daggerheart/styles/less
Iohan Trézze 7c84de6a96 [Feature] Configurable starting gold amounts in Homebrew settings
Added `initialAmount` field to each currency type (coins, handfuls, bags, chests)
in the Homebrew settings schema. Defaults match book values (0, 1, 0, 0).

- Homebrew.mjs: added `initialAmount` NumberField per currency; `_initializeSource`
  coerces empty submissions to 0; `refreshConfig()` syncs values to
  `CONFIG.DH.RESOURCE.character.initialCurrency`
- resourceConfig.mjs: added mutable `initialCurrency` object on `character` export
- actorField.mjs: added `CharacterGoldField` subclass that reads initial values
  from config at actor creation time
- character.mjs: switched from `GoldField` to `CharacterGoldField`
- settings.hbs: restructured currency section to CSS Grid with column headers
  ("Quantity Name" / "Starting Amount") instead of per-field inline labels
- settings.less: added `.currency-rows` grid styles
- en.json: added `quantityName` and `initialAmount` localisation keys
2026-06-03 23:56:25 -03:00
..
dialog Fixed the centering of the Select-Roll circles in TagTeamDialog. Fixed so that damage formulas that are just a modifier don't get a prefix '+' rendered (#1955) 2026-05-31 19:54:42 +02:00
global Replace scroll shadows with scroll animation timeline (#1951) 2026-05-31 12:29:54 +02:00
hud Added a temp fix for status effect rows (#1965) 2026-06-01 15:52:27 -04:00
sheets Add NPC Improvements 2026-06-01 04:24:44 -04:00
sheets-settings Swap order of thresholds and resources in actor editor (#1943) 2026-05-30 12:49:06 +02:00
ui [Feature] Configurable starting gold amounts in Homebrew settings 2026-06-03 23:56:25 -03:00
utils Replace scroll shadows with scroll animation timeline (#1951) 2026-05-31 12:29:54 +02:00
ux [Refactor] Define more border and input color variables (#1937) 2026-05-27 22:20:16 +02:00