daggerheart/module/ui/ruler.mjs
WBHarry b24cdcc9ed
Adding Prettier
* Added prettier with automatic useage on pre-commit to avoid style breakage
* Ran Prettier on the project
2025-05-23 18:57:50 +02:00

29 lines
1.2 KiB
JavaScript

export default class DhpRuler extends foundry.canvas.interaction.Ruler {
_getSegmentLabel(segment, totalDistance) {
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement);
if (!range.enabled) return super._getSegmentLabel(segment, totalDistance);
const segmentDistance = Math.round(segment.distance * 100) / 100;
const totalDistanceValue = Math.round(totalDistance * 100) / 100;
return `${this.#getRangeLabel(segmentDistance, range)} [${this.#getRangeLabel(totalDistanceValue, range)}]`;
}
#getRangeLabel(distance, settings) {
if (distance <= settings.melee) {
return game.i18n.localize('DAGGERHEART.Range.Melee.Name');
}
if (distance <= settings.veryClose) {
return game.i18n.localize('DAGGERHEART.Range.VeryClose.Name');
}
if (distance <= settings.close) {
return game.i18n.localize('DAGGERHEART.Range.Close.Name');
}
if (distance <= settings.far) {
return game.i18n.localize('DAGGERHEART.Range.Far.Name');
}
if (distance <= settings.veryFar) {
return game.i18n.localize('DAGGERHEART.Range.VeryFar.Name');
}
}
}