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action
[Feature] Phase Transform ( #1710 )
2026-03-08 14:34:22 +01:00
activeEffect
Added so that beastforms can set a scale to handle specific images ( #1532 )
2026-01-15 09:45:10 +01:00
actor
Added vulnerable condition automation ( #1704 )
2026-03-07 01:32:36 +01:00
chat-message
[Fix] RollMessage Order ( #1626 )
2026-02-04 07:11:18 +01:00
fields
[Feature] Phase Transform ( #1710 )
2026-03-08 14:34:22 +01:00
item
[Fix] 1689 - Missing Feature Errors ( #1690 )
2026-03-04 22:16:11 +10:00
scene
[Feature] Scene Environments ( #1499 )
2026-01-12 00:26:27 +01:00
settings
Added vulnerable condition automation ( #1704 )
2026-03-07 01:32:36 +01:00
_module.mjs
[Feature] Browser Compendium Handling ( #1648 )
2026-02-09 12:42:00 +01:00
combat.mjs
Fixed a lot of cases where we expected a combatant to have an attached actor ( #1520 )
2026-01-10 00:21:44 +01:00
combatant.mjs
[Feature] 789 - spotlight order ( #1222 )
2025-10-25 18:59:25 +02:00
companionLevelup.mjs
[Feature] 1383 - Companion Bonus Levelups ( #1565 )
2026-01-25 15:21:06 +01:00
compendiumBrowserSettings.mjs
Added the ability to exclude world compendiums in the Compendium Browser Settings
2026-02-12 19:27:03 +01:00
countdowns.mjs
[Feature] Countdown Rols And Randomzie ( #1329 )
2025-11-25 00:36:43 +01:00
levelData.mjs
[Fix] 1633 - ActiveEffect Autocomplete ( #1636 )
2026-02-06 11:32:33 +01:00
levelTier.mjs
Add and fix Tier names in level up ( #1142 )
2025-09-05 09:47:12 -04:00
levelup.mjs
Add and fix Tier names in level up ( #1142 )
2025-09-05 09:47:12 -04:00
registeredTriggers.mjs
Fixed error on deleting a sceneEnvironment item
2026-02-26 20:04:59 +01:00
rollTable.mjs
[Feature] RollTable Improvements ( #1552 )
2026-01-24 20:26:37 +01:00
tagTeamRoll.mjs
[PR] [Feature] Party Sheet ( #1230 )
2025-11-11 16:02:45 +01:00