mjs';
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import BeastformAction from './beastformAction.mjs';
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@ -1,11 +1,11 @@
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import { DHDamageData } from './actionDice.mjs';
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import { DHDamageData } from '../fields/action/damageField.mjs';
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import DHDamageAction from './damageAction.mjs';
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export default class DHAttackAction extends DHDamageAction {
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static extraSchemas = [...super.extraSchemas, ...['roll', 'save']];
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static extraSchemas = [...super.extraSchemas, 'roll', 'save'];
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static getRollType(parent) {
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return parent.type === 'weapon' ? 'attack' : 'spellcast';
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return parent.parent.type === 'weapon' ? 'attack' : 'spellcast';
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}
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get chatTemplate() {
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@ -46,8 +46,4 @@ export default class DHAttackAction extends DHDamageAction {
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return result;
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}
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// get modifiers() {
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// return [];
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// }
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}
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@ -1,6 +1,6 @@
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import { DHActionDiceData, DHActionRollData, DHDamageData, DHDamageField, DHResourceData } from './actionDice.mjs';
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import DhpActor from '../../documents/actor.mjs';
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import D20RollDialog from '../../applications/dialogs/d20RollDialog.mjs';
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import { ActionMixin } from '../fields/actionField.mjs';
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const fields = foundry.data.fields;
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@ -16,12 +16,12 @@ const fields = foundry.data.fields;
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- Summon Action create method
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*/
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export default class DHBaseAction extends foundry.abstract.DataModel {
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static extraSchemas = [];
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export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel) {
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static extraSchemas = ['cost', 'uses', 'range'];
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static defineSchema() {
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return {
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_id: new fields.DocumentIdField(),
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const schemaFields = {
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_id: new fields.DocumentIdField({ initial: () => foundry.utils.randomID() }),
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systemPath: new fields.StringField({ required: true, initial: 'actions' }),
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type: new fields.StringField({ initial: undefined, readonly: true, required: true }),
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name: new fields.StringField({ initial: undefined }),
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@ -32,87 +32,25 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
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choices: CONFIG.DH.ITEM.actionTypes,
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initial: 'action',
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nullable: true
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}),
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cost: new fields.ArrayField(
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new fields.SchemaField({
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key: new fields.StringField({
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nullable: false,
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required: true,
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initial: 'hope'
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}),
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keyIsID: new fields.BooleanField(),
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value: new fields.NumberField({ nullable: true, initial: 1 }),
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scalable: new fields.BooleanField({ initial: false }),
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step: new fields.NumberField({ nullable: true, initial: null })
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})
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),
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uses: new fields.SchemaField({
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value: new fields.NumberField({ nullable: true, initial: null }),
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max: new fields.NumberField({ nullable: true, initial: null }),
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recovery: new fields.StringField({
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choices: CONFIG.DH.GENERAL.refreshTypes,
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initial: null,
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nullable: true
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})
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}),
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range: new fields.StringField({
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choices: CONFIG.DH.GENERAL.range,
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required: false,
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blank: true
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// initial: null
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}),
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...this.defineExtraSchema()
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})
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};
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this.extraSchemas.forEach(s => {
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let clsField;
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if(clsField = this.getActionField(s)) schemaFields[s] = new clsField();
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});
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return schemaFields;
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}
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static defineExtraSchema() {
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const extraFields = {
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damage: new DHDamageField(),
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roll: new fields.EmbeddedDataField(DHActionRollData),
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save: new fields.SchemaField({
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trait: new fields.StringField({
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nullable: true,
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initial: null,
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choices: CONFIG.DH.ACTOR.abilities
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}),
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difficulty: new fields.NumberField({ nullable: true, initial: 10, integer: true, min: 0 }),
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damageMod: new fields.StringField({
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initial: CONFIG.DH.ACTIONS.damageOnSave.none.id,
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choices: CONFIG.DH.ACTIONS.damageOnSave
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})
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}),
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target: new fields.SchemaField({
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type: new fields.StringField({
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choices: CONFIG.DH.ACTIONS.targetTypes,
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initial: CONFIG.DH.ACTIONS.targetTypes.any.id,
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nullable: true,
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initial: null
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}),
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amount: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
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}),
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effects: new fields.ArrayField( // ActiveEffect
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new fields.SchemaField({
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_id: new fields.DocumentIdField(),
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onSave: new fields.BooleanField({ initial: false })
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})
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),
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healing: new fields.EmbeddedDataField(DHResourceData),
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beastform: new fields.SchemaField({
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tierAccess: new fields.SchemaField({
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exact: new fields.NumberField({ integer: true, nullable: true, initial: null })
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})
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})
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},
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extraSchemas = {};
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this.extraSchemas.forEach(s => (extraSchemas[s] = extraFields[s]));
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return extraSchemas;
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static getActionField(name) {
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const field = game.system.api.fields.ActionFields[`${name.capitalize()}Field`];
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return fields.DataField.isPrototypeOf(field) && field;
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}
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prepareData() {}
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get index() {
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return foundry.utils.getProperty(this.parent, this.systemPath).indexOf(this);
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prepareData() {
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this.name = this.name || game.i18n.localize(CONFIG.DH.ACTIONS.actionTypes[this.type].name);
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this.img = this.img ?? this.parent?.parent?.img;
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}
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get id() {
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@ -141,22 +79,21 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
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static getSourceConfig(parent) {
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const updateSource = {};
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updateSource.img ??= parent?.img ?? parent?.system?.img;
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if (parent?.type === 'weapon' && this === game.system.api.models.actions.actionsTypes.attack) {
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if (parent?.parent?.type === 'weapon' && this === game.system.api.models.actions.actionsTypes.attack) {
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updateSource['damage'] = { includeBase: true };
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updateSource['range'] = parent?.system?.attack?.range;
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updateSource['range'] = parent?.attack?.range;
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updateSource['roll'] = {
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useDefault: true
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};
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} else {
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if (parent?.system?.trait) {
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if (parent?.trait) {
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updateSource['roll'] = {
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type: this.getRollType(parent),
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trait: parent.system.trait
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trait: parent.trait
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};
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}
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if (parent?.system?.range) {
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updateSource['range'] = parent?.system?.range;
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if (parent?.range) {
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updateSource['range'] = parent?.range;
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}
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}
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return updateSource;
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@ -180,38 +117,14 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
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async use(event, ...args) {
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if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
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const isFastForward = event.shiftKey || (!this.hasRoll && !this.hasSave);
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// Prepare base Config
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const initConfig = this.initActionConfig(event);
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// Prepare Targets
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const targetConfig = this.prepareTarget();
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if (isFastForward && !targetConfig) return ui.notifications.warn('Too many targets selected for that actions.');
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// Prepare Range
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const rangeConfig = this.prepareRange();
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// Prepare Costs
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const costsConfig = this.prepareCost();
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if (isFastForward && !(await this.hasCost(costsConfig)))
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return ui.notifications.warn("You don't have the resources to use that action.");
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// Prepare Uses
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const usesConfig = this.prepareUse();
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if (isFastForward && !this.hasUses(usesConfig))
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return ui.notifications.warn("That action doesn't have remaining uses.");
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// Prepare Roll Data
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const actorData = this.getRollData();
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let config = {
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...initConfig,
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targets: targetConfig,
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range: rangeConfig,
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costs: costsConfig,
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uses: usesConfig,
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data: actorData
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};
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let config = this.prepareConfig(event);
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for(let i = 0; i < this.constructor.extraSchemas.length; i++) {
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let clsField = this.constructor.getActionField(this.constructor.extraSchemas[i]);
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if(clsField?.prepareConfig) {
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const keep = clsField.prepareConfig.call(this, config);
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if(config.isFastForward && !keep) return;
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}
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}
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if (Hooks.call(`${CONFIG.DH.id}.preUseAction`, this, config) === false) return;
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@ -243,7 +156,7 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
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}
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/* */
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initActionConfig(event) {
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prepareConfig(event) {
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return {
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event,
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title: this.item.name,
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@ -257,7 +170,9 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
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hasHealing: !!this.healing,
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hasEffect: !!this.effects?.length,
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hasSave: this.hasSave,
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selectedRollMode: game.settings.get('core', 'rollMode')
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selectedRollMode: game.settings.get('core', 'rollMode'),
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isFastForward: event.shiftKey,
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data: this.getRollData()
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};
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}
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@ -265,36 +180,6 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
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return !config.event.shiftKey && !this.hasRoll && (config.costs?.length || config.uses);
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}
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prepareCost() {
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const costs = this.cost?.length ? foundry.utils.deepClone(this.cost) : [];
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return this.calcCosts(costs);
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}
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prepareUse() {
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const uses = this.uses?.max ? foundry.utils.deepClone(this.uses) : null;
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if (uses && !uses.value) uses.value = 0;
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return uses;
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}
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prepareTarget() {
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if (!this.target?.type) return [];
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let targets;
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if (this.target?.type === CONFIG.DH.ACTIONS.targetTypes.self.id)
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targets = this.constructor.formatTarget(this.actor.token ?? this.actor.prototypeToken);
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targets = Array.from(game.user.targets);
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if (this.target.type !== CONFIG.DH.ACTIONS.targetTypes.any.id) {
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targets = targets.filter(t => this.isTargetFriendly(t));
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if (this.target.amount && targets.length > this.target.amount) targets = [];
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}
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targets = targets.map(t => this.constructor.formatTarget(t));
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return targets;
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}
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prepareRange() {
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const range = this.range ?? null;
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return range;
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}
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prepareRoll() {
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const roll = {
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modifiers: this.modifiers,
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@ -366,108 +251,6 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
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}
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/* SAVE */
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/* COST */
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getRealCosts(costs) {
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const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
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return realCosts;
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}
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calcCosts(costs) {
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return costs.map(c => {
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c.scale = c.scale ?? 1;
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c.step = c.step ?? 1;
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c.total = c.value * c.scale * c.step;
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c.enabled = c.hasOwnProperty('enabled') ? c.enabled : true;
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return c;
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});
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}
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async getResources(costs) {
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const actorResources = this.actor.system.resources;
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const itemResources = {};
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for (var itemResource of costs) {
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if (itemResource.keyIsID) {
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itemResources[itemResource.key] = {
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value: this.parent.resource.value ?? 0
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};
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}
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}
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return {
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...actorResources,
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...itemResources
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};
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}
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/* COST */
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async hasCost(costs) {
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const realCosts = this.getRealCosts(costs),
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hasFearCost = realCosts.findIndex(c => c.key === 'fear');
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if (hasFearCost > -1) {
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const fearCost = realCosts.splice(hasFearCost, 1)[0];
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if (
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!game.user.isGM ||
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fearCost.total > game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
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)
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return false;
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}
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/* isReversed is a sign that the resource is inverted, IE it counts upwards instead of down */
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const resources = await this.getResources(realCosts);
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return realCosts.reduce(
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(a, c) =>
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a && resources[c.key].isReversed
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? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
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: resources[c.key]?.value >= (c.total ?? c.value),
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true
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);
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}
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/* USES */
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calcUses(uses) {
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if (!uses) return null;
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return {
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...uses,
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enabled: uses.hasOwnProperty('enabled') ? uses.enabled : true
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};
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}
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hasUses(uses) {
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if (!uses) return true;
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return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= uses.max;
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}
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/* TARGET */
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isTargetFriendly(target) {
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const actorDisposition = this.actor.token
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? this.actor.token.disposition
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: this.actor.prototypeToken.disposition,
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targetDisposition = target.document.disposition;
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return (
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(this.target.type === CONFIG.DH.ACTIONS.targetTypes.friendly.id &&
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actorDisposition === targetDisposition) ||
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(this.target.type === CONFIG.DH.ACTIONS.targetTypes.hostile.id &&
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actorDisposition + targetDisposition === 0)
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);
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}
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static formatTarget(actor) {
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return {
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id: actor.id,
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actorId: actor.actor.uuid,
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name: actor.actor.name,
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img: actor.actor.img,
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difficulty: actor.actor.system.difficulty,
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evasion: actor.actor.system.evasion
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};
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}
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/* TARGET */
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/* RANGE */
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/* RANGE */
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/* EFFECTS */
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async applyEffects(event, data, targets) {
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targets ??= data.system.targets;
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|
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@ -552,27 +335,4 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
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});
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}
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}
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async toChat(origin) {
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const cls = getDocumentClass('ChatMessage');
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const systemData = {
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title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
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origin: origin,
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img: this.img,
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name: this.name,
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description: this.description,
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actions: []
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};
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const msg = new cls({
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type: 'abilityUse',
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user: game.user.id,
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system: systemData,
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/ui/chat/ability-use.hbs',
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systemData
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)
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});
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cls.create(msg.toObject());
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}
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}
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|
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|
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@ -2,7 +2,7 @@ import BeastformDialog from '../../applications/dialogs/beastformDialog.mjs';
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import DHBaseAction from './baseAction.mjs';
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export default class DhBeastformAction extends DHBaseAction {
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static extraSchemas = ['beastform'];
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static extraSchemas = [...super.extraSchemas, 'beastform'];
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async use(event, ...args) {
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const beastformConfig = this.prepareBeastformConfig();
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|
|
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|
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@ -2,7 +2,7 @@ import { setsEqual } from '../../helpers/utils.mjs';
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import DHBaseAction from './baseAction.mjs';
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export default class DHDamageAction extends DHBaseAction {
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static extraSchemas = ['damage', 'target', 'effects'];
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static extraSchemas = [...super.extraSchemas, 'damage', 'target', 'effects'];
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getFormulaValue(part, data) {
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let formulaValue = part.value;
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|
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@ -49,7 +49,7 @@ export default class DHDamageAction extends DHBaseAction {
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const config = {
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title: game.i18n.format('DAGGERHEART.UI.Chat.damageRoll.title', { damage: game.i18n.localize(this.name) }),
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roll: formulas,
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targets: systemData.targets.filter(t => t.hit) ?? data.targets,
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targets: systemData.targets?.filter(t => t.hit) ?? data.targets,
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hasSave: this.hasSave,
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isCritical: systemData.roll?.isCritical ?? false,
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source: systemData.source,
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|
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|
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@ -1,7 +1,7 @@
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import DHBaseAction from './baseAction.mjs';
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|
||||
export default class DHEffectAction extends DHBaseAction {
|
||||
static extraSchemas = ['effects', 'target'];
|
||||
static extraSchemas = [...super.extraSchemas, 'effects', 'target'];
|
||||
|
||||
async trigger(event, data) {
|
||||
if(this.effects.length) {
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import DHBaseAction from './baseAction.mjs';
|
||||
|
||||
export default class DHHealingAction extends DHBaseAction {
|
||||
static extraSchemas = ['target', 'effects', 'healing', 'roll'];
|
||||
static extraSchemas = [...super.extraSchemas, 'target', 'effects', 'healing', 'roll'];
|
||||
|
||||
static getRollType(parent) {
|
||||
return 'spellcast';
|
||||
|
|
|
|||
0
module/data/action/subDatas/rollData.mjs
Normal file
0
module/data/action/subDatas/rollData.mjs
Normal file
|
|
@ -1,5 +1,5 @@
|
|||
import DHAdversarySettings from '../../applications/sheets-configs/adversary-settings.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionField } from '../fields/actionField.mjs';
|
||||
import BaseDataActor from './base.mjs';
|
||||
import { resourceField, bonusField } from '../fields/actorField.mjs';
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
|||
import DhLevelData from '../levelData.mjs';
|
||||
import BaseDataActor from './base.mjs';
|
||||
import { attributeField, resourceField, stressDamageReductionRule, bonusField } from '../fields/actorField.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionField } from '../fields/actionField.mjs';
|
||||
|
||||
export default class DhCharacter extends BaseDataActor {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Character'];
|
||||
|
|
@ -334,6 +334,7 @@ export default class DhCharacter extends BaseDataActor {
|
|||
return !primaryWeaponEquipped && !secondaryWeaponEquipped
|
||||
? {
|
||||
...this.attack,
|
||||
uuid: this.attack.uuid,
|
||||
id: this.attack.id,
|
||||
name: this.activeBeastform ? 'DAGGERHEART.ITEMS.Beastform.attackName' : this.attack.name,
|
||||
img: this.activeBeastform ? 'icons/creatures/claws/claw-straight-brown.webp' : this.attack.img,
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
import BaseDataActor from './base.mjs';
|
||||
import DhLevelData from '../levelData.mjs';
|
||||
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionField, ActionsField } from '../fields/actionField.mjs';
|
||||
import { adjustDice, adjustRange } from '../../helpers/utils.mjs';
|
||||
import DHCompanionSettings from '../../applications/sheets-configs/companion-settings.mjs';
|
||||
import { resourceField, bonusField } from '../fields/actorField.mjs';
|
||||
|
|
@ -76,7 +76,6 @@ export default class DhCompanion extends BaseDataActor {
|
|||
}
|
||||
}
|
||||
}),
|
||||
actions: new fields.ArrayField(new ActionField()),
|
||||
levelData: new fields.EmbeddedDataField(DhLevelData),
|
||||
bonuses: new fields.SchemaField({
|
||||
damage: new fields.SchemaField({
|
||||
|
|
|
|||
|
|
@ -1,3 +1,6 @@
|
|||
export { ActionCollection } from './actionField.mjs';
|
||||
export { default as FormulaField } from './formulaField.mjs';
|
||||
export { default as ForeignDocumentUUIDField } from './foreignDocumentUUIDField.mjs';
|
||||
export { default as ForeignDocumentUUIDArrayField } from './foreignDocumentUUIDArrayField.mjs';
|
||||
export { default as MappingField } from './mappingField.mjs';
|
||||
export * as ActionFields from './action/_module.mjs';
|
||||
|
|
|
|||
10
module/data/fields/action/_module.mjs
Normal file
10
module/data/fields/action/_module.mjs
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
export { default as CostField } from './costField.mjs';
|
||||
export { default as UsesField } from './usesField.mjs';
|
||||
export { default as RangeField } from './rangeField.mjs';
|
||||
export { default as TargetField } from './targetField.mjs';
|
||||
export { default as EffectsField } from './effectsField.mjs';
|
||||
export { default as SaveField } from './saveField.mjs';
|
||||
export { default as BeastformField } from './beastformField.mjs';
|
||||
export { default as DamageField } from './damageField.mjs';
|
||||
export { default as HealingField } from './healingField.mjs';
|
||||
export { default as RollField } from './rollField.mjs';
|
||||
12
module/data/fields/action/beastformField.mjs
Normal file
12
module/data/fields/action/beastformField.mjs
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export default class BeastformField extends fields.SchemaField {
|
||||
constructor(options={}, context={}) {
|
||||
const beastformFields = {
|
||||
tierAccess: new fields.SchemaField({
|
||||
exact: new fields.NumberField({ integer: true, nullable: true, initial: null })
|
||||
})
|
||||
};
|
||||
super(beastformFields, options, context);
|
||||
}
|
||||
}
|
||||
82
module/data/fields/action/costField.mjs
Normal file
82
module/data/fields/action/costField.mjs
Normal file
|
|
@ -0,0 +1,82 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export default class CostField extends fields.ArrayField {
|
||||
constructor(options={}, context={}) {
|
||||
const element = new fields.SchemaField({
|
||||
key: new fields.StringField({
|
||||
nullable: false,
|
||||
required: true,
|
||||
initial: 'hope'
|
||||
}),
|
||||
keyIsID: new fields.BooleanField(),
|
||||
value: new fields.NumberField({ nullable: true, initial: 1 }),
|
||||
scalable: new fields.BooleanField({ initial: false }),
|
||||
step: new fields.NumberField({ nullable: true, initial: null })
|
||||
});
|
||||
super(element, options, context);
|
||||
}
|
||||
|
||||
static prepareConfig(config) {
|
||||
const costs = this.cost?.length ? foundry.utils.deepClone(this.cost) : [];
|
||||
config.costs = CostField.calcCosts.call(this, costs);
|
||||
const hasCost = CostField.hasCost.call(this, config.costs);
|
||||
if(config.isFastForward && !hasCost)
|
||||
return ui.notifications.warn("You don't have the resources to use that action.");
|
||||
return hasCost;
|
||||
}
|
||||
|
||||
static calcCosts(costs) {
|
||||
return costs.map(c => {
|
||||
c.scale = c.scale ?? 1;
|
||||
c.step = c.step ?? 1;
|
||||
c.total = c.value * c.scale * c.step;
|
||||
c.enabled = c.hasOwnProperty('enabled') ? c.enabled : true;
|
||||
return c;
|
||||
});
|
||||
}
|
||||
|
||||
static hasCost(costs) {
|
||||
const realCosts = CostField.getRealCosts.call(this, costs),
|
||||
hasFearCost = realCosts.findIndex(c => c.key === 'fear');
|
||||
if (hasFearCost > -1) {
|
||||
const fearCost = realCosts.splice(hasFearCost, 1)[0];
|
||||
if (
|
||||
!game.user.isGM ||
|
||||
fearCost.total > game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear)
|
||||
)
|
||||
return false;
|
||||
}
|
||||
|
||||
/* isReversed is a sign that the resource is inverted, IE it counts upwards instead of down */
|
||||
const resources = CostField.getResources.call(this, realCosts);
|
||||
return realCosts.reduce(
|
||||
(a, c) =>
|
||||
a && resources[c.key].isReversed
|
||||
? resources[c.key].value + (c.total ?? c.value) <= resources[c.key].max
|
||||
: resources[c.key]?.value >= (c.total ?? c.value),
|
||||
true
|
||||
);
|
||||
}
|
||||
|
||||
static getResources(costs) {
|
||||
const actorResources = this.actor.system.resources;
|
||||
const itemResources = {};
|
||||
for (var itemResource of costs) {
|
||||
if (itemResource.keyIsID) {
|
||||
itemResources[itemResource.key] = {
|
||||
value: this.parent.resource.value ?? 0
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
...actorResources,
|
||||
...itemResources
|
||||
};
|
||||
}
|
||||
|
||||
static getRealCosts(costs) {
|
||||
const realCosts = costs?.length ? costs.filter(c => c.enabled) : [];
|
||||
return realCosts;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,62 +1,20 @@
|
|||
import FormulaField from '../fields/formulaField.mjs';
|
||||
import FormulaField from "../formulaField.mjs";
|
||||
|
||||
const fields = foundry.data.fields;
|
||||
|
||||
/* Roll Field */
|
||||
|
||||
export class DHActionRollData extends foundry.abstract.DataModel {
|
||||
/** @override */
|
||||
static defineSchema() {
|
||||
return {
|
||||
type: new fields.StringField({ nullable: true, initial: null, choices: CONFIG.DH.GENERAL.rollTypes }),
|
||||
trait: new fields.StringField({ nullable: true, initial: null, choices: CONFIG.DH.ACTOR.abilities }),
|
||||
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }),
|
||||
bonus: new fields.NumberField({ nullable: true, initial: null, integer: true }),
|
||||
advState: new fields.StringField({ choices: CONFIG.DH.ACTIONS.advandtageState, initial: 'neutral' }),
|
||||
diceRolling: new fields.SchemaField({
|
||||
multiplier: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceSetNumbers,
|
||||
initial: 'prof',
|
||||
label: 'Dice Number'
|
||||
}),
|
||||
flatMultiplier: new fields.NumberField({ nullable: true, initial: 1, label: 'Flat Multiplier' }),
|
||||
dice: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceTypes,
|
||||
initial: 'd6',
|
||||
label: 'Dice Type'
|
||||
}),
|
||||
compare: new fields.StringField({
|
||||
choices: CONFIG.DH.ACTIONS.diceCompare,
|
||||
initial: 'above',
|
||||
label: 'Should be'
|
||||
}),
|
||||
treshold: new fields.NumberField({ initial: 1, integer: true, min: 1, label: 'Treshold' })
|
||||
}),
|
||||
useDefault: new fields.BooleanField({ initial: false })
|
||||
export default class DamageField extends fields.SchemaField {
|
||||
constructor(options, context = {}) {
|
||||
const damageFields = {
|
||||
parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData)),
|
||||
includeBase: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.ACTIONS.Settings.includeBase.label'
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
getFormula() {
|
||||
if (!this.type) return;
|
||||
let formula = '';
|
||||
switch (this.type) {
|
||||
case 'diceSet':
|
||||
const multiplier =
|
||||
this.diceRolling.multiplier === 'flat'
|
||||
? this.diceRolling.flatMultiplier
|
||||
: `@${this.diceRolling.multiplier}`;
|
||||
formula = `${multiplier}${this.diceRolling.dice}cs${CONFIG.DH.ACTIONS.diceCompare[this.diceRolling.compare].operator}${this.diceRolling.treshold}`;
|
||||
break;
|
||||
default:
|
||||
formula = '';
|
||||
break;
|
||||
}
|
||||
return formula;
|
||||
super(damageFields, options, context);
|
||||
}
|
||||
}
|
||||
|
||||
/* Damage & Healing Field */
|
||||
|
||||
export class DHActionDiceData extends foundry.abstract.DataModel {
|
||||
/** @override */
|
||||
static defineSchema() {
|
||||
|
|
@ -83,19 +41,6 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
|
|||
}
|
||||
}
|
||||
|
||||
export class DHDamageField extends fields.SchemaField {
|
||||
constructor(options, context = {}) {
|
||||
const damageFields = {
|
||||
parts: new fields.ArrayField(new fields.EmbeddedDataField(DHDamageData)),
|
||||
includeBase: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.ACTIONS.Settings.includeBase.label'
|
||||
})
|
||||
};
|
||||
super(damageFields, options, context);
|
||||
}
|
||||
}
|
||||
|
||||
export class DHResourceData extends foundry.abstract.DataModel {
|
||||
/** @override */
|
||||
static defineSchema() {
|
||||
|
|
@ -136,4 +81,4 @@ export class DHDamageData extends DHResourceData {
|
|||
)
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
11
module/data/fields/action/effectsField.mjs
Normal file
11
module/data/fields/action/effectsField.mjs
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export default class EffectsField extends fields.ArrayField {
|
||||
constructor(options={}, context={}) {
|
||||
const element = new fields.SchemaField({
|
||||
_id: new fields.DocumentIdField(),
|
||||
onSave: new fields.BooleanField({ initial: false })
|
||||
});
|
||||
super(element, options, context);
|
||||
}
|
||||
}
|
||||
9
module/data/fields/action/healingField.mjs
Normal file
9
module/data/fields/action/healingField.mjs
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
import { DHDamageData } from "./damageField.mjs";
|
||||
|
||||
const fields = foundry.data.fields;
|
||||
|
||||
export default class HealingField extends fields.EmbeddedDataField {
|
||||
constructor(options, context = {}) {
|
||||
super(DHDamageData, options, context);
|
||||
}
|
||||
}
|
||||
16
module/data/fields/action/rangeField.mjs
Normal file
16
module/data/fields/action/rangeField.mjs
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export default class RangeField extends fields.StringField {
|
||||
constructor(context={}) {
|
||||
const options = {
|
||||
choices: CONFIG.DH.GENERAL.range,
|
||||
required: false,
|
||||
blank: true
|
||||
};
|
||||
super(options, context);
|
||||
}
|
||||
|
||||
static prepareConfig(config) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
58
module/data/fields/action/rollField.mjs
Normal file
58
module/data/fields/action/rollField.mjs
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export class DHActionRollData extends foundry.abstract.DataModel {
|
||||
/** @override */
|
||||
static defineSchema() {
|
||||
return {
|
||||
type: new fields.StringField({ nullable: true, initial: null, choices: CONFIG.DH.GENERAL.rollTypes }),
|
||||
trait: new fields.StringField({ nullable: true, initial: null, choices: CONFIG.DH.ACTOR.abilities }),
|
||||
difficulty: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 }),
|
||||
bonus: new fields.NumberField({ nullable: true, initial: null, integer: true }),
|
||||
advState: new fields.StringField({ choices: CONFIG.DH.ACTIONS.advandtageState, initial: 'neutral' }),
|
||||
diceRolling: new fields.SchemaField({
|
||||
multiplier: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceSetNumbers,
|
||||
initial: 'prof',
|
||||
label: 'Dice Number'
|
||||
}),
|
||||
flatMultiplier: new fields.NumberField({ nullable: true, initial: 1, label: 'Flat Multiplier' }),
|
||||
dice: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceTypes,
|
||||
initial: 'd6',
|
||||
label: 'Dice Type'
|
||||
}),
|
||||
compare: new fields.StringField({
|
||||
choices: CONFIG.DH.ACTIONS.diceCompare,
|
||||
initial: 'above',
|
||||
label: 'Should be'
|
||||
}),
|
||||
treshold: new fields.NumberField({ initial: 1, integer: true, min: 1, label: 'Treshold' })
|
||||
}),
|
||||
useDefault: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
|
||||
getFormula() {
|
||||
if (!this.type) return;
|
||||
let formula = '';
|
||||
switch (this.type) {
|
||||
case 'diceSet':
|
||||
const multiplier =
|
||||
this.diceRolling.multiplier === 'flat'
|
||||
? this.diceRolling.flatMultiplier
|
||||
: `@${this.diceRolling.multiplier}`;
|
||||
formula = `${multiplier}${this.diceRolling.dice}cs${CONFIG.DH.ACTIONS.diceCompare[this.diceRolling.compare].operator}${this.diceRolling.treshold}`;
|
||||
break;
|
||||
default:
|
||||
formula = '';
|
||||
break;
|
||||
}
|
||||
return formula;
|
||||
}
|
||||
}
|
||||
|
||||
export default class RollField extends fields.EmbeddedDataField {
|
||||
constructor(options, context = {}) {
|
||||
super(DHActionRollData, options, context);
|
||||
}
|
||||
}
|
||||
19
module/data/fields/action/saveField.mjs
Normal file
19
module/data/fields/action/saveField.mjs
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export default class SaveField extends fields.SchemaField {
|
||||
constructor(options={}, context={}) {
|
||||
const saveFields = {
|
||||
trait: new fields.StringField({
|
||||
nullable: true,
|
||||
initial: null,
|
||||
choices: CONFIG.DH.ACTOR.abilities
|
||||
}),
|
||||
difficulty: new fields.NumberField({ nullable: true, initial: 10, integer: true, min: 0 }),
|
||||
damageMod: new fields.StringField({
|
||||
initial: CONFIG.DH.ACTIONS.damageOnSave.none.id,
|
||||
choices: CONFIG.DH.ACTIONS.damageOnSave
|
||||
})
|
||||
};
|
||||
super(saveFields, options, context);
|
||||
}
|
||||
}
|
||||
62
module/data/fields/action/targetField.mjs
Normal file
62
module/data/fields/action/targetField.mjs
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export default class TargetField extends fields.SchemaField {
|
||||
constructor(options={}, context={}) {
|
||||
const targetFields = {
|
||||
type: new fields.StringField({
|
||||
choices: CONFIG.DH.ACTIONS.targetTypes,
|
||||
initial: CONFIG.DH.ACTIONS.targetTypes.any.id,
|
||||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
amount: new fields.NumberField({ nullable: true, initial: null, integer: true, min: 0 })
|
||||
};
|
||||
super(targetFields, options, context);
|
||||
}
|
||||
|
||||
static prepareConfig(config) {
|
||||
if (!this.target?.type) return [];
|
||||
let targets;
|
||||
if (this.target?.type === CONFIG.DH.ACTIONS.targetTypes.self.id)
|
||||
targets = TargetField.formatTarget.call(this, this.actor.token ?? this.actor.prototypeToken);
|
||||
targets = Array.from(game.user.targets);
|
||||
if (this.target.type !== CONFIG.DH.ACTIONS.targetTypes.any.id) {
|
||||
targets = targets.filter(t => TargetField.isTargetFriendly.call(this, t));
|
||||
if (this.target.amount && targets.length > this.target.amount) targets = [];
|
||||
}
|
||||
config.targets = targets.map(t => TargetField.formatTarget.call(this, t));
|
||||
const hasTargets = TargetField.checkTargets.call(this, this.target.amount, config.targets);
|
||||
if(config.isFastForward && !hasTargets)
|
||||
return ui.notifications.warn('Too many targets selected for that actions.');
|
||||
return hasTargets;
|
||||
}
|
||||
|
||||
static checkTargets(amount, targets) {
|
||||
return true
|
||||
// return !amount || (targets.length > amount);
|
||||
}
|
||||
|
||||
static isTargetFriendly(target) {
|
||||
const actorDisposition = this.actor.token
|
||||
? this.actor.token.disposition
|
||||
: this.actor.prototypeToken.disposition,
|
||||
targetDisposition = target.document.disposition;
|
||||
return (
|
||||
(this.target.type === CONFIG.DH.ACTIONS.targetTypes.friendly.id &&
|
||||
actorDisposition === targetDisposition) ||
|
||||
(this.target.type === CONFIG.DH.ACTIONS.targetTypes.hostile.id &&
|
||||
actorDisposition + targetDisposition === 0)
|
||||
);
|
||||
}
|
||||
|
||||
static formatTarget(actor) {
|
||||
return {
|
||||
id: actor.id,
|
||||
actorId: actor.actor.uuid,
|
||||
name: actor.actor.name,
|
||||
img: actor.actor.img,
|
||||
difficulty: actor.actor.system.difficulty,
|
||||
evasion: actor.actor.system.evasion
|
||||
};
|
||||
}
|
||||
}
|
||||
39
module/data/fields/action/usesField.mjs
Normal file
39
module/data/fields/action/usesField.mjs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
export default class UsesField extends fields.SchemaField {
|
||||
constructor(options={}, context={}) {
|
||||
const usesFields = {
|
||||
value: new fields.NumberField({ nullable: true, initial: null }),
|
||||
max: new fields.NumberField({ nullable: true, initial: null }),
|
||||
recovery: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.refreshTypes,
|
||||
initial: null,
|
||||
nullable: true
|
||||
})
|
||||
};
|
||||
super(usesFields, options, context);
|
||||
}
|
||||
|
||||
static prepareConfig(config) {
|
||||
const uses = this.uses?.max ? foundry.utils.deepClone(this.uses) : null;
|
||||
if (uses && !uses.value) uses.value = 0;
|
||||
config.uses = uses;
|
||||
const hasUses = UsesField.hasUses.call(this, config.uses);
|
||||
if(config.isFastForward && !hasUses)
|
||||
return ui.notifications.warn("That action doesn't have remaining uses.");
|
||||
return hasUses;
|
||||
}
|
||||
|
||||
static calcUses(uses) {
|
||||
if (!uses) return null;
|
||||
return {
|
||||
...uses,
|
||||
enabled: uses.hasOwnProperty('enabled') ? uses.enabled : true
|
||||
};
|
||||
}
|
||||
|
||||
static hasUses(uses) {
|
||||
if (!uses) return true;
|
||||
return (uses.hasOwnProperty('enabled') && !uses.enabled) || uses.value + 1 <= uses.max;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,85 @@
|
|||
export default class ActionField extends foundry.data.fields.ObjectField {
|
||||
import DHActionConfig from "../../applications/sheets-configs/action-config.mjs";
|
||||
import MappingField from "./mappingField.mjs";
|
||||
|
||||
/**
|
||||
* Specialized collection type for stored actions.
|
||||
* @param {DataModel} model The parent DataModel to which this ActionCollection belongs.
|
||||
* @param {Action[]} entries The actions to store.
|
||||
*/
|
||||
export class ActionCollection extends Collection {
|
||||
constructor(model, entries) {
|
||||
super();
|
||||
this.#model = model;
|
||||
for ( const entry of entries ) {
|
||||
if ( !(entry instanceof game.system.api.models.actions.actionsTypes.base) ) continue;
|
||||
this.set(entry._id, entry);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Properties */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* The parent DataModel to which this ActionCollection belongs.
|
||||
* @type {DataModel}
|
||||
*/
|
||||
#model;
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Methods */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Test the given predicate against every entry in the Collection.
|
||||
* @param {function(*, number, ActionCollection): boolean} predicate The predicate.
|
||||
* @returns {boolean}
|
||||
*/
|
||||
every(predicate) {
|
||||
return this.reduce((pass, v, i) => pass && predicate(v, i, this), true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Convert the ActionCollection to an array of simple objects.
|
||||
* @param {boolean} [source=true] Draw data for contained Documents from the underlying data source?
|
||||
* @returns {object[]} The extracted array of primitive objects.
|
||||
*/
|
||||
toObject(source=true) {
|
||||
return this.map(doc => doc.toObject(source));
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Field that stores actions.
|
||||
*/
|
||||
export class ActionsField extends MappingField {
|
||||
constructor(options) {
|
||||
super(new ActionField(), options);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
initialize(value, model, options) {
|
||||
const actions = Object.values(super.initialize(value, model, options));
|
||||
return new ActionCollection(model, actions);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Field that stores action data and swaps class based on action type.
|
||||
*/
|
||||
export class ActionField extends foundry.data.fields.ObjectField {
|
||||
getModel(value) {
|
||||
return game.system.api.models.actions.actionsTypes[value.type] ?? game.system.api.models.actions.actionsTypes.attack;
|
||||
}
|
||||
|
|
@ -35,3 +116,141 @@ export default class ActionField extends foundry.data.fields.ObjectField {
|
|||
if (cls) cls.migrateDataSafe(fieldData);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
export function ActionMixin(Base) {
|
||||
class Action extends Base {
|
||||
static metadata = Object.freeze({
|
||||
name: "Action",
|
||||
label: "DAGGERHEART.GENERAL.Action.single",
|
||||
sheetClass: DHActionConfig
|
||||
});
|
||||
|
||||
static _sheets = new Map();
|
||||
|
||||
static get documentName() {
|
||||
return this.metadata.name;
|
||||
}
|
||||
|
||||
get documentName() {
|
||||
return this.constructor.documentName;
|
||||
}
|
||||
|
||||
static defaultName() {
|
||||
return this.documentName;
|
||||
}
|
||||
|
||||
get relativeUUID() {
|
||||
return `.Item.${this.item.id}.Action.${this.id}`;
|
||||
}
|
||||
|
||||
get uuid() {
|
||||
return `${this.item.uuid}.${this.documentName}.${this.id}`;
|
||||
}
|
||||
|
||||
get sheet() {
|
||||
if(!this.constructor._sheets.has(this.uuid)) {
|
||||
const sheet = new this.constructor.metadata.sheetClass(this);
|
||||
this.constructor._sheets.set(this.uuid, sheet);
|
||||
}
|
||||
return this.constructor._sheets.get(this.uuid);
|
||||
}
|
||||
|
||||
get inCollection() {
|
||||
return foundry.utils.getProperty(this.parent, this.systemPath) instanceof Collection;
|
||||
}
|
||||
|
||||
static async create(data, operation={}) {
|
||||
const { parent, renderSheet } = operation;
|
||||
let { type } = data;
|
||||
if(!type || !game.system.api.models.actions.actionsTypes[type]) {
|
||||
({ type } =
|
||||
(await foundry.applications.api.DialogV2.input({
|
||||
window: { title: 'Select Action Type' },
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/actionTypes/actionType.hbs',
|
||||
{ types: CONFIG.DH.ACTIONS.actionTypes }
|
||||
),
|
||||
ok: {
|
||||
label: game.i18n.format('DOCUMENT.Create', {
|
||||
type: game.i18n.localize('DAGGERHEART.GENERAL.Action.single')
|
||||
})
|
||||
}
|
||||
})) ?? {});
|
||||
}
|
||||
if (!type) return;
|
||||
|
||||
const cls = game.system.api.models.actions.actionsTypes[type];
|
||||
const action = new cls(
|
||||
{
|
||||
type,
|
||||
...cls.getSourceConfig(parent)
|
||||
},
|
||||
{
|
||||
parent
|
||||
}
|
||||
);
|
||||
const created = await parent.parent.update({ [`system.actions.${action.id}`]: action.toObject() });
|
||||
const newAction = parent.actions.get(action.id);
|
||||
if(!newAction) return null;
|
||||
if( renderSheet ) newAction.sheet.render({ force: true });
|
||||
return newAction;
|
||||
}
|
||||
|
||||
async update(updates, options={}) {
|
||||
const path = this.inCollection ? `system.${this.systemPath}.${this.id}` : `system.${this.systemPath}`,
|
||||
result = await this.item.update({[path]: updates}, options);
|
||||
return this.inCollection ? foundry.utils.getProperty(result, `system.${this.systemPath}`).get(this.id) : foundry.utils.getProperty(result, `system.${this.systemPath}`);
|
||||
}
|
||||
|
||||
delete() {
|
||||
if(!this.inCollection) return this.item;
|
||||
const action = foundry.utils.getProperty(this.item, `system.${this.systemPath}`)?.get(this.id);
|
||||
if ( !action ) return this.item;
|
||||
this.item.update({ [`system.${this.systemPath}.-=${this.id}`]: null });
|
||||
this.constructor._sheets.get(this.uuid)?.close();
|
||||
}
|
||||
|
||||
async deleteDialog() {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.GENERAL.Action.single`),
|
||||
name: this.name
|
||||
})
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.DeleteConfirmation.text', {
|
||||
name: this.name
|
||||
})
|
||||
});
|
||||
if (!confirmed) return;
|
||||
return this.delete();
|
||||
}
|
||||
|
||||
async toChat(origin) {
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const systemData = {
|
||||
title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
|
||||
origin: origin,
|
||||
img: this.img,
|
||||
name: this.name,
|
||||
description: this.description,
|
||||
actions: []
|
||||
};
|
||||
const msg = {
|
||||
type: 'abilityUse',
|
||||
user: game.user.id,
|
||||
system: systemData,
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
|
||||
systemData
|
||||
)
|
||||
};
|
||||
|
||||
cls.create(msg);
|
||||
}
|
||||
}
|
||||
|
||||
return Action;
|
||||
}
|
||||
|
|
|
|||
128
module/data/fields/mappingField.mjs
Normal file
128
module/data/fields/mappingField.mjs
Normal file
|
|
@ -0,0 +1,128 @@
|
|||
/**
|
||||
* A subclass of ObjectField that represents a mapping of keys to the provided DataField type.
|
||||
*
|
||||
* @param {DataField} model The class of DataField which should be embedded in this field.
|
||||
* @param {MappingFieldOptions} [options={}] Options which configure the behavior of the field.
|
||||
* @property {string[]} [initialKeys] Keys that will be created if no data is provided.
|
||||
* @property {MappingFieldInitialValueBuilder} [initialValue] Function to calculate the initial value for a key.
|
||||
* @property {boolean} [initialKeysOnly=false] Should the keys in the initialized data be limited to the keys provided
|
||||
* by `options.initialKeys`?
|
||||
*/
|
||||
export default class MappingField extends foundry.data.fields.ObjectField {
|
||||
constructor(model, options) {
|
||||
if ( !(model instanceof foundry.data.fields.DataField) ) {
|
||||
throw new Error("MappingField must have a DataField as its contained element");
|
||||
}
|
||||
super(options);
|
||||
|
||||
/**
|
||||
* The embedded DataField definition which is contained in this field.
|
||||
* @type {DataField}
|
||||
*/
|
||||
this.model = model;
|
||||
model.parent = this;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
static get _defaults() {
|
||||
return foundry.utils.mergeObject(super._defaults, {
|
||||
initialKeys: null,
|
||||
initialValue: null,
|
||||
initialKeysOnly: false
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
_cleanType(value, options) {
|
||||
Object.entries(value).forEach(([k, v]) => {
|
||||
if ( k.startsWith("-=") ) return;
|
||||
value[k] = this.model.clean(v, options);
|
||||
});
|
||||
return value;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
getInitialValue(data) {
|
||||
let keys = this.initialKeys;
|
||||
const initial = super.getInitialValue(data);
|
||||
if ( !keys || !foundry.utils.isEmpty(initial) ) return initial;
|
||||
if ( !(keys instanceof Array) ) keys = Object.keys(keys);
|
||||
for ( const key of keys ) initial[key] = this._getInitialValueForKey(key);
|
||||
return initial;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Get the initial value for the provided key.
|
||||
* @param {string} key Key within the object being built.
|
||||
* @param {object} [object] Any existing mapping data.
|
||||
* @returns {*} Initial value based on provided field type.
|
||||
*/
|
||||
_getInitialValueForKey(key, object) {
|
||||
const initial = this.model.getInitialValue();
|
||||
return this.initialValue?.(key, initial, object) ?? initial;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @override */
|
||||
_validateType(value, options={}) {
|
||||
if ( foundry.utils.getType(value) !== "Object" ) throw new Error("must be an Object");
|
||||
const errors = this._validateValues(value, options);
|
||||
if ( !foundry.utils.isEmpty(errors) ) {
|
||||
const failure = new foundry.data.validation.DataModelValidationFailure();
|
||||
failure.elements = Object.entries(errors).map(([id, failure]) => ({ id, failure }));
|
||||
throw failure.asError();
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Validate each value of the object.
|
||||
* @param {object} value The object to validate.
|
||||
* @param {object} options Validation options.
|
||||
* @returns {Record<string, Error>} An object of value-specific errors by key.
|
||||
*/
|
||||
_validateValues(value, options) {
|
||||
const errors = {};
|
||||
for ( const [k, v] of Object.entries(value) ) {
|
||||
if ( k.startsWith("-=") ) continue;
|
||||
const error = this.model.validate(v, options);
|
||||
if ( error ) errors[k] = error;
|
||||
}
|
||||
return errors;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @override */
|
||||
initialize(value, model, options={}) {
|
||||
if ( !value ) return value;
|
||||
const obj = {};
|
||||
const initialKeys = (this.initialKeys instanceof Array) ? this.initialKeys : Object.keys(this.initialKeys ?? {});
|
||||
const keys = this.initialKeysOnly ? initialKeys : Object.keys(value);
|
||||
for ( const key of keys ) {
|
||||
const data = value[key] ?? this._getInitialValueForKey(key, value);
|
||||
obj[key] = this.model.initialize(data, model, options);
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @inheritDoc */
|
||||
_getField(path) {
|
||||
if ( path.length === 0 ) return this;
|
||||
else if ( path.length === 1 ) return this.model;
|
||||
path.shift();
|
||||
return this.model._getField(path);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,7 +1,6 @@
|
|||
import AttachableItem from './attachableItem.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionsField } from '../fields/actionField.mjs';
|
||||
import { armorFeatures } from '../../config/itemConfig.mjs';
|
||||
import { actionsTypes } from '../action/_module.mjs';
|
||||
|
||||
export default class DHArmor extends AttachableItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -10,7 +9,8 @@ export default class DHArmor extends AttachableItem {
|
|||
label: 'TYPES.Item.armor',
|
||||
type: 'armor',
|
||||
hasDescription: true,
|
||||
isInventoryItem: true
|
||||
isInventoryItem: true,
|
||||
hasActions: true
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -39,8 +39,7 @@ export default class DHArmor extends AttachableItem {
|
|||
baseThresholds: new fields.SchemaField({
|
||||
major: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
severe: new fields.NumberField({ integer: true, initial: 0 })
|
||||
}),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -65,7 +64,10 @@ export default class DHArmor extends AttachableItem {
|
|||
actionIds.push(...feature.actionIds);
|
||||
}
|
||||
await this.parent.deleteEmbeddedDocuments('ActiveEffect', effectIds);
|
||||
changes.system.actions = this.actions.filter(x => !actionIds.includes(x._id));
|
||||
changes.system.actions = actionIds.reduce((acc, id) => {
|
||||
acc[`-=${id}`] = null;
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
for (var feature of added) {
|
||||
const featureData = armorFeatures[feature.value];
|
||||
|
|
@ -79,17 +81,38 @@ export default class DHArmor extends AttachableItem {
|
|||
]);
|
||||
feature.effectIds = embeddedItems.map(x => x.id);
|
||||
}
|
||||
|
||||
const newActions = {};
|
||||
if (featureData.actions?.length > 0) {
|
||||
const newActions = featureData.actions.map(action => {
|
||||
const cls = actionsTypes[action.type];
|
||||
return new cls(
|
||||
{ ...action, _id: foundry.utils.randomID(), name: game.i18n.localize(action.name) },
|
||||
for (let action of featureData.actions) {
|
||||
const embeddedEffects = await this.parent.createEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
(action.effects ?? []).map(effect => ({
|
||||
...effect,
|
||||
transfer: false,
|
||||
name: game.i18n.localize(effect.name),
|
||||
description: game.i18n.localize(effect.description)
|
||||
}))
|
||||
);
|
||||
|
||||
const cls = game.system.api.models.actions.actionsTypes[action.type];
|
||||
const actionId = foundry.utils.randomID();
|
||||
newActions[actionId] = new cls(
|
||||
{
|
||||
...cls.getSourceConfig(this),
|
||||
...action,
|
||||
_id: actionId,
|
||||
name: game.i18n.localize(action.name),
|
||||
description: game.i18n.localize(action.description),
|
||||
effects: embeddedEffects.map(x => ({ _id: x.id }))
|
||||
},
|
||||
{ parent: this }
|
||||
);
|
||||
});
|
||||
changes.system.actions = [...this.actions, ...newActions];
|
||||
feature.actionIds = newActions.map(x => x._id);
|
||||
}
|
||||
}
|
||||
|
||||
changes.system.actions = newActions;
|
||||
feature.actionIds = Object.keys(newActions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,6 +8,8 @@
|
|||
* @property {boolean} isInventoryItem- Indicates whether items of this type is a Inventory Item
|
||||
*/
|
||||
|
||||
import { ActionsField } from "../fields/actionField.mjs";
|
||||
|
||||
const fields = foundry.data.fields;
|
||||
|
||||
export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
||||
|
|
@ -21,7 +23,8 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
hasDescription: false,
|
||||
hasResource: false,
|
||||
isQuantifiable: false,
|
||||
isInventoryItem: false
|
||||
isInventoryItem: false,
|
||||
hasActions: false
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -69,6 +72,9 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
if (this.metadata.isQuantifiable)
|
||||
schema.quantity = new fields.NumberField({ integer: true, initial: 1, min: 0, required: true });
|
||||
|
||||
if (this.metadata.hasActions)
|
||||
schema.actions = new ActionsField()
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionField } from '../fields/actionField.mjs';
|
||||
|
||||
export default class DHConsumable extends BaseDataItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -9,7 +9,8 @@ export default class DHConsumable extends BaseDataItem {
|
|||
type: 'consumable',
|
||||
hasDescription: true,
|
||||
isQuantifiable: true,
|
||||
isInventoryItem: true
|
||||
isInventoryItem: true,
|
||||
hasActions: true
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -18,8 +19,7 @@ export default class DHConsumable extends BaseDataItem {
|
|||
const fields = foundry.data.fields;
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
consumeOnUse: new fields.BooleanField({ initial: false }),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
consumeOnUse: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionField } from '../fields/actionField.mjs';
|
||||
|
||||
export default class DHDomainCard extends BaseDataItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -8,7 +8,8 @@ export default class DHDomainCard extends BaseDataItem {
|
|||
label: 'TYPES.Item.domainCard',
|
||||
type: 'domainCard',
|
||||
hasDescription: true,
|
||||
hasResource: true
|
||||
hasResource: true,
|
||||
hasActions: true
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -29,8 +30,7 @@ export default class DHDomainCard extends BaseDataItem {
|
|||
required: true,
|
||||
initial: CONFIG.DH.DOMAIN.cardTypes.ability.id
|
||||
}),
|
||||
inVault: new fields.BooleanField({ initial: false }),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
inVault: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionField, ActionsField } from '../fields/actionField.mjs';
|
||||
|
||||
export default class DHFeature extends BaseDataItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -8,7 +8,8 @@ export default class DHFeature extends BaseDataItem {
|
|||
label: 'TYPES.Item.feature',
|
||||
type: 'feature',
|
||||
hasDescription: true,
|
||||
hasResource: true
|
||||
hasResource: true,
|
||||
hasActions: true
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -24,8 +25,7 @@ export default class DHFeature extends BaseDataItem {
|
|||
}),
|
||||
subType: new fields.StringField({ choices: CONFIG.DH.ITEM.featureSubTypes, nullable: true, initial: null }),
|
||||
originId: new fields.StringField({ nullable: true, initial: null }),
|
||||
identifier: new fields.StringField(),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
identifier: new fields.StringField()
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionField } from '../fields/actionField.mjs';
|
||||
|
||||
export default class DHMiscellaneous extends BaseDataItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -9,16 +9,15 @@ export default class DHMiscellaneous extends BaseDataItem {
|
|||
type: 'miscellaneous',
|
||||
hasDescription: true,
|
||||
isQuantifiable: true,
|
||||
isInventoryItem: true
|
||||
isInventoryItem: true,
|
||||
hasActions: true
|
||||
});
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
...super.defineSchema(),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
...super.defineSchema()
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,5 @@
|
|||
import AttachableItem from './attachableItem.mjs';
|
||||
import { actionsTypes } from '../action/_module.mjs';
|
||||
import ActionField from '../fields/actionField.mjs';
|
||||
import { ActionsField, ActionField } from '../fields/actionField.mjs';
|
||||
|
||||
export default class DHWeapon extends AttachableItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -9,8 +8,8 @@ export default class DHWeapon extends AttachableItem {
|
|||
label: 'TYPES.Item.weapon',
|
||||
type: 'weapon',
|
||||
hasDescription: true,
|
||||
isInventoryItem: true
|
||||
// hasInitialAction: true
|
||||
isInventoryItem: true,
|
||||
hasActions: true
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -64,8 +63,7 @@ export default class DHWeapon extends AttachableItem {
|
|||
]
|
||||
}
|
||||
}
|
||||
}),
|
||||
actions: new fields.ArrayField(new ActionField())
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
|
|
@ -95,7 +93,10 @@ export default class DHWeapon extends AttachableItem {
|
|||
}
|
||||
|
||||
await this.parent.deleteEmbeddedDocuments('ActiveEffect', removedEffectsUpdate);
|
||||
changes.system.actions = this.actions.filter(x => !removedActionsUpdate.includes(x._id));
|
||||
changes.system.actions = removedActionsUpdate.reduce((acc, id) => {
|
||||
acc[`-=${id}`] = null;
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
for (let weaponFeature of added) {
|
||||
const featureData = CONFIG.DH.ITEM.weaponFeatures[weaponFeature.value];
|
||||
|
|
@ -110,7 +111,7 @@ export default class DHWeapon extends AttachableItem {
|
|||
weaponFeature.effectIds = embeddedItems.map(x => x.id);
|
||||
}
|
||||
|
||||
const newActions = [];
|
||||
const newActions = {};
|
||||
if (featureData.actions?.length > 0) {
|
||||
for (let action of featureData.actions) {
|
||||
const embeddedEffects = await this.parent.createEmbeddedDocuments(
|
||||
|
|
@ -122,24 +123,25 @@ export default class DHWeapon extends AttachableItem {
|
|||
description: game.i18n.localize(effect.description)
|
||||
}))
|
||||
);
|
||||
const cls = actionsTypes[action.type];
|
||||
newActions.push(
|
||||
new cls(
|
||||
{
|
||||
...action,
|
||||
_id: foundry.utils.randomID(),
|
||||
name: game.i18n.localize(action.name),
|
||||
description: game.i18n.localize(action.description),
|
||||
effects: embeddedEffects.map(x => ({ _id: x.id }))
|
||||
},
|
||||
{ parent: this }
|
||||
)
|
||||
|
||||
const cls = game.system.api.models.actions.actionsTypes[action.type];
|
||||
const actionId = foundry.utils.randomID();
|
||||
newActions[actionId] = new cls(
|
||||
{
|
||||
...cls.getSourceConfig(this),
|
||||
...action,
|
||||
_id: actionId,
|
||||
name: game.i18n.localize(action.name),
|
||||
description: game.i18n.localize(action.description),
|
||||
effects: embeddedEffects.map(x => ({ _id: x.id }))
|
||||
},
|
||||
{ parent: this }
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
changes.system.actions = [...this.actions, ...newActions];
|
||||
weaponFeature.actionIds = newActions.map(x => x._id);
|
||||
changes.system.actions = newActions;
|
||||
weaponFeature.actionIds = Object.keys(newActions);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue