add metadata validation for actor and item processing
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2 changed files with 4 additions and 3 deletions
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@ -4,8 +4,8 @@
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"description": "Adds a browser to easily find and copy Active Effect data paths in Daggerheart.",
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"url": "https://git.geeks.gay/cosmo/dh-path-browser",
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"manifest": "https://git.geeks.gay/cosmo/dh-path-browser/raw/branch/main/module.json",
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"download": "https://git.geeks.gay/cosmo/dh-path-browser/releases/download/1.1.0/dh-path-browser.zip",
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"version": "1.1.0",
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"download": "https://git.geeks.gay/cosmo/dh-path-browser/releases/download/1.1.1/dh-path-browser.zip",
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"version": "1.1.1",
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"compatibility": {
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"minimum": "13",
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"verified": "14"
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@ -143,7 +143,7 @@ export class DhPathBrowserApp extends HandlebarsApplicationMixin(ApplicationV2)
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// Process Actors
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for (const [key, model] of Object.entries(game.system.api.models.actors)) {
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if (ignoredActorKeys.includes(key)) continue;
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if (ignoredActorKeys.includes(key) || !model?.metadata) continue;
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const group = game.i18n.localize(model.metadata.label);
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const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model.metadata.type);
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@ -169,6 +169,7 @@ export class DhPathBrowserApp extends HandlebarsApplicationMixin(ApplicationV2)
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// Process Items
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for (const [key, model] of Object.entries(game.system.api.models.items)) {
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if (!model?.metadata) continue;
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const group = `${game.i18n.localize('DOCUMENT.Item')} (${game.i18n.localize(model.metadata.label)})`;
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const bonuses = getAllLeaves(model, model.schema.fields.bonuses, group);
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