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https://github.com/Foundryborne/daggerheart.git
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131 lines
4.5 KiB
JavaScript
131 lines
4.5 KiB
JavaScript
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class DamageDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(roll, config = {}, options = {}) {
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super(options);
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this.roll = roll;
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this.config = config;
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this.selectedEffects = this.config.bonusEffects;
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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id: 'roll-selection',
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
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position: {
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width: 400,
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height: 'auto'
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},
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window: {
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icon: 'fa-solid fa-dice'
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},
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actions: {
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toggleSelectedEffect: this.toggleSelectedEffect,
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updateGroupAttack: this.updateGroupAttack,
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toggleCritical: this.toggleCritical,
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submitRoll: this.submitRoll
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},
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form: {
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handler: this.updateRollConfiguration,
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submitOnChange: true,
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submitOnClose: false
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}
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};
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/** @override */
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static PARTS = {
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damageSelection: {
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id: 'damageSelection',
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template: 'systems/daggerheart/templates/dialogs/dice-roll/damageSelection.hbs'
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}
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};
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get title() {
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return game.i18n.localize(
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`DAGGERHEART.EFFECTS.ApplyLocations.${this.config.hasHealing ? 'healing' : 'damage'}Roll.name`
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);
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.config = CONFIG.DH;
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context.title = this.config.title ?? this.title;
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context.formula = this.roll.constructFormula(this.config);
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context.hasHealing = this.config.hasHealing;
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context.directDamage = this.config.directDamage;
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context.selectedMessageMode = this.config.selectedMessageMode;
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context.isCritical = this.config.isCritical;
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context.rollModes = Object.entries(CONFIG.ChatMessage.modes).map(([action, { label, icon }]) => ({
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action,
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label,
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icon
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}));
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context.modifiers = this.config.modifiers;
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context.hasSelectedEffects = Boolean(Object.keys(this.selectedEffects).length);
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context.selectedEffects = this.selectedEffects;
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context.damageOptions = this.config.damageOptions;
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context.rangeOptions = CONFIG.DH.GENERAL.groupAttackRange;
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return context;
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}
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static updateRollConfiguration(_event, _, formData) {
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const data = foundry.utils.expandObject(formData.object);
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foundry.utils.mergeObject(this.config.roll, data.roll);
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foundry.utils.mergeObject(this.config.modifiers, data.modifiers);
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this.config.selectedMessageMode = data.selectedMessageMode;
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if (data.damageOptions) {
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const groupAttackNr = data.damageOptions.groupAttack?.nr;
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if (typeof groupAttackNr !== 'number' || groupAttackNr % 1 !== 0) {
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data.damageOptions.groupAttack.nr = null;
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}
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foundry.utils.mergeObject(this.config.damageOptions, data.damageOptions);
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}
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this.render();
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}
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static updateGroupAttack() {
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const targets = Array.from(game.user.targets);
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if (targets.length === 0)
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return ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noTokenTargeted'));
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const actorId = this.roll.data.parent.id;
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const range = this.config.damageOptions.groupAttack.range;
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const groupAttackTokens = game.system.api.fields.ActionFields.DamageField.getGroupAttackTokens(actorId, range);
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this.config.damageOptions.groupAttack.nr = groupAttackTokens.length;
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this.render();
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}
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static toggleCritical() {
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this.config.isCritical = !this.config.isCritical;
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this.render();
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}
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static toggleSelectedEffect(_event, button) {
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this.selectedEffects[button.dataset.key].selected = !this.selectedEffects[button.dataset.key].selected;
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this.render();
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}
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static async submitRoll() {
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await this.close({ submitted: true });
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}
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/** @override */
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_onClose(options = {}) {
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if (!options.submitted) this.config = false;
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}
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static async configure(roll, config = {}) {
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return new Promise(resolve => {
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const app = new this(roll, config);
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app.addEventListener('close', () => resolve(app.config), { once: true });
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app.render({ force: true });
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});
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}
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}
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