daggerheart/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json
2025-12-06 02:36:03 +01:00

131 lines
5.5 KiB
JSON

{
"name": "Forest Sprites",
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
"type": "domainCard",
"folder": "qY4Zqc1Ch6p317uK",
"system": {
"description": "<p class=\"Body\">Make a <strong>Spellcast Roll (13)</strong>. On a success, <strong>spend any number of Hope</strong> to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:</p><ul><li class=\"vertical-card-list\"><p>Your allies gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.</p></li><li class=\"vertical-card-list\"><p>An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.</p></li></ul><p class=\"Body\">A sprite vanishes after granting a benefit or taking any damage.</p>",
"domain": "sage",
"recallCost": 2,
"level": 8,
"type": "spell",
"actions": {
"TVepLgRNQLhZWDu6": {
"type": "attack",
"_id": "TVepLgRNQLhZWDu6",
"systemPath": "actions",
"description": "<p class=\"Body\">Make a <strong>Spellcast Roll (13)</strong>. On a success, <strong>spend any number of Hope</strong> to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:</p><ul class=\"\"><li class=\"vertical-card-list\"><p>Your allies gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.</p></li><li class=\"vertical-card-list\"><p>An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.</p></li></ul><p class=\"Body\">A sprite vanishes after granting a benefit or taking any damage.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"consumeOnSuccess": true,
"scalable": true,
"key": "hope",
"value": 1,
"step": 1
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [
{
"_id": "SuiUFAPyB37Qr6sO",
"onSave": false
}
],
"roll": {
"type": "spellcast",
"trait": null,
"difficulty": 13,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Cast",
"img": "icons/creatures/magical/humanoid-silhouette-dashing-blue.webp",
"range": ""
}
},
"attribution": {
"source": "Daggerheart SRD",
"page": 131,
"artist": ""
}
},
"flags": {},
"_id": "JrkUMTzaFmQNBHVm",
"sort": 3400000,
"effects": [
{
"name": "Sprite",
"img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png",
"origin": "Compendium.daggerheart.domains.Item.JrkUMTzaFmQNBHVm",
"transfer": false,
"_id": "SuiUFAPyB37Qr6sO",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.bonuses.roll.attack.bonus",
"mode": 2,
"value": "+3",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">Gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.</p><p></p><p><span class=\"vertical-card-list\" style=\"box-sizing:border-box;margin:0px 0px 0.25rem;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif\">An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.</p><p></p><p><span class=\"Body\" style=\"box-sizing:border-box;margin:0px;scrollbar-width:thin;scrollbar-color:rgb(93, 20, 43) rgba(0, 0, 0, 0);font-family:Montserrat, sans-serif;color:rgb(239, 230, 216);font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:rgba(24, 22, 46, 0.376);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial\">A sprite vanishes after granting a benefit or taking any damage.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!JrkUMTzaFmQNBHVm.SuiUFAPyB37Qr6sO"
}
],
"ownership": {
"default": 0
},
"_key": "!items!JrkUMTzaFmQNBHVm"
}