daggerheart/src/packs/environments/environment_Outpost_Town_YezryR32uo39xRxW.json
2025-08-03 14:33:54 +02:00

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{
"name": "Outpost Town",
"img": "icons/svg/mystery-man.svg",
"type": "environment",
"folder": "GQ0VnOLrKBIHR6Us",
"system": {
"potentialAdversaries": {
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"label": "Jagged Knife Bandits",
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"Compendium.daggerheart.adversaries.Actor.1zuyof1XuIfi3aMG"
]
},
"KZSZadT58Pd1kaDH": {
"label": "Other",
"adversaries": [
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]
}
},
"notes": "",
"difficulty": 12,
"tier": 1,
"description": "<p>A small town on the outskirts of a nation or region, close to a dungeon, tombs, or other adventuring destinations.</p>",
"type": "social",
"impulses": "Drive the desperate to certain doom, profi t off of ragged hope"
},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
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"createdTime": 1753922784564,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "YezryR32uo39xRxW",
"sort": 3400000,
"ownership": {
"default": 0,
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"WafZqd6qLGpBRGTt": 3
},
"prototypeToken": {
"name": "Outpost Town",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "icons/svg/mystery-man.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
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}
},
"turnMarker": {
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},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Rumors Abound",
"type": "feature",
"system": {
"description": "<p>Gossip is the fastest-traveling currency in the realm. A PC can inquire about major events by making a Presence Roll. What they learn depends on the outcome of their roll, based on the following criteria: </p><ul><li><p><strong>Critical Success:</strong> Learn about two major events. The PC can ask one follow-up question about one of the rumors and get a truthful (if not always complete) answer. </p></li><li><p><strong>Success with Hope:</strong> Learn about two events, at least one of which is relevant to the characters background. </p></li><li><p><strong>Success with Fear:</strong> Learn an alarming rumor related to the characters background. </p></li><li><p><strong>Any Failure:</strong> The locals respond poorly to their inquiries. The PC must mark a Stress to learn one relevant rumor.</p></li></ul><section id=\"secret-IRa0gzmTR2psynpd\" class=\"secret\"><p><em>What news do the PCs have that they could pass along to curious travelers? What do the locals think about these events?</em></p></section>",
"resource": null,
"actions": {},
"originItemType": null,
"originId": null
},
"_id": "whN2Ztn2wMqD7uW3",
"img": "icons/magic/control/mouth-smile-deception-purple.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
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},
"_key": "!actors.items!YezryR32uo39xRxW.whN2Ztn2wMqD7uW3"
},
{
"name": "Society of the Broken Compass",
"type": "feature",
"system": {
"description": "<p>An adventuring society maintains a chapterhouse here, where heroes trade boasts and rumors, drink to their imagined successes, and scheme to undermine their rivals. </p><section id=\"secret-dqbYBpMMEMIe3Woh\" class=\"secret\"><p><em>What boasts do the adventurers here make and which do you think are true?</em></p></section>",
"resource": null,
"actions": {},
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},
"_id": "nhf2TK7HSkuAgIi8",
"img": "icons/environment/settlement/city-entrance.webp",
"effects": [],
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"sort": 0,
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"flags": {},
"_stats": {
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"_key": "!actors.items!YezryR32uo39xRxW.nhf2TK7HSkuAgIi8"
},
{
"name": "Rival Party",
"type": "feature",
"system": {
"description": "<p>Another adventuring party is here, seeking the same treasure or leads as the PCs. </p><section id=\"secret-1CvOSOAzIzFqPzXt\" class=\"secret\"><p><em>Which PC has a connection to one of the rival party members? Do they approach the PC fi rst or do they wait for the PC to move?</em></p></section>",
"resource": null,
"actions": {},
"originItemType": null,
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},
"_id": "cPozA1iT4NLwsWqB",
"img": "icons/environment/people/spearfighter.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
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"flags": {},
"_stats": {
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},
"_key": "!actors.items!YezryR32uo39xRxW.cPozA1iT4NLwsWqB"
},
{
"name": "It'd Be a Shame If Something Happened to Your Store",
"type": "feature",
"system": {
"description": "<p>The PCs witness as agents of a local crime boss shake down a general goods store. </p><section id=\"secret-QbURC6tIeF3hLLT6\" class=\"secret\"><p><em>What trouble does it cause if the PCs intervene?</em></p></section>",
"resource": null,
"actions": {},
"originItemType": null,
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},
"_id": "uxu8YrvYVxP3Qc2y",
"img": "icons/skills/melee/unarmed-punch-fist-yellow-red.webp",
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
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"_key": "!actors.items!YezryR32uo39xRxW.uxu8YrvYVxP3Qc2y"
},
{
"name": "Wrong Place, Wrong Time",
"type": "feature",
"system": {
"description": "<p>At night, or when the party is alone in a back alley, you can <strong>spend a Fear</strong> to introduce a group of thieves who try to rob them. The thieves appear at Close range of a chosen PC and include a @UUID[Compendium.daggerheart.adversaries.Actor.CBKixLH3yhivZZuL]{Jagged Knife Kneebreaker}, as many @UUID[Compendium.daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR]{Lackeys} as there are PCs, and a @UUID[Compendium.daggerheart.adversaries.Actor.aTljstqteGoLpCBq]{Lieutenant}. For a larger party, add a @UUID[Compendium.daggerheart.adversaries.Actor.MbBPIOxaxXYNApXz]{Hexer} or @UUID[Compendium.daggerheart.adversaries.Actor.1zuyof1XuIfi3aMG]{Jagged Knife Sniper}.</p><section class=\"secret\" id=\"secret-5MEuvRtxMnpLEwAA\"><p><em>What details show the party that these people are desperate former adventurers?</em></p></section>",
"resource": null,
"actions": {
"UBHQzK5D6Dn5QuPc": {
"type": "effect",
"_id": "UBHQzK5D6Dn5QuPc",
"systemPath": "actions",
"description": "<p>At night, or when the party is alone in a back alley, you can <strong>spend a Fear</strong> to introduce a group of thieves who try to rob them. The thieves appear at Close range of a chosen PC and include a @UUID[Compendium.daggerheart.adversaries.Actor.CBKixLH3yhivZZuL]{Jagged Knife Kneebreaker}, as many @UUID[Compendium.daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR]{Lackeys} as there are PCs, and a @UUID[Compendium.daggerheart.adversaries.Actor.aTljstqteGoLpCBq]{Lieutenant}. </p><section id=\"secret-8U6iwKGNeWQ27x1A\" class=\"secret\"><p>For a larger party, add a @UUID[Compendium.daggerheart.adversaries.Actor.MbBPIOxaxXYNApXz]{Hexer} or @UUID[Compendium.daggerheart.adversaries.Actor.1zuyof1XuIfi3aMG]{Jagged Knife Sniper}.</p><p><em>What details show the party that these people are desperate former adventurers?</em></p></section>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"name": "Spend Fear",
"img": "icons/environment/settlement/watchtower-moonlit-blue.webp",
"range": ""
}
},
"originItemType": null,
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},
"_id": "21tdueq5Wgvj3vG4",
"img": "icons/environment/settlement/watchtower-moonlit-blue.webp",
"effects": [],
"folder": null,
"sort": 0,
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"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
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"coreVersion": "13.346",
"systemId": "daggerheart",
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"_key": "!actors.items!YezryR32uo39xRxW.21tdueq5Wgvj3vG4"
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],
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"_key": "!actors!YezryR32uo39xRxW"
}