mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-11 19:25:21 +01:00
* Added prettier with automatic useage on pre-commit to avoid style breakage * Ran Prettier on the project
29 lines
1.2 KiB
JavaScript
29 lines
1.2 KiB
JavaScript
export default class DhpRuler extends foundry.canvas.interaction.Ruler {
|
|
_getSegmentLabel(segment, totalDistance) {
|
|
const range = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.General.RangeMeasurement);
|
|
if (!range.enabled) return super._getSegmentLabel(segment, totalDistance);
|
|
|
|
const segmentDistance = Math.round(segment.distance * 100) / 100;
|
|
const totalDistanceValue = Math.round(totalDistance * 100) / 100;
|
|
|
|
return `${this.#getRangeLabel(segmentDistance, range)} [${this.#getRangeLabel(totalDistanceValue, range)}]`;
|
|
}
|
|
|
|
#getRangeLabel(distance, settings) {
|
|
if (distance <= settings.melee) {
|
|
return game.i18n.localize('DAGGERHEART.Range.Melee.Name');
|
|
}
|
|
if (distance <= settings.veryClose) {
|
|
return game.i18n.localize('DAGGERHEART.Range.VeryClose.Name');
|
|
}
|
|
if (distance <= settings.close) {
|
|
return game.i18n.localize('DAGGERHEART.Range.Close.Name');
|
|
}
|
|
if (distance <= settings.far) {
|
|
return game.i18n.localize('DAGGERHEART.Range.Far.Name');
|
|
}
|
|
if (distance <= settings.veryFar) {
|
|
return game.i18n.localize('DAGGERHEART.Range.VeryFar.Name');
|
|
}
|
|
}
|
|
}
|