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* Added a hpDamageMultiplier rule active effects can modify to multiply the total damage an actor deals * Added a hpDamageTkenMultiplier rule active effects can modify to multiply the total damage an actor takes from others * . |
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| .. | ||
| _module.mjs | ||
| adversary.mjs | ||
| base.mjs | ||
| character.mjs | ||
| companion.mjs | ||
| environment.mjs | ||
| party.mjs | ||