Updated Known Issues and Workarounds (markdown)

CPTN Cosmo 2025-08-14 19:30:33 +02:00
parent 9f7cd16ebd
commit 5edee87861

@ -15,7 +15,6 @@ This is a default Foundry functionality. They should get prompted to pick their
- Death Moves currently have to be rolled manually and are not yet automated.
- Tag team rolls are not currently automated as we first need to implement a way for the players to choose which roll to use.
- When an adversary or player is defeated their token does not update to reflect that, only the portrait is getting an overlay. This will be fixed soon.
- An issue where the level filter does not work correctly for the chosen subclass domain.
- An issue that prevented the roll-able tables for Loot and Consumables to be included with the system.
- You can manually create the roll tables from the Loot and Consumables compendium as a workaround.
@ -29,7 +28,6 @@ This is a default Foundry functionality. They should get prompted to pick their
- This issue is currently being investigated and seems to be related to the Dice So Nice integration. If you have this bug appear without having the Dice So Nice module *installed* please let us know!
- It is currently not possible to use custom icons for the fear tracker, only the 2 default options are available.
- We are planning to provide more options, including a fully custom icon option, in the future.
- An issue where all flying creatures difficulty keeps raising every time their adversary sheet is being opened.
- Tokens are rotating wildly when moving!
- This is not a bug, but a feature of Foundry V13. It can be disabled per-token in the prototype token settings, or globally in the foundry settings for the token override options.