daggerheart/module/applications/ui
WBHarry d282a81594
[Feature] Summon Action Implementation (#1514)
* Schema definition for DHSummonAction

* Will reimplement

* HBS idea formed. Need to recheck drag drop implementation

* Tried to refine drag drop

* drag drop implemented (css tbd)

* phase 1 complete

* tbd work on summon action type

* Improved Schema and now it works

* .

* Dialog created. Tokens not dragged(tbd).

* Bare minimum implementation

* Finalized functionality

* Cleanup

* .

* Added optional summon render to chat message

* Updated SRD

* bugfix: fix title lines not rendering in chat messages

* Added summon actions to the easily doable environments in the SRD

* Update module/data/fields/action/summonField.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 10:36:29 +01:00
..
_module.mjs [Feature] Scene Environments (#1499) 2026-01-12 00:26:27 +01:00
chatLog.mjs [Feature] Summon Action Implementation (#1514) 2026-01-13 10:36:29 +01:00
combatTracker.mjs Fixed a lot of cases where we expected a combatant to have an attached actor (#1520) 2026-01-10 00:21:44 +01:00
countdownEdit.mjs [Feature] Countdown Rols And Randomzie (#1329) 2025-11-25 00:36:43 +01:00
countdowns.mjs Allowing coundown automations to work for players on action rolls (#1416) 2025-12-13 16:09:53 +01:00
effectsDisplay.mjs Minor tweaks to effect attributes (#1408) 2025-12-12 22:36:30 +10:00
fearTracker.mjs [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00
hotbar.mjs Refactor/actions v2 (#402) 2025-07-25 01:10:49 +02:00
itemBrowser.mjs Changed from .loader to .daggerheart-loader to avoid conflicts with modules applying broad classes (#1303) 2025-11-19 20:26:04 +10:00
sceneNavigation.mjs [Feature] Scene Environments (#1499) 2026-01-12 00:26:27 +01:00