daggerheart/module/data
Nikhil Nagarajan ad90f74d20
[PR] [Party Sheets] Sidebar character sheet changes (#1249)
* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-11-10 16:28:49 +01:00
..
action Merged with main 2025-09-07 01:01:53 +02:00
activeEffect Added homebrew for armor and weapon fatures (#1166) 2025-09-07 08:47:21 +10:00
actor Merge branch 'development' into feature/party-sheet 2025-11-09 13:52:46 +01:00
chat-message Added visible modifier to GroupRoll leader result 2025-11-08 21:58:29 +01:00
fields [Feature] 946 - Damage/Effect ChatMessages (#1089) 2025-10-29 13:56:37 -04:00
item Added homebrew for armor and weapon fatures (#1166) 2025-09-07 08:47:21 +10:00
settings [PR] [Party Sheets] Sidebar character sheet changes (#1249) 2025-11-10 16:28:49 +01:00
_module.mjs Main implementation 2025-10-23 19:51:22 +02:00
combat.mjs Combat and CombatTracker (#108) 2025-06-07 00:06:54 +02:00
combatant.mjs [Feature] 789 - spotlight order (#1222) 2025-10-25 18:59:25 +02:00
countdowns.mjs [Feature] 613 - Countdown Improvements (#1184) 2025-10-27 18:24:38 -03:00
levelData.mjs Bugfix - Companion Levelup Features (#303) 2025-07-08 21:18:26 -03:00
levelTier.mjs Add and fix Tier names in level up (#1142) 2025-09-05 09:47:12 -04:00
levelup.mjs Add and fix Tier names in level up (#1142) 2025-09-05 09:47:12 -04:00
tagTeamRoll.mjs Main implementation 2025-10-23 19:51:22 +02:00