daggerheart/module/data/action/attackAction.mjs
Dapoulp 0632a8c6bb
Refactor/actions v2 (#402)
* Action Refactor Part #1

* Fixed Weapon/Armor features. Fixed Feature actions

* f

* Action Refactor Part #2

* Fixes

* Remove ActionsField from Companion

* Fixes

* Localization fix

* BaseDataItem hasActions false

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-25 01:10:49 +02:00

49 lines
1.6 KiB
JavaScript

import { DHDamageData } from '../fields/action/damageField.mjs';
import DHDamageAction from './damageAction.mjs';
export default class DHAttackAction extends DHDamageAction {
static extraSchemas = [...super.extraSchemas, 'roll', 'save'];
static getRollType(parent) {
return parent.parent.type === 'weapon' ? 'attack' : 'spellcast';
}
get chatTemplate() {
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
}
prepareData() {
super.prepareData();
if (!!this.item?.system?.attack) {
if (this.damage.includeBase) {
const baseDamage = this.getParentDamage();
this.damage.parts.unshift(new DHDamageData(baseDamage));
}
if (this.roll.useDefault) {
this.roll.trait = this.item.system.attack.roll.trait;
this.roll.type = 'attack';
}
}
}
getParentDamage() {
return {
value: {
multiplier: 'prof',
dice: this.item?.system?.attack.damage.parts[0].value.dice,
bonus: this.item?.system?.attack.damage.parts[0].value.bonus ?? 0
},
type: this.item?.system?.attack.damage.parts[0].type,
base: true
};
}
async use(event, ...args) {
const result = await super.use(event, args);
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.characterAttack.id);
return result;
}
}