daggerheart/templates
Nikhil Nagarajan ad90f74d20
[PR] [Party Sheets] Sidebar character sheet changes (#1249)
* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-11-10 16:28:49 +01:00
..
actionTypes Merged with main 2025-09-07 01:01:53 +02:00
characterCreation refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
components refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
dialogs Commented out Difficulty since it's not used yet 2025-11-06 00:18:38 +01:00
hud Added the clown car 2025-11-06 21:48:41 +01:00
levelup [Feature] 613 - Countdown Improvements (#1184) 2025-10-27 18:24:38 -03:00
scene [PR] [Feature] 652 Allow override range measurement settings (#1030) 2025-08-21 11:05:09 -04:00
settings [PR] [Party Sheets] Sidebar character sheet changes (#1249) 2025-11-10 16:28:49 +01:00
sheets [PR] [Party Sheets] Sidebar character sheet changes (#1249) 2025-11-10 16:28:49 +01:00
sheets-settings Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
sidebar . (#1248) 2025-11-09 09:52:32 +10:00
ui Leader roll displays the large result display right away after rolling 2025-11-08 22:16:51 +01:00