Implemented group attack logic

This commit is contained in:
WBHarry 2026-04-03 17:37:45 +02:00
parent 02cca277da
commit 54fab46b66
12 changed files with 154 additions and 11 deletions

View file

@ -131,6 +131,7 @@
"attackName": "Attack Name",
"criticalThreshold": "Critical Threshold",
"includeBase": { "label": "Include Item Damage" },
"groupAttack": { "label": "Group Attack" },
"multiplier": "Multiplier",
"saveHint": "Set a default Trait to enable Reaction Roll. It can be changed later in Reaction Roll Dialog.",
"resultBased": {
@ -3142,7 +3143,8 @@
"tokenActorsMissing": "[{names}] missing Actors",
"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used",
"knowTheTide": "Know The Tide gained a token",
"lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}"
"lackingItemTransferPermission": "User {user} lacks owner permission needed to transfer items to {target}",
"noTokenTargeted": "No token is targeted"
},
"Progress": {
"migrationLabel": "Performing system migration. Please wait and do not close Foundry."

View file

@ -22,6 +22,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
},
actions: {
toggleSelectedEffect: this.toggleSelectedEffect,
updateGroupAttack: this.updateGroupAttack,
toggleCritical: this.toggleCritical,
submitRoll: this.submitRoll
},
@ -64,15 +65,40 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
context.hasSelectedEffects = Boolean(Object.keys(this.selectedEffects).length);
context.selectedEffects = this.selectedEffects;
context.damageOptions = this.config.damageOptions;
context.rangeOptions = CONFIG.DH.GENERAL.groupAttackRange;
return context;
}
static updateRollConfiguration(_event, _, formData) {
const { ...rest } = foundry.utils.expandObject(formData.object);
foundry.utils.mergeObject(this.config.roll, rest.roll);
foundry.utils.mergeObject(this.config.modifiers, rest.modifiers);
this.config.selectedMessageMode = rest.selectedMessageMode;
const data = foundry.utils.expandObject(formData.object);
foundry.utils.mergeObject(this.config.roll, data.roll);
foundry.utils.mergeObject(this.config.modifiers, data.modifiers);
this.config.selectedMessageMode = data.selectedMessageMode;
if (data.damageOptions) {
const groupAttackNr = data.damageOptions.groupAttack?.nr;
if (typeof groupAttackNr !== 'number' || groupAttackNr % 1 !== 0) {
data.damageOptions.groupAttack.nr = null;
}
foundry.utils.mergeObject(this.config.damageOptions, data.damageOptions);
}
this.render();
}
static updateGroupAttack() {
const targets = Array.from(game.user.targets);
if (targets.length === 0)
return ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noTokenTargeted'));
const actorId = this.roll.data.parent.id;
const range = this.config.damageOptions.groupAttack.range;
const groupAttackTokens = game.system.api.fields.ActionFields.DamageField.getGroupAttackTokens(actorId, range);
this.config.damageOptions.groupAttack.nr = groupAttackTokens.length;
this.render();
}

View file

@ -70,6 +70,14 @@ export const range = {
}
};
export const groupAttackRange = {
melee: range.melee,
veryClose: range.veryClose,
close: range.close,
far: range.far,
veryFar: range.veryFar
};
/* circle|cone|rect|ray used to be CONST.MEASURED_TEMPLATE_TYPES. Hardcoded for now */
export const templateTypes = {
CIRCLE: 'circle',

View file

@ -264,6 +264,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
hasSave: this.hasSave,
onSave: this.save?.damageMod,
isDirect: !!this.damage?.direct,
damageOptions: this.damage?.groupAttack ? {} : null,
selectedMessageMode: game.settings.get('core', 'messageMode'),
data: this.getRollData(),
evaluate: this.hasRoll,
@ -280,6 +281,26 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
}
};
if (this.damage) {
config.isDirect = this.damage.direct;
const groupAttackTokens = this.damage.groupAttack
? game.system.api.fields.ActionFields.DamageField.getGroupAttackTokens(
this.actor.id,
this.damage.groupAttack
)
: null;
config.damageOptions = {
groupAttack: this.damage.groupAttack
? {
nr: Math.max(groupAttackTokens.length, 1),
range: this.damage.groupAttack
}
: null
};
}
DHBaseAction.applyKeybindings(config);
return config;
}

View file

@ -48,6 +48,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
action: new fields.StringField()
}),
damage: new fields.ObjectField(),
damageOptions: new fields.ObjectField(),
costs: new fields.ArrayField(new fields.ObjectField()),
successConsumed: new fields.BooleanField({ initial: false })
};

View file

@ -18,7 +18,12 @@ export default class DamageField extends fields.SchemaField {
initial: false,
label: 'DAGGERHEART.ACTIONS.Settings.includeBase.label'
}),
direct: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.CONFIG.DamageType.direct.name' })
direct: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.CONFIG.DamageType.direct.name' }),
groupAttack: new fields.StringField({
choices: CONFIG.DH.GENERAL.groupAttackRange,
blank: true,
label: 'DAGGERHEART.ACTIONS.Settings.groupAttack.label'
})
};
super(damageFields, options, context);
}
@ -224,6 +229,27 @@ export default class DamageField extends fields.SchemaField {
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).roll.damageApply.players)
);
}
static getGroupAttackTokens(actorId, range) {
if (!canvas.scene) return [];
const targets = Array.from(game.user.targets);
const { custom } = CONFIG.DH.GENERAL.sceneRangeMeasurementSetting;
const sceneMeasurements = canvas.scene?.flags.daggerheart?.rangeMeasurement;
const globalMeasurements = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.variantRules
).rangeMeasurement;
const rangeSettings = sceneMeasurements?.setting === custom.id ? sceneMeasurements : globalMeasurements;
const maxDistance = rangeSettings[range];
return canvas.scene.tokens.filter(x => {
if (x.actor?.id !== actorId) return false;
if (targets.every(target => x.object.distanceTo(target) > maxDistance)) return false;
return true;
});
}
}
export class DHActionDiceData extends foundry.abstract.DataModel {

View file

@ -144,6 +144,7 @@ export default class DamageRoll extends DHRoll {
constructFormula(config) {
this.options.isCritical = config.isCritical;
for (const [index, part] of this.options.roll.entries()) {
const isHitpointPart = part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id;
part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));
part.roll.terms = Roll.parse(part.roll.formula, config.data);
if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
@ -169,7 +170,16 @@ export default class DamageRoll extends DHRoll {
);
}
if (config.isCritical && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
if (config.damageOptions.groupAttack?.nr > 1 && isHitpointPart) {
const damageTypes = [foundry.dice.terms.Die, foundry.dice.terms.NumericTerm];
for (const term of part.roll.terms) {
if (damageTypes.some(type => term instanceof type)) {
term.number *= config.damageOptions.groupAttack.nr;
}
}
}
if (config.isCritical && isHitpointPart) {
const total = part.roll.dice.reduce((acc, term) => acc + term._faces * term._number, 0);
if (total > 0) {
part.roll.terms.push(...this.formatModifier(total));

View file

@ -21,7 +21,7 @@
gap: 4px;
.critical-chip {
flex: 0;
display: flex;
align-items: center;
border-radius: 5px;
@ -41,6 +41,26 @@
}
}
.group-attack-container {
margin: 0;
.group-attack-inner-container {
display: flex;
align-items: center;
gap: 16px;
> * {
flex: 1;
}
.group-attack-tools {
display: flex;
align-items: center;
gap: 4px;
}
}
}
.damage-section-controls {
display: flex;
align-items: center;

View file

@ -419,11 +419,19 @@
width: fit-content;
display: flex;
align-items: center;
.form-fields {
height: 32px;
align-content: center;
}
}
&.select {
width: fit-content;
display: flex;
align-items: center;
gap: 4px;
}
}
.scalable-input {

View file

@ -8,13 +8,16 @@
{{/if}}
{{#unless (eq path 'system.attack.')}}<a data-action="addDamage" {{#if @root.allDamageTypesUsed}}disabled{{/if}}><i class="fa-solid fa-plus icon-button"></i></a>{{/unless}}
</legend>
<div class="nest-inputs space-between">
<div class="nest-inputs">
{{#if @root.hasBaseDamage}}
{{formField @root.fields.damage.fields.includeBase value=@root.source.damage.includeBase name="damage.includeBase" classes="checkbox" localize=true }}
{{/if}}
{{#unless (eq @root.source.type 'healing')}}
{{formField directField value=source.direct name=(concat path "damage.direct") localize=true classes="checkbox"}}
{{formField baseFields.direct value=source.direct name=(concat path "damage.direct") localize=true classes="checkbox"}}
{{/unless}}
{{#if @root.isNPC}}
{{formField baseFields.groupAttack value=source.groupAttack name=(concat path "damage.groupAttack") localize=true classes="select"}}
{{/if}}
</div>
{{!-- Handlebars uses Symbol.Iterator to produce index|key. This isn't compatible with our parts object, so we instead use applyTo, which is the same value --}}

View file

@ -42,6 +42,24 @@
</button>
</div>
{{/each}}
{{#if damageOptions.groupAttack}}
<fieldset class="group-attack-container">
<legend>{{localize "DAGGERHEART.ACTIONS.Settings.groupAttack.label"}}</legend>
<div class="group-attack-inner-container">
<input type="text" data-dtype="Number" name="damageOptions.groupAttack.nr" value="{{damageOptions.groupAttack.nr}}" />
<div class="group-attack-tools">
<select name="damageOptions.groupAttack.range">
{{selectOptions rangeOptions selected=damageOptions.groupAttack.range localize=true}}
</select>
<button data-action="updateGroupAttack"><i class="fa-solid fa-crosshairs"></i></button>
</div>
</div>
</fieldset>
{{/if}}
{{#unless (empty @root.modifiers)}}
<fieldset class="modifier-container two-columns">
<legend>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</legend>

View file

@ -5,7 +5,7 @@
>
{{#if fields.roll}}{{> 'systems/daggerheart/templates/actionTypes/roll.hbs' fields=fields.roll.fields source=source.roll}}{{/if}}
{{#if fields.save}}{{> 'systems/daggerheart/templates/actionTypes/save.hbs' fields=fields.save.fields source=source.save}}{{/if}}
{{#if fields.damage}}{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=fields.damage.fields.parts.element.fields source=source.damage directField=fields.damage.fields.direct }}{{/if}}
{{#if fields.damage}}{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=fields.damage.fields.parts.element.fields source=source.damage baseFields=fields.damage.fields }}{{/if}}
{{#if fields.macro}}{{> 'systems/daggerheart/templates/actionTypes/macro.hbs' fields=fields.macro source=source.macro}}{{/if}}
{{#if fields.effects}}{{> 'systems/daggerheart/templates/actionTypes/effect.hbs' fields=fields.effects.element.fields source=source.effects}}{{/if}}
{{#if fields.beastform}}{{> 'systems/daggerheart/templates/actionTypes/beastform.hbs' fields=fields.beastform.fields source=source.beastform}}{{/if}}