daggerheart/styles/less/sheets
WBHarry aa1d117c43
[V14] Effect Stacking (#1667)
* Added the ability for effects to have stacks

* Fixed effect stacking

* Improved token overlay spacing

* Compendium updaetes

* Simplify effect click event (#1748)

* Fixed a bunch of deprecations

* Corrected AgileScout Beastform json data

* Updated TokenHUD to the new v14

* Removed DestroyOnEmpty from consumables

* Fixed so that tooltips don't get stuck (#1745)

* [Feature] TagTeam Partial Rendering (#1735)

* I done did it, I think

* Think I fixed the partial rendering bug for gm->player

* [V14] 1743 - Damage Update Error (#1746)

* Fixed DamageParts causing errors on update

* Fixed ActionBaseConfig error when no damage present on the action

* Fix removal of damage field

* Removed unneccessary default value function for parts

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Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Simplify effect click event

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>

* Fixed stacking-value pointer event

* Set the stacking value in EffectsDisplay to be tabular-nums for monospacing

* Made baseEffect.stacking nullable instead of having an enabled property

* .

* Fixed so that actor._onUpdateDescantDocuments re-renders the EffectDisplay if effects were updated

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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-25 13:54:14 +01:00
..
actions [Feature] Phase Transform (#1710) 2026-03-08 14:34:22 +01:00
activeEffects [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
actors [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
items [PR][Feature] Actor Sizes (#1433) 2025-12-22 16:58:53 +01:00
rollTables [Feature] RollTable Improvements (#1552) 2026-01-24 20:26:37 +01:00
index.less Corrected ActiveEffect template styling and added useage of the new 'showIcon' property 2026-02-04 10:15:42 +01:00