mirror of
https://github.com/Foundryborne/daggerheart.git
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382 lines
12 KiB
JSON
382 lines
12 KiB
JSON
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"name": "Bustling Marketplace",
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"description": "<p>PCs can gain advantage on a Presence Roll by off ering a handful of gold as part of the interaction. </p><section id=\"secret-SkvXxhBWKBtYdJaq\" class=\"secret\"><p><em>Will any coin be accepted or only local currency? How overt are the PCs in offering this bribe?</em></p></section>",
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{
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"name": "Unexpected Find",
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"system": {
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"description": "<p>Reveal to the PCs that one of the merchants has something they want or need, such as food from their home, a rare book, magical components, a dubious treasure map, or a magical key. </p><section id=\"secret-vuqosTt63aXllb93\" class=\"secret\"><p><em>What cost beyond gold will the merchant ask for in exchange for this rarity?</em></p></section>",
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{
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"name": "Sticky Fingers",
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"type": "feature",
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"system": {
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"description": "<p>A thief tries to steal something from a PC. The PC must succeed on an Instinct Roll to notice the thief or lose an item of the GM’s choice as the thief escapes to a Close distance. To retrieve the stolen item, the PCs must complete a <em>Progress Countdown (6)</em> to chase down the thief before the thief completes a <em>Consequence Countdown (4)</em> and escapes to their hideout.</p><section class=\"secret\" id=\"secret-UHBqg2AqmIAxgB15\"><p><em>What drove this person to pickpocketing? Where is the thief’s hideout and how has it avoided notice?</em></p></section>",
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"description": "<p>A thief tries to steal something from a PC. The PC must succeed on an Instinct Roll to notice the thief or lose an item of the GM’s choice as the thief escapes to a Close distance.</p>",
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"chatDisplay": true,
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},
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"name": "Roll Save",
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"range": ""
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},
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{
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"name": "Chase Thief",
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"type": "encounter",
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"img": "icons/skills/movement/feet-winged-boots-brown.webp",
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"type": "custom",
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"current": 1
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{
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"name": "Escape To Hideout",
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"type": "encounter",
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"img": "icons/magic/perception/silhouette-stealth-shadow.webp",
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}
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],
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"coreVersion": "13.351",
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},
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{
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"name": "Crowd Closes In",
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"type": "feature",
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"system": {
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"description": "<p> When one of the PCs splits from the group, the crowds shift and cut them off from the party. </p><section id=\"secret-JECVv19GdEo8ngkq\" class=\"secret\"><p><em>Where does the crowd’s movement carry them? How do they feel about being alone but surrounded?</em></p></section>",
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