daggerheart/module/applications/dialogs
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[Rework] ChatMessage Damage (#2079)
* Initial rework

* Removed unneeded method

* Removed outcommented code

* Added migration

* Fixed DamageActions

* Semi-corrected reroll of one of multiple results on a die

* Code improvement

* Added aseDie.rerollResult method to specifically reroll a specific result die in a grouping

* TagTeamDialog somewhat working

* Added migration for TagTeamData

* Fix for mean tagTeamDialog.finish

* .

* Improved migration

* Internalised ChatDamageData.prepareRolls to its own constructor

* Moved DamageTypes to roll.options

* TagTeamDialog fixes to accomodate new flat damage.types structure

* Changed so all default rolls become BaseRolls to access convenience functions and getters

* .

* Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired.

* Critical damage fixes

* Corrected TagTeamDialog rerender logic when selecting a roll

* Fixed so that DamageTypes are retained and joined together throughout TagTeamDialog

* Removed some remaining types.<>.roll references

* [Rework] Damage and Damage Resource split (#2094)

* Changed the label of ActionSheet damage.resources to Mark Resources

* Fix assigning includeBase

* Localize add resource

* Maybe simplify API

* Fix onRollSimple

* Handle erroring action update differently

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-19 03:02:57 +02:00
..
_module.mjs [Feature] Full Rerolls (#1928) 2026-05-29 12:19:08 +02:00
actionSelectionDialog.mjs 1794 - Include Item Damage (#1827) 2026-04-23 00:22:08 +02:00
attributionDialog.mjs [Fix] 1633 - ActiveEffect Autocomplete (#1636) 2026-02-06 11:32:33 +01:00
beastformDialog.mjs Cleaned up uses of 'mode' for activeEffects in configs (#2076) 2026-07-11 16:51:44 -04:00
characterResetDialog.mjs Updated from special database update syntax to DataFieldOperators 2026-01-31 18:31:10 +01:00
CompendiumBrowserSettings.mjs [Fix] CompendiumBrowser Pack Toggling (#1909) 2026-05-21 01:33:07 +02:00
d20RollDialog.mjs [Fix] Action Uses Not Spent (#2029) 2026-06-21 17:04:28 -04:00
damageDialog.mjs [Rework] ChatMessage Damage (#2079) 2026-07-19 03:02:57 +02:00
damageReductionDialog.mjs Enable no unused vars and add more types (#2005) 2026-06-14 22:10:49 +02:00
deathMove.mjs Preserve description expand state on re-render (#2089) 2026-07-14 14:35:02 +02:00
downtime.mjs Preserve description expand state on re-render (#2089) 2026-07-14 14:35:02 +02:00
groupRollDialog.mjs Fix some issues involving party in observer view (#2067) 2026-07-06 23:52:43 +02:00
imageSelectDialog.mjs [Fix] Beastform Fixes (#1288) 2025-11-15 11:51:01 -05:00
itemTransfer.mjs Fix dragging currency to other actors (#1998) 2026-06-13 12:11:08 +02:00
multiclassChoiceDialog.mjs [Feature] Homebrew Domains (#639) 2025-08-06 13:58:17 +02:00
ownershipSelection.mjs [PR][Fix] Cleaned Up Countdown Ownership View (#1459) 2025-12-24 01:09:51 +01:00
resourceDiceDialog.mjs [Feature] Full Rerolls (#1928) 2026-05-29 12:19:08 +02:00
riskItAllDialog.mjs [Feature] Death moves and Fate rolls (#1463) 2026-01-17 15:11:50 +01:00
tagTeamDialog.mjs [Rework] ChatMessage Damage (#2079) 2026-07-19 03:02:57 +02:00