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* Something experimenting * I am silly (wearning Dunce hat) * Stressful task * Armor functional to be hit * CSS Changes to accomadate pip boy * last minute change to resource section for better visual feeling * restoring old css for toggle * Added setting to toggle pip/number display * toggle functionality added * Fixed light-mode in characterSheet * Fixed multi-row resource pips display for character * Fixed separators * Added pip-display to Adversary and Companion. Some fixing on armor display --------- Co-authored-by: WBHarry <williambjrklund@gmail.com>
35 lines
No EOL
1.3 KiB
Handlebars
35 lines
No EOL
1.3 KiB
Handlebars
<div class="status-bar">
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{{#if useResourcePips}}
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<div class='slot-value'>
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<div class="slot-bar">
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{{#times resource.max}}
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<span class='slot {{#if (gte ../resource.value (add this 1))}}filled{{/if}} {{#if ../largePips}}large{{/if}}' data-action="{{../action}}" data-value="{{add this 1}}">
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</span>
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{{/times}}
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{{#times resource.emptyPips}}
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<span class="empty-slot"></span>
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{{/times}}
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</div>
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<div class="slot-label">
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<span class="label">{{localize label}}</span>
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<span class="value">{{resource.value}} / {{resource.max}}</span>
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</div>
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</div>
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{{else}}
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<div class='status-value'>
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<input class="bar-input" name="{{key}}" min="0" max='{{resource.max}}'
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value="{{resource.value}}" type="number">
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<span>/</span>
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<span class="bar-label">{{resource.max}}</span>
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</div>
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<progress
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class='progress-bar'
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max='{{resource.max}}'
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value='{{resource.value}}'
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></progress>
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<div class="status-label">
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<h4>{{localize label}}</h4>
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</div>
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{{/if}}
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</div> |