{ "name": "Outpost Town", "img": "icons/svg/mystery-man.svg", "type": "environment", "folder": "GQ0VnOLrKBIHR6Us", "system": { "potentialAdversaries": { "yZr3dTicergVkU0d": { "label": "Jagged Knife Bandits", "adversaries": [ "Compendium.daggerheart.adversaries.Actor.MbBPIOxaxXYNApXz", "Compendium.daggerheart.adversaries.Actor.CBKixLH3yhivZZuL", "Compendium.daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR", "Compendium.daggerheart.adversaries.Actor.aTljstqteGoLpCBq", "Compendium.daggerheart.adversaries.Actor.XF4tYTq9nPJAy2ox", "Compendium.daggerheart.adversaries.Actor.1zuyof1XuIfi3aMG" ] }, "KZSZadT58Pd1kaDH": { "label": "Other", "adversaries": [ "Compendium.daggerheart.adversaries.Actor.niBpVU7yeo5ccskE", "Compendium.daggerheart.adversaries.Actor.Al3w2CgjfdT3p9ma" ] } }, "notes": "", "difficulty": 12, "tier": 1, "description": "

A small town on the outskirts of a nation or region, close to a dungeon, tombs, or other adventuring destinations.

", "type": "social", "impulses": "Drive the desperate to certain doom, profi t off of ragged hope" }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784564, "modifiedTime": 1754213845896, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "YezryR32uo39xRxW", "sort": 3400000, "ownership": { "default": 0, "ei8OkswTzyDp4IGC": 3, "WafZqd6qLGpBRGTt": 3 }, "prototypeToken": { "name": "Outpost Town", "displayName": 0, "actorLink": false, "width": 1, "height": 1, "texture": { "src": "icons/svg/mystery-man.svg", "anchorX": 0.5, "anchorY": 0.5, "offsetX": 0, "offsetY": 0, "fit": "contain", "scaleX": 1, "scaleY": 1, "rotation": 0, "tint": "#ffffff", "alphaThreshold": 0.75 }, "lockRotation": false, "rotation": 0, "alpha": 1, "disposition": -1, "displayBars": 0, "bar1": { "attribute": "resources.hitPoints" }, "bar2": { "attribute": "resources.stress" }, "light": { "negative": false, "priority": 0, "alpha": 0.5, "angle": 360, "bright": 0, "color": null, "coloration": 1, "dim": 0, "attenuation": 0.5, "luminosity": 0.5, "saturation": 0, "contrast": 0, "shadows": 0, "animation": { "type": null, "speed": 5, "intensity": 5, "reverse": false }, "darkness": { "min": 0, "max": 1 } }, "sight": { "enabled": false, "range": 0, "angle": 360, "visionMode": "basic", "color": null, "attenuation": 0.1, "brightness": 0, "saturation": 0, "contrast": 0 }, "detectionModes": [], "occludable": { "radius": 0 }, "ring": { "enabled": false, "colors": { "ring": null, "background": null }, "effects": 1, "subject": { "scale": 1, "texture": null } }, "turnMarker": { "mode": 1, "animation": null, "src": null, "disposition": false }, "movementAction": null, "flags": {}, "randomImg": false, "appendNumber": false, "prependAdjective": false }, "items": [ { "name": "Rumors Abound", "type": "feature", "system": { "description": "

Gossip is the fastest-traveling currency in the realm. A PC can inquire about major events by making a Presence Roll. What they learn depends on the outcome of their roll, based on the following criteria:

What news do the PCs have that they could pass along to curious travelers? What do the locals think about these events?

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "whN2Ztn2wMqD7uW3", "img": "icons/magic/control/mouth-smile-deception-purple.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754213333976, "modifiedTime": 1754213421967, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YezryR32uo39xRxW.whN2Ztn2wMqD7uW3" }, { "name": "Society of the Broken Compass", "type": "feature", "system": { "description": "

An adventuring society maintains a chapterhouse here, where heroes trade boasts and rumors, drink to their imagined successes, and scheme to undermine their rivals.

What boasts do the adventurers here make and which do you think are true?

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "nhf2TK7HSkuAgIi8", "img": "icons/environment/settlement/city-entrance.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754213424615, "modifiedTime": 1754213478312, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YezryR32uo39xRxW.nhf2TK7HSkuAgIi8" }, { "name": "Rival Party", "type": "feature", "system": { "description": "

Another adventuring party is here, seeking the same treasure or leads as the PCs.

Which PC has a connection to one of the rival party members? Do they approach the PC fi rst or do they wait for the PC to move?

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "cPozA1iT4NLwsWqB", "img": "icons/environment/people/spearfighter.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754213485012, "modifiedTime": 1754213525172, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YezryR32uo39xRxW.cPozA1iT4NLwsWqB" }, { "name": "It'd Be a Shame If Something Happened to Your Store", "type": "feature", "system": { "description": "

The PCs witness as agents of a local crime boss shake down a general goods store.

What trouble does it cause if the PCs intervene?

", "resource": null, "actions": {}, "originItemType": null, "originId": null }, "_id": "uxu8YrvYVxP3Qc2y", "img": "icons/skills/melee/unarmed-punch-fist-yellow-red.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754213528534, "modifiedTime": 1754213582252, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YezryR32uo39xRxW.uxu8YrvYVxP3Qc2y" }, { "name": "Wrong Place, Wrong Time", "type": "feature", "system": { "description": "

At night, or when the party is alone in a back alley, you can spend a Fear to introduce a group of thieves who try to rob them. The thieves appear at Close range of a chosen PC and include a @UUID[Compendium.daggerheart.adversaries.Actor.CBKixLH3yhivZZuL]{Jagged Knife Kneebreaker}, as many @UUID[Compendium.daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR]{Lackeys} as there are PCs, and a @UUID[Compendium.daggerheart.adversaries.Actor.aTljstqteGoLpCBq]{Lieutenant}. For a larger party, add a @UUID[Compendium.daggerheart.adversaries.Actor.MbBPIOxaxXYNApXz]{Hexer} or @UUID[Compendium.daggerheart.adversaries.Actor.1zuyof1XuIfi3aMG]{Jagged Knife Sniper}.

What details show the party that these people are desperate former adventurers?

", "resource": null, "actions": { "UBHQzK5D6Dn5QuPc": { "type": "effect", "_id": "UBHQzK5D6Dn5QuPc", "systemPath": "actions", "description": "

At night, or when the party is alone in a back alley, you can spend a Fear to introduce a group of thieves who try to rob them. The thieves appear at Close range of a chosen PC and include a @UUID[Compendium.daggerheart.adversaries.Actor.CBKixLH3yhivZZuL]{Jagged Knife Kneebreaker}, as many @UUID[Compendium.daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR]{Lackeys} as there are PCs, and a @UUID[Compendium.daggerheart.adversaries.Actor.aTljstqteGoLpCBq]{Lieutenant}.

For a larger party, add a @UUID[Compendium.daggerheart.adversaries.Actor.MbBPIOxaxXYNApXz]{Hexer} or @UUID[Compendium.daggerheart.adversaries.Actor.1zuyof1XuIfi3aMG]{Jagged Knife Sniper}.

What details show the party that these people are desperate former adventurers?

", "chatDisplay": true, "actionType": "action", "cost": [ { "scalable": false, "key": "fear", "value": 1, "keyIsID": false, "step": null } ], "uses": { "value": null, "max": "", "recovery": null }, "effects": [], "target": { "type": "any", "amount": null }, "name": "Spend Fear", "img": "icons/environment/settlement/watchtower-moonlit-blue.webp", "range": "" } }, "originItemType": null, "originId": null }, "_id": "21tdueq5Wgvj3vG4", "img": "icons/environment/settlement/watchtower-moonlit-blue.webp", "effects": [], "folder": null, "sort": 0, "ownership": { "default": 0, "MQSznptE5yLT7kj8": 3 }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754213584705, "modifiedTime": 1754213779920, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YezryR32uo39xRxW.21tdueq5Wgvj3vG4" } ], "effects": [], "_key": "!actors!YezryR32uo39xRxW" }