{ "name": "Forest Sprites", "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", "type": "domainCard", "folder": "qY4Zqc1Ch6p317uK", "system": { "description": "
Make a Spellcast Roll (13). On a success, spend any number of Hope to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:
Your allies gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.
An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.
A sprite vanishes after granting a benefit or taking any damage.
", "domain": "sage", "recallCost": 2, "level": 8, "type": "spell", "actions": { "TVepLgRNQLhZWDu6": { "type": "attack", "_id": "TVepLgRNQLhZWDu6", "systemPath": "actions", "description": "Make a Spellcast Roll (13). On a success, spend any number of Hope to create an equal number of small forest sprites who appear at points you choose within Far range, providing the following benefits:
Your allies gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.
An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.
A sprite vanishes after granting a benefit or taking any damage.
", "chatDisplay": true, "actionType": "action", "cost": [ { "consumeOnSuccess": true, "scalable": true, "key": "hope", "value": 1, "step": 1 } ], "uses": { "value": null, "max": "", "recovery": null }, "damage": { "parts": [], "includeBase": false }, "target": { "type": "any", "amount": null }, "effects": [ { "_id": "SuiUFAPyB37Qr6sO", "onSave": false } ], "roll": { "type": "spellcast", "trait": null, "difficulty": 13, "bonus": null, "advState": "neutral", "diceRolling": { "multiplier": "prof", "flatMultiplier": 1, "dice": "d6", "compare": null, "treshold": null }, "useDefault": false }, "save": { "trait": null, "difficulty": null, "damageMod": "none" }, "name": "Cast", "img": "icons/creatures/magical/humanoid-silhouette-dashing-blue.webp", "range": "" } }, "attribution": { "source": "Daggerheart SRD", "page": 131, "artist": "" } }, "flags": {}, "_id": "JrkUMTzaFmQNBHVm", "sort": 3400000, "effects": [ { "name": "Sprite", "img": "systems/daggerheart/assets/icons/domains/domain-card/sage.png", "origin": "Compendium.daggerheart.domains.Item.JrkUMTzaFmQNBHVm", "transfer": false, "_id": "SuiUFAPyB37Qr6sO", "type": "base", "system": { "rangeDependence": { "enabled": false, "type": "withinRange", "target": "hostile", "range": "melee" } }, "changes": [ { "key": "system.bonuses.roll.attack.bonus", "mode": 2, "value": "+3", "priority": null } ], "disabled": false, "duration": { "startTime": null, "combat": null, "seconds": null, "rounds": null, "turns": null, "startRound": null, "startTurn": null }, "description": "Gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.
An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.
A sprite vanishes after granting a benefit or taking any damage.
", "tint": "#ffffff", "statuses": [], "sort": 0, "flags": {}, "_stats": { "compendiumSource": null }, "_key": "!items.effects!JrkUMTzaFmQNBHVm.SuiUFAPyB37Qr6sO" } ], "ownership": { "default": 0 }, "_key": "!items!JrkUMTzaFmQNBHVm" }