daggerheart/module/data/fields/action
2025-12-21 22:16:23 +01:00
..
_module.mjs [Feature] Countdown Actions (#1302) 2025-11-20 11:46:00 +01:00
beastformField.mjs [Fix] Beastform Fixes (#1288) 2025-11-15 11:51:01 -05:00
costField.mjs Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls 2025-12-21 22:16:23 +01:00
countdownField.mjs [Feature] Countdown Rols And Randomzie (#1329) 2025-11-25 00:36:43 +01:00
damageField.mjs [Fix] Downtime Actions (#1295) 2025-11-17 10:17:22 +01:00
effectsField.mjs [Fix] Party And Effect Minifixes (#1337) 2025-11-25 23:20:07 +01:00
macroField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
rangeField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
rollField.mjs Merged with main 2025-09-07 01:01:53 +02:00
saveField.mjs Fixed so that AttackActions with a save will not stop the workflow of the fields if save automation is not on (#1353) 2025-12-01 15:41:47 +01:00
targetField.mjs [PR] Use the token name in the chat message targets window (#1441) 2025-12-20 17:04:36 -05:00
usesField.mjs [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00